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1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Inferno main menu.
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #include <stdio.h>
25 #include <string.h>
26
27 #ifdef MACINTOSH
28 #include "resource.h"
29 #include "isp.h"
30 #include <Dialogs.h>
31 #endif
32
33 #include "inferno.h"
34 #include "gr.h"
35 #include "vid.h"
36 #include "key.h"
37 #include "iff.h"
38 #include "u_mem.h"
39 #include "error.h"
40 #include "mono.h"
41 #include "joy.h"
42 #include "maths.h"
43 #include "args.h"
44 #include "timer.h"
45 #ifdef NETWORK
46 #  include "ipx.h"
47 #endif
48 #include "texmap.h"
49 #include "strutil.h"
50 #ifdef EDITOR
51 #include "editor/editor.h"
52 #endif
53
54
55 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
56 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
57
58 #define MENU_NEW_GAME                   0
59 #define MENU_GAME                       1 
60 #define MENU_EDITOR                     2
61 #define MENU_VIEW_SCORES                3
62 #define MENU_QUIT                       4
63 #define MENU_LOAD_GAME                  5
64 #define MENU_SAVE_GAME                  6
65 #define MENU_DEMO_PLAY                  8
66 #define MENU_LOAD_LEVEL                 9
67 #define MENU_START_IPX_NETGAME          10
68 #define MENU_JOIN_IPX_NETGAME           11
69 #define MENU_CONFIG                     13
70 #define MENU_REJOIN_NETGAME             14
71 #define MENU_DIFFICULTY                 15
72 #define MENU_START_SERIAL               18
73 #define MENU_HELP                       19
74 #define MENU_NEW_PLAYER                 20
75 #define MENU_MULTIPLAYER                21
76 #define MENU_STOP_MODEM                 22
77 #define MENU_SHOW_CREDITS               23
78 #define MENU_ORDER_INFO                 24
79 #define MENU_PLAY_SONG                  25
80 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
81 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
82 #define MENU_START_APPLETALK_NETGAME    28
83 #define MENU_JOIN_APPLETALK_NETGAME     29
84 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
85 #define MENU_JOIN_UDP_NETGAME           31
86 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
87 #define MENU_JOIN_KALI_NETGAME          33
88 #define MENU_START_MCAST4_NETGAME       34 // UDP/IP over multicast networks
89 #define MENU_JOIN_MCAST4_NETGAME        35
90
91 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
92 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
93
94 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
95
96 //unused - extern int last_joy_time;               //last time the joystick was used
97 #ifndef NDEBUG
98 extern int Speedtest_on;
99 #else
100 #define Speedtest_on 0
101 #endif
102
103 void do_sound_menu();
104 void do_toggles_menu();
105
106 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
107 cvar_t Player_default_difficulty = { "skill", "1", 1 }; // Last difficulty level chosen by the player
108 cvar_t Auto_leveling_on = { "AutoLeveling", "1", 1 };
109 cvar_t Guided_in_big_window = { "GuidedBig", "0", 1 };
110 int Menu_draw_copyright = 0;
111 int EscortHotKeys=1;
112
113 // Function Prototypes added after LINTING
114 void do_option(int select);
115 void do_detail_level_menu_custom(void);
116 void do_new_game_menu(void);
117 #ifdef NETWORK
118 void do_multi_player_menu(void);
119 void ipx_set_driver(int ipx_driver);
120 #endif //NETWORK
121
122 //returns the number of demo files on the disk
123 int newdemo_count_demos();
124 extern ubyte Version_major,Version_minor;
125
126 // ------------------------------------------------------------------------
127 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
128 {
129         int curtime;
130
131         //draw copyright message
132         if ( Menu_draw_copyright )              {
133                 int w,h,aw;
134
135                 Menu_draw_copyright = 0;
136                 gr_set_current_canvas(NULL);
137                 gr_set_curfont(GAME_FONT);
138                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
139
140                 gr_get_string_size("V2.2", &w, &h, &aw );
141         
142                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
143                         #ifdef MACINTOSH        // print out fix level as well if it exists
144                                 if (Version_fix != 0)
145                                 {
146                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
147                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
148                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
149                                                           "V%d.%d.%d",
150                                                           Version_major,Version_minor,Version_fix);
151                                 }
152                                 else
153                                 {
154                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
155                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
156                                                           "V%d.%d",
157                                                           Version_major,Version_minor);
158                                 }
159                         #else
160                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
161                         #endif
162
163                 //say this is vertigo version
164                 if (cfexist(MISSION_DIR "d2x.hog")) {
165                         gr_set_curfont(MEDIUM2_FONT);
166                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
167                 }
168         }
169         
170         // Don't allow them to hit ESC in the main menu.
171         if (*last_key==KEY_ESC) *last_key = 0;
172
173         if ( do_auto_demo )     {
174                 curtime = timer_get_approx_seconds();
175                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
176                 #ifndef MACINTOSH               // for now only!!!!
177                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  )
178                 #else
179                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime )
180                 #endif
181                 {
182                         int n_demos;
183
184                         n_demos = newdemo_count_demos();
185
186 try_again:;
187
188                         if ((d_rand() % (n_demos+1)) == 0)
189                         {
190                                 #ifndef SHAREWARE
191 #ifdef OGL
192                                         Screen_mode = -1;
193 #endif
194                                         PlayMovie("intro.mve",0);
195                                         songs_play_song(SONG_TITLE,1);
196                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
197                                         set_screen_mode(SCREEN_MENU);
198                                 #endif // end of ifndef shareware
199                         }
200                         else {
201                                 WIN(HideCursorW());
202                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
203                                 newdemo_start_playback(NULL);           // Randomly pick a file
204                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
205                                         Function_mode = FMODE_GAME;
206                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
207                                 }
208                                 else
209                                         goto try_again; //keep trying until we get a demo that works
210                         }
211                 }
212         }
213 }
214
215 //static int First_time = 1;
216 static int main_menu_choice = 0;
217
218 //      -----------------------------------------------------------------------------
219 //      Create the main menu.
220 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
221 {
222         int     num_options;
223
224         #ifndef DEMO_ONLY
225         num_options = 0;
226
227         set_screen_mode (SCREEN_MENU);
228
229         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
230
231         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
232
233 #ifdef NETWORK
234         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
235 #endif
236
237         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
238         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
239         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
240         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
241         if (cfexist("orderd2.pcx")) /* SHAREWARE */
242                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
243         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
244         #endif
245         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
246
247         #ifndef RELEASE
248         if (!(Game_mode & GM_MULTI ))   {
249                 //m[num_options].type=NM_TYPE_TEXT;
250                 //m[num_options++].text=" Debug options:";
251
252                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
253                 #ifdef EDITOR
254                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
255                 #endif
256         }
257
258         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
259         #endif
260
261         *callers_num_options = num_options;
262 }
263
264 //returns number of item chosen
265 int DoMenu() 
266 {
267         int menu_choice[25];
268         newmenu_item m[25];
269         int num_options = 0;
270
271         load_palette(MENU_PALETTE,0,1);         //get correct palette
272
273         if ( Players[Player_num].callsign[0]==0 )       {
274                 RegisterPlayer();
275                 return 0;
276         }
277         
278         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
279                 do_option(MENU_START_SERIAL);
280                 return 0;
281         }
282
283         do {
284                 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
285
286                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
287                 if (main_menu_choice < 0 )
288                         main_menu_choice = 0;
289                 Menu_draw_copyright = 1;
290                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
291                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
292         } while( Function_mode==FMODE_MENU );
293
294 //      if (main_menu_choice != -2)
295 //              do_auto_demo = 0;               // No more auto demos
296         if ( Function_mode==FMODE_GAME )
297                 gr_palette_fade_out( gr_palette, 32, 0 );
298
299         return main_menu_choice;
300 }
301
302 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
303
304 //returns flag, true means quit menu
305 void do_option ( int select) 
306 {
307         switch (select) {
308                 case MENU_NEW_GAME:
309                         do_new_game_menu();
310                         break;
311                 case MENU_GAME:
312                         break;
313                 case MENU_DEMO_PLAY:
314                 {
315                         char demo_file[16];
316                         if (newmenu_get_filename(TXT_SELECT_DEMO, "dem", demo_file, 1))
317                                 newdemo_start_playback(demo_file);
318                         break;
319                 }
320                 case MENU_LOAD_GAME:
321                         state_restore_all(0, 0, NULL);
322                         break;
323                 #ifdef EDITOR
324                 case MENU_EDITOR:
325                         Function_mode = FMODE_EDITOR;
326                         init_cockpit();
327                         break;
328                 #endif
329                 case MENU_VIEW_SCORES:
330                         gr_palette_fade_out( gr_palette,32,0 );
331                         scores_view(-1);
332                         break;
333 #if 1 //def SHAREWARE
334                 case MENU_ORDER_INFO:
335                         show_order_form();
336                         break;
337 #endif
338                 case MENU_QUIT:
339                         #ifdef EDITOR
340                         if (! SafetyCheck()) break;
341                         #endif
342                         gr_palette_fade_out( gr_palette,32,0);
343                         Function_mode = FMODE_EXIT;
344                         break;
345                 case MENU_NEW_PLAYER:
346                         RegisterPlayer();               //1 == allow escape out of menu
347                         break;
348
349                 case MENU_HELP:
350                         do_show_help();
351                         break;
352
353 #ifndef RELEASE
354
355                 case MENU_PLAY_SONG:    {
356                                 int i;
357                                 char * m[MAX_NUM_SONGS];
358
359                                 for (i=0;i<Num_songs;i++) {
360                                         m[i] = Songs[i].filename;
361                                 }
362                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
363
364                                 if ( i > -1 )   {
365                                         songs_play_song( i, 0 );
366                                 }
367                         }
368                         break;
369         case MENU_LOAD_LEVEL:
370                 if (Current_mission || select_mission(0, "Load Level\n\nSelect mission"))
371                 {
372                         newmenu_item m;
373                         char text[10]="";
374                         int new_level_num;
375
376                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
377
378                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
379
380                         new_level_num = atoi(m.text);
381
382                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
383                                 gr_palette_fade_out( gr_palette, 32, 0 );
384                                 StartNewGame(new_level_num);
385                         }
386                 }
387                 break;
388
389 #endif //ifndef RELEASE
390
391
392 #ifdef NETWORK
393                 //case MENU_START_TCP_NETGAME:
394                 //case MENU_JOIN_TCP_NETGAME:
395                 case MENU_START_IPX_NETGAME:
396                 case MENU_JOIN_IPX_NETGAME:
397                 case MENU_START_UDP_NETGAME:
398                 case MENU_JOIN_UDP_NETGAME:
399                 case MENU_START_KALI_NETGAME:
400                 case MENU_JOIN_KALI_NETGAME:
401                 case MENU_START_MCAST4_NETGAME:
402                 case MENU_JOIN_MCAST4_NETGAME:
403 //                      load_mission(Builtin_mission_num);
404 #ifdef MACINTOSH
405                         Network_game_type = IPX_GAME;
406 #endif
407 //                      WIN(ipx_create_read_thread());
408                         switch (select & ~0x1) {
409                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
410                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
411                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
412                         case MENU_START_MCAST4_NETGAME: ipx_set_driver(IPX_DRIVER_MCAST4); break;
413                         default: Int3();
414                         }
415
416                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
417                                 network_start_game();
418                         else // MENU_JOIN_*_NETGAME
419                                 network_join_game();
420                         break;
421
422 #ifdef MACINTOSH
423                 case MENU_START_APPLETALK_NETGAME:
424 //                      load_mission(Builtin_mission_num);
425                         #ifdef MACINTOSH
426                         Network_game_type = APPLETALK_GAME;
427                         #endif
428                         network_start_game();
429                         break;
430
431                 case MENU_JOIN_APPLETALK_NETGAME:
432 //                      load_mission(Builtin_mission_num);
433                         #ifdef MACINTOSH
434                         Network_game_type = APPLETALK_GAME;
435                         #endif
436                         network_join_game();
437                         break;
438 #endif
439 #if 0
440                 case MENU_START_TCP_NETGAME:
441                 case MENU_JOIN_TCP_NETGAME:
442                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
443                         // DoNewIPAddress();
444                         break;
445 #endif
446                 case MENU_START_SERIAL:
447                         com_main_menu();
448                         break;
449                 case MENU_MULTIPLAYER:
450                         do_multi_player_menu();
451                         break;
452 #endif //NETWORK
453                 case MENU_CONFIG:
454                         do_options_menu();
455                         break;
456                 case MENU_SHOW_CREDITS:
457                         gr_palette_fade_out( gr_palette,32,0);
458                         songs_stop_all();
459                         credits_show(NULL); 
460                         break;
461                 default:
462                         Error("Unknown option %d in do_option",select);
463                         break;
464         }
465
466 }
467
468 int do_difficulty_menu()
469 {
470         int s;
471         newmenu_item m[5];
472
473         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
474         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
475         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
476         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
477         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
478
479         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
480
481         if (s > -1 )    {
482                 if (s != Difficulty_level)
483                 {       
484                         cvar_setint(&Player_default_difficulty, s);
485                         WriteConfigFile();
486                 }
487                 Difficulty_level = s;
488                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
489                 return 1;
490         }
491         return 0;
492 }
493
494 int     Max_debris_objects, Max_objects_onscreen_detailed;
495 int     Max_linear_depth_objects;
496
497 sbyte   Object_complexity=2, Object_detail=2;
498 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
499
500 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
501 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
502 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
503 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
504 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
505 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
506 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
507 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
508
509 //      -----------------------------------------------------------------------------
510 //      Set detail level based stuff.
511 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
512 void set_detail_level_parameters(int detail_level)
513 {
514         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
515
516         if (detail_level < NUM_DETAIL_LEVELS-1) {
517                 Render_depth = Render_depths[detail_level];
518                 Max_perspective_depth = Max_perspective_depths[detail_level];
519                 Max_linear_depth = Max_linear_depths[detail_level];
520                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
521
522                 Max_debris_objects = Max_debris_objects_list[detail_level];
523                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
524
525                 Simple_model_threshhold_scale = Smts_list[detail_level];
526
527                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
528
529                 //      Set custom menu defaults.
530                 Object_complexity = detail_level;
531                 Wall_render_depth = detail_level;
532                 Object_detail = detail_level;
533                 Wall_detail = detail_level;
534                 Debris_amount = detail_level;
535                 SoundChannels = detail_level;
536         }
537 }
538
539 //      -----------------------------------------------------------------------------
540 void do_detail_level_menu(void)
541 {
542         int s;
543         newmenu_item m[8];
544
545         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
546         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
547         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
548         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
549         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
550         m[5].type=NM_TYPE_TEXT; m[5].text="";
551         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
552         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires.intval;
553
554         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
555
556         if (s > -1 )    {
557                 switch (s)      {
558                         case 0:
559                         case 1:
560                         case 2:
561                         case 3:
562                         case 4:
563                                 Detail_level = s;
564                                 mprintf((0, "Detail level set to %i\n", Detail_level));
565                                 set_detail_level_parameters(Detail_level);
566                                 break;
567                         case 6:
568                                 Detail_level = 5;
569                                 do_detail_level_menu_custom();
570                                 break;
571                 }
572         }
573         cvar_setint( &MovieHires, m[7].value );
574 }
575
576 //      -----------------------------------------------------------------------------
577 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
578 {
579         Object_complexity = items[0].value;
580         Object_detail = items[1].value;
581         Wall_detail = items[2].value;
582         Wall_render_depth = items[3].value;
583         Debris_amount = items[4].value;
584         SoundChannels = items[5].value;
585 }
586
587 void set_custom_detail_vars(void)
588 {
589         Render_depth = Render_depths[Wall_render_depth];
590
591         Max_perspective_depth = Max_perspective_depths[Wall_detail];
592         Max_linear_depth = Max_linear_depths[Wall_detail];
593
594         Max_debris_objects = Max_debris_objects_list[Debris_amount];
595
596         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
597         Simple_model_threshhold_scale = Smts_list[Object_complexity];
598         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
599
600         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
601         
602 }
603
604 #define DL_MAX  10
605
606 //      -----------------------------------------------------------------------------
607
608 void do_detail_level_menu_custom(void)
609 {
610         int     count;
611         int     s=0;
612         newmenu_item m[DL_MAX];
613
614         do {
615                 count = 0;
616                 m[count].type = NM_TYPE_SLIDER;
617                 m[count].text = TXT_OBJ_COMPLEXITY;
618                 m[count].value = Object_complexity;
619                 m[count].min_value = 0;
620                 m[count++].max_value = NDL-1;
621
622                 m[count].type = NM_TYPE_SLIDER;
623                 m[count].text = TXT_OBJ_DETAIL;
624                 m[count].value = Object_detail;
625                 m[count].min_value = 0;
626                 m[count++].max_value = NDL-1;
627
628                 m[count].type = NM_TYPE_SLIDER;
629                 m[count].text = TXT_WALL_DETAIL;
630                 m[count].value = Wall_detail;
631                 m[count].min_value = 0;
632                 m[count++].max_value = NDL-1;
633
634                 m[count].type = NM_TYPE_SLIDER;
635                 m[count].text = TXT_WALL_RENDER_DEPTH;
636                 m[count].value = Wall_render_depth;
637                 m[count].min_value = 0;
638                 m[count++].max_value = NDL-1;
639
640                 m[count].type = NM_TYPE_SLIDER;
641                 m[count].text= TXT_DEBRIS_AMOUNT;
642                 m[count].value = Debris_amount;
643                 m[count].min_value = 0;
644                 m[count++].max_value = NDL-1;
645
646                 m[count].type = NM_TYPE_SLIDER;
647                 m[count].text= TXT_SOUND_CHANNELS;
648                 m[count].value = SoundChannels;
649                 m[count].min_value = 0;
650                 m[count++].max_value = NDL-1;
651
652                 m[count].type = NM_TYPE_TEXT;
653                 m[count++].text= TXT_LO_HI;
654
655                 Assert(count < DL_MAX);
656
657                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
658         } while (s > -1);
659
660         set_custom_detail_vars();
661 }
662
663 #ifndef MACINTOSH
664 uint32_t Default_display_mode = SM(320,200);
665 uint32_t Current_display_mode = SM(320,200);
666 #else
667 uint32_t Default_display_mode = SM(640,480);
668 uint32_t Current_display_mode = SM(640,480);
669 #endif
670
671 extern int MenuHiresAvailable;
672
673
674 void set_display_mode(uint32_t mode)
675 {
676         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) //special VR mode
677                 return;                                                         //...don't change
678
679         if (!MenuHiresAvailable && (mode != SM(320,400)))
680                 mode = SM(320,200);
681
682         if (vid_check_mode(mode) != 0) // can't do mode
683                 mode = Default_display_mode;
684
685         Current_display_mode = mode;
686
687         if (Current_display_mode != 0xffffffff) {
688                 short flags = 0;
689
690                 // flags need to be refacored
691                 switch (mode)
692                 {
693                         case SM(320, 200):
694                         case SM(640, 480):
695                                 flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
696                                 break;
697                         case SM(320, 400):
698                                 flags = VRF_USE_PAGING;
699                                 break;
700                         case SM(640, 400):
701                         case SM(800, 600):
702                         case SM(1024, 768):
703                         case SM(1280, 1024):
704                                 flags = VRF_COMPATIBLE_MENUS;
705                                 break;
706                 }
707
708 #ifdef __MSDOS__
709                 if (FindArg("-nodoublebuffer"))
710 #endif
711                 {
712                         flags &= ~VRF_USE_PAGING;
713                 }
714
715                 game_init_render_buffers(mode, SM_W(mode), SM_H(mode), VR_NONE, flags);
716                 Default_display_mode = Current_display_mode;
717         }
718
719         Screen_mode = -1;               //force screen reset
720 }
721
722
723 void do_screen_res_menu()
724 {
725 #define N_SCREENRES_ITEMS 12
726 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
727         int fullscreenc;
728 #endif
729         newmenu_item m[N_SCREENRES_ITEMS];
730         int citem;
731         int i = 0, customc;
732         int n_items;
733         uint32_t modes[N_SCREENRES_ITEMS];
734         uint32_t screen_mode = 0;
735         char customres[16];
736
737         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) { //special VR mode
738                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
739                                 "You may not change screen\n"
740                                 "resolution when VR modes enabled.");
741                 return;
742         }
743
744         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/ Cockpit:";  modes[i] = 0;             i++;
745 #ifndef MACINTOSH
746         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x200";           modes[i] = SM(320,200);   i++;
747 #endif
748         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x480";           modes[i] = SM(640,480);   i++;
749         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/o Cockpit:"; modes[i] = 0;             i++;
750 #ifndef MACINTOSH
751         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x400";           modes[i] = SM(320,400);   i++;
752         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x400";           modes[i] = SM(640,400);   i++;
753 #endif
754         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 800x600";           modes[i] = SM(800,600);   i++;
755         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1024x768";          modes[i] = SM(1024,768);  i++;
756         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1280x1024";         modes[i] = SM(1280,1024); i++;
757
758         customc = i;
759         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text="Custom:";            modes[i] = 0;             i++;
760         sprintf(customres, "%ix%i", SM_W(Current_display_mode), SM_H(Current_display_mode));
761         m[i].type = NM_TYPE_INPUT; m[i].text = customres; m[i].text_len = 11; modes[i] = 0; i++;
762
763 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
764         m[i].type = NM_TYPE_CHECK; m[i].text = "Fullscreen";
765         m[i].value = vid_check_fullscreen();
766         fullscreenc = i++;
767 #endif
768
769         n_items = i;
770
771         citem = customc;
772         for (i = 0; i < n_items; i++) {
773                 if (modes[i] == Current_display_mode) {
774                         citem = i;
775                         break;
776                 }
777         }
778
779         m[citem].value = 1;
780
781         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
782
783 #ifdef VID_SUPPORTS_FULLSCREEN_TOGGLE
784         if (m[fullscreenc].value != vid_check_fullscreen()) {
785                 vid_toggle_fullscreen();
786                 Game_screen_mode = -1;
787         }
788 #endif
789
790         for (i =0;i<n_items;i++)
791                 if (m[i].value)
792                         break;
793
794         if (i == customc)
795         {
796                 char *h = strchr(customres, 'x');
797                 if (!h)
798                         return;
799                 screen_mode = SM(atoi(customres), atoi(h+1));
800         }
801         else
802         {
803                 screen_mode = modes[i];
804         }
805         
806         if (((SM_H(screen_mode) > 320) && !MenuHiresAvailable) || vid_check_mode(screen_mode)) {
807                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
808                                 "Cannot set requested\n"
809                                 "mode on this video card.");
810                 return;
811         }
812
813         if (screen_mode != Current_display_mode)
814                 set_display_mode(screen_mode);
815
816 #ifdef MACINTOSH
817         reset_cockpit();
818 #endif
819
820 }
821
822
823 void do_new_game_menu()
824 {
825         int new_level_num;
826
827     if (!select_mission(0, "New Game\n\nSelect mission"))
828         return;
829     
830         new_level_num = 1;
831
832         mission_read_config();
833
834         if (Player_highest_level.intval > Last_level)
835                 cvar_setint(&Player_highest_level, Last_level);
836
837         if (Player_highest_level.intval > 1) {
838                 newmenu_item m[4];
839                 char info_text[80];
840                 char num_text[10];
841                 int choice;
842                 int n_items;
843
844 try_again:
845                 sprintf(info_text, "%s %d", TXT_START_ANY_LEVEL, Player_highest_level.intval);
846
847                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
848                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
849                 n_items = 2;
850
851                 #ifdef WINDOWS
852                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
853                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
854                 n_items = 4;
855                 #endif
856
857                 strcpy(num_text,"1");
858
859                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
860
861                 if (choice==-1 || m[1].text[0]==0)
862                         return;
863
864                 new_level_num = atoi(m[1].text);
865
866                 if (!(new_level_num > 0 && new_level_num <= Player_highest_level.intval)) {
867                         m[0].text = TXT_ENTER_TO_CONT;
868                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
869                         goto try_again;
870                 }
871         }
872
873         Difficulty_level = Player_default_difficulty.intval;
874
875         if (!do_difficulty_menu())
876                 return;
877
878         gr_palette_fade_out( gr_palette, 32, 0 );
879         StartNewGame(new_level_num);
880
881 }
882
883 extern void GameLoop(int, int );
884
885
886 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
887 {
888         if ( citem==5)
889         {
890                 gr_palette_set_gamma(items[5].value);
891         }
892
893         nitems++;               //kill warning
894         last_key++;             //kill warning
895 }
896
897
898 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
899 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
900 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
901
902 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
903 {
904 }
905
906
907 void d2x_options_menu()
908 {
909         newmenu_item m[14];
910         int i=0;
911         int opt = 0;
912         int inputs, commands;
913 #if 0
914         int checks;
915 #endif
916
917         char smaxfps[4];
918 #if 0
919         char shudmaxnumdisp[4];
920         char thogdir[64];
921         extern int gr_message_color_level;
922
923         sprintf(thogdir,AltHogDir);
924 #endif
925         sprintf(smaxfps,"%d",maxfps);
926 #if 0
927         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
928 #endif
929
930         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
931
932         commands=opt;
933 #if 0
934         //added on 2/2/99 by Victor Rachels for bans
935 #ifdef NETWORK
936         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
937 #endif
938         //end this section addition - VR
939 #endif // 0
940
941         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
942
943
944         inputs=opt;
945         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
946 #if 0
947         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
948         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
949         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
950         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
951         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
952         checks=opt;
953 #ifdef __MSDOS__
954         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
955 #endif
956 #ifdef SUPPORTS_NICEFPS
957         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
958 #endif
959 #endif // 0
960
961         for(;;)
962         {
963                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
964
965                 if(i>-1)
966                 {
967             if(i<commands)
968                         {
969                                 switch(i)
970                                 {
971                                 case 0: kconfig(2, "D2X Keys"); break;
972                                 }
973                         }
974
975 #if 0
976             //added on 2/4/99 by Victor Rachels for bans
977 #ifdef NETWORK
978             if(i==commands+0)
979                         {              
980
981                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
982
983                         }
984 #endif
985             //end this section addition - VR
986 #endif // 0
987
988             if(i == inputs+0)
989                         {
990                                 maxfps = atoi(smaxfps);
991                                 if(maxfps < 1 || maxfps > MAX_FPS)
992                                 {
993                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
994                                         maxfps = MAX_FPS;
995                                         i = (inputs+0);
996                                 }
997                         }
998 #if 0
999             else if(i==inputs+2)
1000                                 cfile_use_alternate_hogdir(thogdir);
1001                         else if(i==inputs+4)
1002                         {
1003                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1004                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1005                                 {
1006                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1007                                         HUD_max_num_disp=4;
1008                                         //                   i=(inputs+4);//???
1009                                 }
1010                         }
1011                         gr_message_color_level=m[inputs+5].value;
1012
1013                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1014 #endif // 0
1015                         sprintf(smaxfps,"%d",maxfps);
1016                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1017 #if 0
1018                         sprintf(thogdir,AltHogDir);
1019                         //           m[inputs+2].text=thogdir;//redundant
1020 #endif
1021                 }
1022                 else
1023                         break;
1024         }
1025
1026 #if 0
1027         WriteConfigFile();
1028
1029 #ifdef __MSDOS__
1030         Joy_is_Sidewinder=m[(checks+0)].value;
1031 #endif
1032 #ifdef __linux__
1033         Joy_is_Sidewinder=0;
1034 #endif
1035 #ifdef SUPPORTS_NICEFPS
1036         use_nice_fps=m[(checks+0)].value;
1037 #else
1038         use_nice_fps=0;
1039 #endif
1040 #endif // 0
1041 }
1042
1043 //end edit - Victor Rachels
1044 //end addition - Victor Rachels
1045
1046
1047 void do_options_menu()
1048 {
1049         newmenu_item m[13];
1050         int i = 0;
1051
1052         do {
1053                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1054                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1055                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1056                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1057                 #else
1058                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1059                 #endif
1060                 m[ 3].type = NM_TYPE_TEXT;   m[ 3].text="";
1061                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1062
1063                 m[5].type = NM_TYPE_SLIDER;
1064                 m[5].text = TXT_BRIGHTNESS;
1065                 m[5].value = gr_palette_get_gamma();
1066                 m[5].min_value = 0;
1067                 m[5].max_value = 16; // CCA too dim, was 8;
1068
1069
1070                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1071                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1072
1073                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1074                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1075                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1076                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1077
1078                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1079
1080                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1081                         
1082                 switch(i)       {
1083                         case  0: do_sound_menu();                       break;
1084                         case  2: joydefs_config();                      break;
1085                         case  6: do_detail_level_menu();        break;
1086                         case  7: do_screen_res_menu();          break;
1087                         case  9: ReorderPrimary();                      break;
1088                         case 10: ReorderSecondary();            break;
1089                         case 11: do_toggles_menu();                     break;
1090                         case 12: d2x_options_menu();        break;
1091                 }
1092
1093         } while( i>-1 );
1094
1095         WriteConfigFile();
1096 }
1097
1098 extern int Redbook_playing;
1099 void set_redbook_volume(int volume);
1100
1101 WIN(static BOOL windigi_driver_off=FALSE;)
1102
1103 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1104 {
1105         if ( Config_digi_volume.intval != items[0].value )     {
1106                 cvar_setint( &Config_digi_volume, items[0].value );
1107
1108                 #ifdef WINDOWS
1109                         if (windigi_driver_off) {
1110                                 digi_midi_wait();
1111                                 digi_init_digi();
1112                                 Sleep(500);
1113                                 windigi_driver_off = FALSE;
1114                         }
1115                 #endif                  
1116                 
1117                 #ifndef MACINTOSH
1118                         digi_set_digi_volume( (Config_digi_volume.intval * 32768) / 8 );
1119                 #else
1120                         digi_set_digi_volume( (Config_digi_volume.intval * 256) / 8 );
1121                 #endif
1122                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1123         }
1124
1125 #ifdef WINDOWS
1126         if (!wmidi_support_volchange()) {
1127                 if (!items[1].value && Config_midi_volume.intval) {
1128                         cvar_setint( &Config_midi_volume, 0 );
1129                         digi_set_midi_volume(0);
1130                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1131                 }
1132                 else if (Config_midi_volume.intval == 0 && items[1].value) {
1133                         digi_set_midi_volume(64);
1134                         cvar_setint( &Config_midi_volume, 4 );
1135                 }
1136         }
1137         else     // LINK TO BELOW IF
1138 #endif
1139         if (Config_midi_volume.intval != items[1].value )   {
1140                 cvar_setint( &Config_midi_volume, items[1].value );
1141                 #ifdef WINDOWS
1142                         if (!windigi_driver_off) {
1143                                 Sleep(200);
1144                                 digi_close_digi();
1145                                 Sleep(100);
1146                                 windigi_driver_off = TRUE;
1147                         }
1148                 #endif
1149                 #ifndef MACINTOSH
1150                         digi_set_midi_volume( (Config_midi_volume.intval * 128) / 8 );
1151                 #else
1152                         digi_set_midi_volume( (Config_midi_volume.intval * 256) / 8 );
1153                 #endif
1154         }
1155 #ifdef MACINTOSH
1156         if (Config_master_volume != items[3].value ) {
1157                 Config_master_volume = items[3].value;
1158                 digi_set_master_volume( Config_master_volume );
1159                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1160         }
1161 #endif
1162
1163         if (Config_redbook_volume.intval != items[2].value )   {
1164                 cvar_setint( &Config_redbook_volume, items[2].value );
1165                 set_redbook_volume(Config_redbook_volume.intval);
1166         }
1167
1168         if (items[4].value != (Redbook_playing!=0)) {
1169
1170                 if (items[4].value && FindArg("-noredbook")) {
1171                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1172                         items[4].value = 0;
1173                         items[4].redraw = 1;
1174                 }
1175                 else {
1176                         cvar_setint( &Redbook_enabled, items[4].value );
1177
1178                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled.intval));
1179
1180                         if (Function_mode == FMODE_MENU)
1181                                 songs_play_song(SONG_TITLE,1);
1182                         else if (Function_mode == FMODE_GAME)
1183                                 songs_play_level_song( Current_level_num );
1184                         else
1185                                 Int3();
1186
1187                         if (items[4].value && !Redbook_playing) {
1188                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1189                                 items[4].value = 0;
1190                                 items[4].redraw = 1;
1191                         }
1192
1193                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1194                         items[1].redraw = 1;
1195                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1196                         items[2].redraw = 1;
1197
1198                 }
1199         }
1200
1201         citem++;                //kill warning
1202 }
1203
1204 void do_sound_menu()
1205 {
1206    newmenu_item m[6];
1207         int i = 0;
1208
1209  #ifdef WINDOWS
1210         extern BOOL DIGIDriverInit;
1211         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1212         else windigi_driver_off = FALSE;
1213  #endif
1214
1215         do {
1216                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume.intval;m[0].min_value=0; m[0].max_value=8;
1217                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume.intval;m[1].min_value=0; m[1].max_value=8;
1218
1219         #ifdef WINDOWS
1220                 if (!wmidi_support_volchange() && !Redbook_playing) {
1221                         m[1].type = NM_TYPE_CHECK;
1222                         m[1].text = "MIDI MUSIC";
1223                         if (Config_midi_volume.intval) m[1].value = 1;
1224                 }
1225         #endif
1226
1227                 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume.intval;m[2].min_value=0; m[2].max_value=8;
1228 #ifndef MACINTOSH
1229                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1230 #else
1231                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1232 #endif
1233                 m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1234                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed.intval;
1235                                 
1236                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1237
1238                 cvar_setint( &Redbook_enabled, m[4].value );
1239                 cvar_setint( &Config_channels_reversed, m[5].value );
1240
1241         } while( i>-1 );
1242
1243 #ifdef WINDOWS
1244         if (windigi_driver_off) {
1245                 digi_midi_wait();
1246                 Sleep(500);
1247                 digi_init_digi();
1248                 windigi_driver_off=FALSE;
1249         }
1250 #endif
1251
1252
1253         if ( Config_midi_volume.intval < 1 )   {
1254                 #ifndef MACINTOSH
1255                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1256                 #else
1257                         digi_play_midi_song(-1, 0);
1258                 #endif
1259         }
1260
1261 }
1262
1263
1264 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1265
1266 void do_toggles_menu()
1267 {
1268 #define N_TOGGLE_ITEMS 6
1269         newmenu_item m[N_TOGGLE_ITEMS];
1270         int i = 0;
1271
1272         do {
1273                 #if defined(MACINTOSH) && defined(USE_ISP)
1274                         if (ISpEnabled())
1275                         {
1276                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1277                         }
1278                         else
1279                         {
1280                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on.intval);
1281                         }
1282                 #else 
1283                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on.intval);
1284                 #endif
1285                 ADD_CHECK(1, "Show reticle", Reticle_on.intval);
1286                 ADD_CHECK(2, "Missile view", Missile_view_enabled.intval);
1287                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default.intval);
1288                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window.intval);
1289                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1290                 //ADD_CHECK(6, "Always use 640x480 or greater automap", Automap_always_hires.intval);
1291                 //when adding more options, change N_TOGGLE_ITEMS above
1292
1293                 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1294                         
1295                 cvar_setint(&Auto_leveling_on,          m[0].value);
1296                 cvar_setint(&Reticle_on,                m[1].value);
1297                 cvar_setint(&Missile_view_enabled,      m[2].value);
1298                 cvar_setint(&Headlight_active_default,  m[3].value);
1299                 cvar_setint(&Guided_in_big_window,      m[4].value);
1300                 EscortHotKeys                           = m[5].value;
1301
1302 #if 0
1303                 if (MenuHiresAvailable)
1304                         cvar_setint(&Automap_always_hires,  m[6].value);
1305                 else if (m[6].value)
1306                         nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1307 #endif
1308         } while( i>-1 );
1309
1310 }
1311
1312 #ifdef NETWORK
1313 void do_multi_player_menu()
1314 {
1315         int menu_choice[9];
1316         newmenu_item m[9];
1317         int choice = 0, num_options = 0;
1318         int old_game_mode;
1319
1320         do {
1321 //              WIN(ipx_destroy_read_thread());
1322
1323                 old_game_mode = Game_mode;
1324                 num_options = 0;
1325
1326 #ifdef NATIVE_IPX
1327                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1328                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1329 #endif //NATIVE_IPX
1330                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1331                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1332                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1333                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1334                 ADD_ITEM("Start Multicast UDP/IP Netgame", MENU_START_MCAST4_NETGAME, -1);
1335                 ADD_ITEM("Join Multicast UDP/IP Netgame\n", MENU_JOIN_MCAST4_NETGAME, -1);
1336 #ifdef KALINIX
1337                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1338                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1339 #endif // KALINIX
1340
1341 #ifdef MACINTOSH
1342                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1343                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1344 #endif
1345
1346                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1347
1348                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1349                 
1350                 if ( choice > -1 )      
1351                         do_option(menu_choice[choice]);
1352         
1353                 if (old_game_mode != Game_mode)
1354                         break;          // leave menu
1355
1356         } while( choice > -1 );
1357
1358 }
1359
1360 /*
1361  * ipx_set_driver was called do_network_init and located in main/inferno
1362  * before the change which allows the user to choose the network driver
1363  * from the game menu instead of having to supply command line args.
1364  */
1365 void ipx_set_driver(int ipx_driver)
1366 {
1367         ipx_close();
1368
1369         if (!FindArg("-nonetwork")) {
1370                 int ipx_error;
1371                 int socket = 0, t;
1372
1373                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1374
1375                 if ((t = FindArg("-socket")))
1376                         socket = atoi(Args[t + 1]);
1377
1378                 arch_ipx_set_driver(ipx_driver);
1379
1380                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1381                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1382                         Network_active = 1;
1383                 } else {
1384                         switch(ipx_error) {
1385                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1386                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1387                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1388                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1389                         }
1390                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1391                         Network_active = 0;             // Assume no network
1392                 }
1393                 ipx_read_user_file("descent.usr");
1394                 ipx_read_network_file("descent.net");
1395                 //@@if (FindArg("-dynamicsockets"))
1396                 //@@    Network_allow_socket_changes = 1;
1397                 //@@else
1398                 //@@    Network_allow_socket_changes = 0;
1399         } else {
1400                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1401                 Network_active = 0;             // Assume no network
1402         }
1403 }
1404
1405 void DoNewIPAddress ()
1406  {
1407   newmenu_item m[4];
1408   char IPText[30];
1409   int choice;
1410
1411   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1412   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1413   IPText[0]=0;
1414
1415   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1416
1417   if (choice==-1 || m[1].text[0]==0)
1418    return;
1419
1420   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1421  }
1422
1423 #endif // NETWORK