]> icculus.org git repositories - btb/d2x.git/commit - main/gauges.c
more header cleanup
authorBradley Bell <btb@icculus.org>
Fri, 30 Jan 2015 01:34:24 +0000 (17:34 -0800)
committerBradley Bell <btb@icculus.org>
Fri, 30 Jan 2015 01:34:24 +0000 (17:34 -0800)
commit01fc526db3ccdacad0ca769bdc10cf85d1a425f8
treec2652134a8933dec5800ab6ccd9614344f26df02
parent8a2c198673d1ed9f03d5156f67e512a7a47dd582
more header cleanup
170 files changed:
2d/2dsline.c
2d/bitblt.c
2d/bitmap.c
2d/box.c
2d/canvas.c
2d/circle.c
2d/disc.c
2d/font.c
2d/gpixel.c
2d/gr.c
2d/ibitblt.c
2d/line.c
2d/palette.c
2d/pcx.c
2d/pixel.c
2d/poly.c
2d/rect.c
2d/rle.c
2d/scale.c
2d/scalec.c
3d/interp.c
arch/dos/comm/commlib.c
arch/dos/digi.c
arch/dos/digiallg.c
arch/dos/digimm.c
arch/dos/joydefs.c
arch/dos/vesa.c
arch/dos/vid.c
arch/linux/alsadigi.c
arch/linux/joydefs.c
arch/ogl/glx.c
arch/ogl/ogl.c
arch/ogl/vid.c
arch/ogl/wgl.c
arch/sdl/digi.c
arch/svgalib/vid.c
arch/win32/digi.c
arch/win32/key.c
arch/win32/palw32.c
arch/win32/scene.cpp
arch/win32/vid.c
arch/win32/win32.c
iff/archive/ifftest.c
include/3d.h
include/fix.h
include/gr.h
include/interp.h
include/maths.h
include/ogl_init.h
include/palette.h
include/texmap.h
include/timer.h
include/vecmat.h
main/ai.c
main/ai2.c
main/automap.c
main/bm.c
main/bmread.c
main/cmd.c
main/cntrlcen.c
main/collide.c
main/config.c
main/console.c
main/controls.c
main/credits.c
main/crypt.c
main/digiobj.c
main/dumpmine.c
main/editor/autosave.c
main/editor/centers.c
main/editor/curves.c
main/editor/editor.h
main/editor/eglobal.c
main/editor/ehostage.c
main/editor/elight.c
main/editor/eobject.c
main/editor/eswitch.c
main/editor/eswitch.h
main/editor/fixseg.c
main/editor/group.c
main/editor/info.c
main/editor/kbuild.c
main/editor/kcurve.c
main/editor/kdefs.h
main/editor/kfuncs.c
main/editor/kgame.c
main/editor/khelp.c
main/editor/kmine.c
main/editor/ksegmove.c
main/editor/ksegsel.c
main/editor/ksegsize.c
main/editor/ktmap.c
main/editor/kview.c
main/editor/macro.c
main/editor/med.c
main/editor/meddraw.c
main/editor/medmisc.c
main/editor/medrobot.c
main/editor/medsel.c
main/editor/medwall.c
main/editor/medwall.h
main/editor/mine.c
main/editor/objpage.c
main/editor/segment.c
main/editor/seguvs.c
main/editor/texpage.c
main/editor/texture.c
main/effects.c
main/endlevel.c
main/escort.c
main/fireball.c
main/fvi.c
main/game.c
main/gamecntl.c
main/gamemine.c
main/gamepal.c
main/gamerend.c
main/gamesave.c
main/gameseg.c
main/gameseq.c
main/gauges.c
main/inferno.c
main/inferno.h
main/kconfig.c
main/kmatrix.c
main/laser.c
main/lighting.c
main/menu.c
main/mglobal.c
main/morph.c
main/movie.c
main/multibot.c
main/network.c
main/newdemo.c
main/newmenu.c
main/object.c
main/paging.c
main/physics.c
main/piggy.c
main/player.c
main/polyobj.c
main/powerup.c
main/render.c
main/robot.c
main/scores.c
main/slew.c
main/state.c
main/switch.c
main/texmerge.c
main/titles.c
main/wall.c
main/weapon.c
maths/vecmat.c
texmap/ntmap.c
texmap/scanline.c
texmap/tmapflat.c
ui/barbox.c
ui/button.c
ui/checkbox.c
ui/file.c
ui/gadget.c
ui/icon.c
ui/inputbox.c
ui/keypad.c
ui/keypress.c
ui/keytrap.c
ui/ui.c
ui/uidraw.c
ui/userbox.c
ui/window.c