2009-11-21 |
div0 | playerdemos - recording actions of a player and playing... |
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2009-11-16 |
fruitiex | Patch by Spaceman: Allow viewing the accuracy stats... |
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2009-11-11 |
fruitiex | clean up CA and add some standard CA stuff like startin... |
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2009-11-10 |
fruitiex | Commit the new clan arena mod, as well as make the... |
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2009-11-08 |
samual | g_nodepthtestplayers -- Allows you to disable depth... |
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2009-11-06 |
div0 | \7fuse glowmod for nexuiz 2.6 and above (checked using... |
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2009-10-31 |
div0 | hopefully fix invisible-player bug |
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2009-10-30 |
div0 | TDM: g_tdm_team_spawns |
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2009-10-21 |
div0 | preliminary declaration of jointtype, and make misc_fol... |
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2009-10-15 |
div0 | sync crosshair effects to weapon switch delay |
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2009-10-15 |
div0 | sorry, FruitieX, I had to rename the database fields... |
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2009-10-14 |
fruitiex | Fix the race server best and speed award by sending... |
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2009-10-13 |
fruitiex | speed awards for CTS! |
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2009-10-13 |
fruitiex | more cleanups and bugfixes to the race hud code |
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2009-10-11 |
fruitiex | show server record on the hud (race/cts) |
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2009-10-01 |
lordhavoc | allow firing weapons on subframes (client moves) for... |
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2009-09-29 |
div0 | keyhunt: new HUD (less buggy I hope)... but needs to... |
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2009-09-27 |
div0 | a reset facility for weapon properties... should help... |
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2009-09-20 |
div0 | only autorespawn in cts or qualifying |
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2009-09-20 |
div0 | improve impulse 30/141 for cts |
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2009-09-11 |
div0 | more antilag fixes |
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2009-09-10 |
div0 | work around engine weirdness in antilag |
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2009-09-08 |
div0 | random weapon arena: try to ensure the weapon ALWAYS... |
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2009-09-08 |
div0 | Random Mutator Day: RANDOM WEAPON ARENA. You spawn... |
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2009-09-06 |
div0 | move antilag player recording elsewhere, as per suggest... |
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2009-09-01 |
div0 | do not rot/regen fuel when using unlimited ammo |
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2009-08-30 |
div0 | add a subsystem to set players on fire (unused) |
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2009-08-19 |
tzork | Fix constant flyby sound for nex when spectating nex... |
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2009-08-16 |
div0 | individual hitplot |
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2009-08-14 |
div0 | cts/race: enable cl_movecliptokeyboard (new in engine... |
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2009-08-09 |
div0 | tetris: no longer switch fonts |
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2009-08-09 |
div0 | allow playing tetris while spectating |
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2009-08-08 |
div0 | tetris: fix rotation; set impulse from 200 to 100;... |
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2009-07-31 |
mand1nga | Prevent players from joining after the match ended... |
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2009-07-29 |
div0 | do not set a movetype for spectators... |
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2009-07-23 |
div0 | undo the most stupid change to RadiusDamage EVER |
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2009-07-19 |
div0 | fix ANYPOINT selection |
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2009-07-18 |
mand1nga | Fix accuracy stats (#400) |
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2009-07-15 |
m0rfar | accuracy stats spec fix |
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2009-07-13 |
div0 | remove model forcing feature until further notice,... |
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2009-07-12 |
div0 | do not apply kill delay in qualifying (race/cts) rounds |
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2009-07-12 |
div0 | bye bye "Race", hello "CTS" and "Race" (in mapinfo... |
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2009-07-11 |
div0 | fix "randomly stuck at spawn" bug |
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2009-07-11 |
div0 | experimental race penalty time system (entity fields... |
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2009-07-10 |
div0 | fix odd warning |
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2009-07-10 |
div0 | rifle: invert the meaning of the bulletcounter field |
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2009-07-01 |
div0 | fix uncustomizing player entities |
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2009-06-30 |
div0 | LOD (cl_playerdetailreduction) enabled now, master... |
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2009-06-30 |
div0 | some LOD stuff fixes |
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2009-06-30 |
div0 | some player CEFC fixes |
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2009-06-30 |
div0 | change LOD code to support the models the way morphed... |
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2009-06-30 |
div0 | fix two bugs in health/armor/fuel rot rewrite |
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2009-06-29 |
div0 | rot/regen system cleanup; hopefully no actual change |
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2009-06-24 |
div0 | - healthbars for players with attached sprite (flag... |
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2009-06-23 |
div0 | HUD fixes v3; breaking currentammo :( |
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2009-06-23 |
div0 | undo the skin index restriction |
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2009-06-21 |
div0 | forbid the fbskin when forcing player models |
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2009-06-21 |
div0 | when forcing models, do not allow the fbskins |
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2009-06-21 |
div0 | fix latest commit ;) |
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2009-06-21 |
div0 | PLAYER MODEL FORCING. Highly experimental. cl_forcemode... |
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2009-06-18 |
div0 | new parameter "leadlimit", abort the game if someone... |
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2009-06-17 |
div0 | add a new .float maycheat ;) |
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2009-06-13 |
div0 | fix zoomstate networking |
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2009-06-11 |
div0 | jetpack attenuation is now a cvar |
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2009-06-10 |
div0 | restricted spawnpoints (1 = bot only, 2 = human only) |
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2009-06-09 |
div0 | also force chase cam in tuba arena |
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2009-06-03 |
mrbougo | fix silly bug causing 100% cpu by file reading |
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2009-05-31 |
div0 | less leaks for everyone |
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2009-05-30 |
div0 | rocket guiding: no revenge from the grave |
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2009-05-27 |
div0 | - move RandomSelection to misc/ |
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2009-05-26 |
mrbougo | new gib types: alien and robot_shiny, and blood types... |
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2009-05-16 |
div0 | forbid LOD models if ALLOW_VARIABLE_LOD is set |
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2009-05-12 |
div0 | the "noobhud": a HUD that does not show armor and healt... |
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2009-05-12 |
div0 | items: randomize initial spawn of powerups fully |
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2009-05-11 |
div0 | hook now takes fuel |
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2009-05-10 |
div0 | hit plot fix of closing file handle -1 |
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2009-05-10 |
div0 | hitplot writing |
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2009-05-02 |
div0 | revert many fteqcc workarounds, as Blub has a patch... |
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2009-04-29 |
div0 | minstagib: make players always fullbright again |
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2009-04-28 |
div0 | try working around fteqcc -r3178 bug |
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2009-04-22 |
mrbougo | Nexball goes official :D |
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2009-04-21 |
div0 | Try fixing bug on http://alientrap.org/forum/viewtopic... |
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2009-04-17 |
div0 | sv_cheats 1: show all players on team radar |
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2009-04-16 |
div0 | compat fix for ame7q3tny1 |
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2009-04-13 |
div0 | leave the "oldorigin" field on player entities alone... |
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2009-04-08 |
div0 | fix typo in shield finished timer |
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2009-04-07 |
div0 | use -1 as team numbers for spectators (PLEASE TEST) |
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2009-04-07 |
div0 | better indicqation of strength running out |
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2009-03-31 |
div0 | some minor centerprint fixes |
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2009-03-30 |
div0 | jetpack: item_jetpack now has a model |
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2009-03-30 |
div0 | more consistency regarding fuel |
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2009-03-30 |
div0 | I forgot an item we need: |
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2009-03-30 |
div0 | fix the remaining bugs in fuel support |
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2009-03-30 |
div0 | jetpack: add a "fuel" ammo type, and use that - and... |
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2009-03-28 |
div0 | shut up about "zero modelindex" if the player is dead... |
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2009-03-27 |
div0 | now REALLY make sure jetpack sound turns off |
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2009-03-27 |
div0 | turn off jetpack sound when dead |
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2009-03-27 |
div0 | jetpack fly sound |
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2009-03-26 |
div0 | jetpack fuel HUD |
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2009-03-20 |
div0 | use the walk movetype instead, hope it's better |
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