2009-04-22 |
mrbougo | Nexball goes official :D |
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2009-04-21 |
div0 | Try fixing bug on http://alientrap.org/forum/viewtopic... |
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2009-04-17 |
div0 | sv_cheats 1: show all players on team radar |
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2009-04-16 |
div0 | compat fix for ame7q3tny1 |
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2009-04-13 |
div0 | leave the "oldorigin" field on player entities alone... |
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2009-04-08 |
div0 | fix typo in shield finished timer |
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2009-04-07 |
div0 | use -1 as team numbers for spectators (PLEASE TEST) |
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2009-04-07 |
div0 | better indicqation of strength running out |
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2009-03-31 |
div0 | some minor centerprint fixes |
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2009-03-30 |
div0 | jetpack: item_jetpack now has a model |
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2009-03-30 |
div0 | more consistency regarding fuel |
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2009-03-30 |
div0 | I forgot an item we need: |
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2009-03-30 |
div0 | fix the remaining bugs in fuel support |
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2009-03-30 |
div0 | jetpack: add a "fuel" ammo type, and use that - and... |
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2009-03-28 |
div0 | shut up about "zero modelindex" if the player is dead... |
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2009-03-27 |
div0 | now REALLY make sure jetpack sound turns off |
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2009-03-27 |
div0 | turn off jetpack sound when dead |
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2009-03-27 |
div0 | jetpack fly sound |
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2009-03-26 |
div0 | jetpack fuel HUD |
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2009-03-20 |
div0 | use the walk movetype instead, hope it's better |
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2009-03-20 |
div0 | clear onground while dragging |
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2009-03-20 |
div0 | dragging: that bounce is annoying :P |
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2009-03-20 |
div0 | don't change angles of submodel |
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2009-03-20 |
div0 | fix spawning from spectator mode (no longer cause a... |
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2009-03-20 |
div0 | prevent bugs with dragging a player while he dies |
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2009-03-20 |
div0 | entity dragging: make it more gravity gun-like |
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2009-03-19 |
div0 | actualyl, let's not reset FL_ONGROUND after dragging... |
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2009-03-19 |
div0 | let stuff unset onground after being dragged |
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2009-03-19 |
div0 | block movetype while dragging |
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2009-03-19 |
div0 | weapon system: fix "" errors |
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2009-03-19 |
div0 | drag cursor: start at the 32 grid |
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2009-03-19 |
div0 | drag cursor: don't overshoot when moving back |
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2009-03-19 |
div0 | some drag cursor improvements :P |
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2009-03-19 |
div0 | make misc_follow able to set up attachments (so you... |
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2009-03-13 |
div0 | fight float inaccuracy in the animation system |
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2009-03-12 |
lordhavoc | fixed muzzleflashes with sv_qcweaponanimation mode |
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2009-03-11 |
lordhavoc | added dpm weapon support |
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2009-03-08 |
div0 | fix "corona in air" bug when a strength player got... |
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2009-02-27 |
div0 | more teamplay fixes |
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2009-02-27 |
div0 | slightly better behaviour on "color 14 14; connect... |
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2009-02-27 |
div0 | lots of teamplay cleanups, should fix "color 3 3; cmd... |
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2009-02-25 |
div0 | fix crash with sv_spectate 0 in team games |
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2009-02-20 |
div0 | nex beam stuff by green |
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2009-02-19 |
esteel | show the WelcomeMessage only on join for welcome_messag... |
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2009-02-12 |
div0 | SP_LMS_RANK) // allow writing to this field in intermis... |
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2009-02-12 |
div0 | hopefully fix score display in LMS |
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2009-02-11 |
div0 | showpressedkeys. |
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2009-02-06 |
div0 | remove duplicate sending of maxclients (client has... |
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2009-02-06 |
div0 | remove some trailing newlines from centerprints ([... |
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2009-02-06 |
div0 | [ 2555913 ] Strength and invincibility timer |
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2009-01-31 |
div0 | fix some uses of the flags field; should fix turret... |
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2009-01-31 |
div0 | fix another problem of that "fix invisibilty" patch... |
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2009-01-31 |
div0 | bloodloss |
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2009-01-29 |
div0 | make all assignments to SendEntity go through Net_LinkE... |
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2009-01-28 |
div0 | remove all TEs that contain a permanent state. |
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2009-01-28 |
div0 | get rid of TE_CSQC_WARMUP |
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2009-01-28 |
div0 | try to fix invis again |
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2009-01-27 |
div0 | make mapvote a shared ent too |
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2009-01-27 |
div0 | try to fix the previous commit |
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2009-01-27 |
div0 | make TE_CSQC_INIT and TE_CSQC_SCORESINFO shared entitie... |
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2009-01-26 |
div0 | fix invis |
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2009-01-26 |
div0 | make chat bubble attached |
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2009-01-18 |
div0 | set -616 frags for nonsolid players; that way the engin... |
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2009-01-10 |
div0 | make voice sounds a bit louder again |
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2009-01-08 |
div0 | delay taunts by 1 second |
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2009-01-06 |
div0 | fix "loof" :P |
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2008-12-31 |
esteel | reset crifle bulletcounter on spawn, less annoying... |
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2008-12-25 |
div0 | avoid calling dropclient from cl_movement frames |
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2008-12-15 |
div0 | friendly fire/team damage/mirror damage change; warning... |
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2008-12-09 |
div0 | get rid of the stupid (-) operator, use the more readab... |
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2008-11-25 |
div0 | // whatever happens, allow 60 seconds of idling... |
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2008-11-25 |
div0 | hopefully fix campcheck |
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2008-11-23 |
div0 | yet another fix attempt for touchexplode |
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2008-11-23 |
div0 | touchexplode: fix for noclip |
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2008-11-23 |
div0 | new mutator: g_touchexplode (spawn explosion where... |
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2008-11-21 |
div0 | rename cvar from g_bigrigs to g_bugrigs ;) |
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2008-11-21 |
div0 | force chase cam in "big rigs" mode |
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2008-11-20 |
div0 | hidden cvar: car-like physics mode; misc_gamemodel... |
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2008-11-19 |
div0 | mask spectatee effects with EFMASK_CHEAP; add a loddebu... |
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2008-11-16 |
div0 | fix TDM |
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2008-11-10 |
div0 | possibly allow untested welcome message disabling again |
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2008-11-10 |
div0 | target2 handling improved |
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2008-11-10 |
div0 | trgger_multiple: support target, target2, target3,... |
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2008-11-08 |
div0 | target_voicescript beginnign |
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2008-11-06 |
div0 | fix the sound madness once and for all: change ogg... |
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2008-11-01 |
div0 | remove stupid spam :P |
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2008-11-01 |
div0 | make it noticable |
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2008-11-01 |
div0 | hack to fix broken modelindex |
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2008-10-31 |
div0 | I have no idea why this happens, but get rid of the... |
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2008-10-25 |
div0 | fix ClientDisconnect possibly using a strunzoned string |
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2008-10-24 |
div0 | func_door fixes |
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2008-10-24 |
div0 | explicitly set dphitcontentsmask on players |
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2008-10-23 |
div0 | fix handling of isolated CPs |
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2008-10-23 |
div0 | do not spawn near out-of-power nodes |
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2008-10-22 |
div0 | - experimental CSQC change: get rid of old ONS team... |
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2008-10-21 |
div0 | slightly more visible race penalty nagging |
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2008-10-16 |
div0 | delay teamkill sound |
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2008-10-16 |
div0 | move antilag recording to the known working place again... |
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2008-10-14 |
div0 | record more antilag frames |
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2008-10-10 |
div0 | support for announcer/male/impressive and announcer... |
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