2009-09-08 |
mrbougo | define localcmd correctly in svqc; add client- and... |
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2009-09-04 |
div0 | change the values networked as "long" in scores and... |
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2009-09-04 |
div0 | hm... if we start networking score items as long if... |
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2009-09-03 |
blub0 | making it compile again - div0: please check the pow... |
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2009-09-03 |
blub0 | reverting the preparations, we first need a stringwidth... |
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2009-09-03 |
div0 | send scores as long when needed, and race times always... |
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2009-09-03 |
blub0 | Okay, this is preparation for the freetype support... |
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2009-09-03 |
div0 | race: big preparation for higher-res timer; see the... |
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2009-08-26 |
div0 | shockwave is now clientside (smoother) |
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2009-08-04 |
div0 | fix last fix |
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2009-08-04 |
div0 | slightly cleanup of last fix |
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2009-08-04 |
div0 | fix "white team bug" |
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2009-07-19 |
div0 | fix autodetection of cs_project behaviour |
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2009-07-17 |
div0 | fix the cs_project detection |
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2009-07-17 |
div0 | cs_*project: check if DP supports them in console coord... |
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2009-07-11 |
div0 | more penalty time fixes |
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2009-07-11 |
div0 | experimental race penalty time system (entity fields... |
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2009-07-08 |
div0 | race: checkpoints with spawnflag FINISH are now a separ... |
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2009-06-30 |
div0 | eol-style only |
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2009-06-18 |
div0 | new parameter "leadlimit", abort the game if someone... |
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2009-06-11 |
mand1nga | Support for accuracy stats by Diabolik. See your stats... |
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2009-05-28 |
div0 | fix cl_cmd help |
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2009-05-12 |
div0 | the "noobhud": a HUD that does not show armor and healt... |
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2009-05-04 |
greenmarine | Move announcer sounds for remaining map time to CSQC... |
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2009-05-04 |
div0 | crosshair_hittest feature: blur out the crosshair if... |
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2009-04-23 |
div0 | remove all 2.4.2 compatibility code (do not merge this... |
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2009-04-22 |
div0 | detect the current fteqcc compiler bug, and abort if... |
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2009-04-22 |
mrbougo | Nexball goes official :D |
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2009-04-17 |
div0 | func_clientweall, func_clientillusionary (with BGM... |
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2009-03-27 |
tzork | Add TE_CSQC_LIGHTNINGARC |
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2009-02-24 |
div0 | fix shotorg adjuster |
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2009-02-20 |
div0 | nex beam stuff by green |
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2009-02-20 |
div0 | angles "un-holding" fixed |
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2009-02-17 |
div0 | allow to temporarily hide the shot origin editor |
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2009-02-12 |
div0 | fix "cannot be executed" message on sbar_columns_set... |
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2009-02-11 |
div0 | bullets with g_antilag_bullets now have some poor excus... |
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2009-02-07 |
div0 | fixing interpolation a bit |
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2009-02-06 |
div0 | remove duplicate sending of maxclients (client has... |
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2009-02-06 |
div0 | centerprint handlign in csqc (#2555668 after large... |
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2009-02-06 |
div0 | ready status indicator in scoreboard |
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2009-02-05 |
div0 | improved the shot origin adjuster: |
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2009-02-04 |
div0 | shotorg adjuster: make the client send the shot origin... |
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2009-02-04 |
div0 | shot org adjuster: alpha is good for the current model |
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2009-02-04 |
div0 | shot origin adjuster: use alpha 0.8 |
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2009-02-04 |
div0 | exec shotorigin_adjuster.cfg - graphical shot origin... |
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2009-02-03 |
div0 | fixed prandom. It should now actually work - i.e. gibs... |
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2009-02-03 |
div0 | fix some typos |
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2009-02-03 |
div0 | add a new cheat "impulse 404"; some CSQC refactorings... |
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2009-02-01 |
mand1nga | Turned aliases for rotating the camera into commands... |
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2009-01-31 |
div0 | fix cl_cmd commands |
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2009-01-31 |
mand1nga | Demo camera refactoring |
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2009-01-28 |
div0 | draw end trail of projectiles (should look better) |
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2009-01-28 |
div0 | remove all TEs that contain a permanent state. |
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2009-01-28 |
div0 | get rid of TE_CSQC_WARMUP |
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2009-01-27 |
div0 | moved some long taking entity update code into global... |
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2009-01-27 |
div0 | fix mapvote bugs |
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2009-01-27 |
div0 | make mapvote a shared ent too |
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2009-01-27 |
div0 | try to fix the previous commit |
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2009-01-27 |
div0 | make TE_CSQC_INIT and TE_CSQC_SCORESINFO shared entitie... |
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2009-01-19 |
div0 | move some weapon precache stuff to where it belongs... |
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2009-01-18 |
div0 | csqc casings |
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2009-01-17 |
div0 | register weapon info only ONCE |
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2009-01-17 |
div0 | moved gibbing from server to client |
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2009-01-16 |
div0 | fix some projectile issues, and send less bytes per... |
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2009-01-16 |
div0 | use servertime that LH just added :) |
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2009-01-15 |
div0 | handle RL, Seeker and Electro projectiles completely... |
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2009-01-10 |
div0 | add a test csse for the blur: "blurtest" (only when... |
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2008-12-29 |
div0 | missed some calls to CTR |
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2008-12-29 |
div0 | Translate color codes for old clients |
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2008-11-12 |
div0 | oops, accidentally committed |
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2008-11-12 |
div0 | detect screen size using new DP feature |
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2008-10-22 |
div0 | as ons_map no longer is ons specific, rename it to... |
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2008-10-22 |
div0 | - experimental CSQC change: get rid of old ONS team... |
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2008-10-22 |
div0 | more stuff in the team radar |
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2008-10-22 |
div0 | onslaught sprite code is back, now using csqc. no radar... |
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2008-10-13 |
div0 | fteqcc sucks |
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2008-10-13 |
div0 | try to improve player networking: let playerchecker... |
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2008-10-11 |
div0 | Experimental new tokenizer (should now be 1:1 compatibl... |
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2008-10-08 |
div0 | renamed roughmap to radarmap; automatically sharpen it |
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2008-10-06 |
div0 | updated entcs, less of a bandwidth hog |
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2008-10-05 |
div0 | work around engine crash by drawing 2D polygons after... |
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2008-10-04 |
div0 | try to detect missing minimap and show no radar |
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2008-10-04 |
div0 | use the new mipmap drawflag |
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2008-10-03 |
div0 | less warnings |
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2008-10-02 |
div0 | load dprint |
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2008-10-02 |
div0 | put minimaps in gfx/ instead (MUCH better); deleted... |
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2008-10-02 |
div0 | keyhunt support |
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2008-10-02 |
div0 | new waypointsprite system, onslaught not yet supported |
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2008-10-02 |
div0 | optimize entcs data |
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2008-10-01 |
div0 | experimental team radar (try: cl_teamradar 1) |
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2008-10-01 |
div0 | get rid of .info files; make interpolation generic |
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2008-09-26 |
div0 | new vote/ready nagger display (untested, can't test... |
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2008-09-21 |
div0 | add foginterval to the csqc message |
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2008-09-21 |
div0 | handle sv_foginterval on the client now (TESTING) |
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2008-09-19 |
div0 | add an engine check (for old clients on svn servers) |
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2008-09-19 |
esteel | crude way to display keybinds in the hud, currently... |
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2008-09-10 |
div0 | make portal shot REFLECT off playerclip |
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2008-09-09 |
div0 | typos... :P |
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2008-09-09 |
div0 | cl_weaponpriority_useforcycling; if that is off, the... |
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2008-09-06 |
div0 | fixing warmup part 1 |
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