crosshair_hittest feature: blur out the crosshair if the shot can't hit the crosshair...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 4 May 2009 09:38:27 +0000 (09:38 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 4 May 2009 09:38:27 +0000 (09:38 +0000)
commit64732f0eaca174d3863fa739b640f5307f4903b1
tree2f09cbb0bfe9c796b584f6cb110bb9a0c23a6199
parentf03363d8da82a22615c21af547d12597c2eea4db
crosshair_hittest feature: blur out the crosshair if the shot can't hit the crosshair because of obstruction

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6654 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/defaultNexuiz.cfg
data/qcsrc/client/Main.qc
data/qcsrc/client/View.qc
data/qcsrc/common/constants.qh
data/qcsrc/common/util.qc
data/qcsrc/common/util.qh
data/qcsrc/server/cl_weaponsystem.qc
data/qcsrc/server/constants.qh
data/qcsrc/server/defs.qh
data/qcsrc/server/g_world.qc