2005-06-20 |
lordhavoc | rewrote spawn furthest code to work properly |
tree | commitdiff |
2005-06-19 |
vermeulenl | removing |
tree | commitdiff |
2005-06-19 |
vermeulenl | My stupidity is amazing |
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2005-06-19 |
vermeulenl | Adding mauvebib's bots |
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2005-06-19 |
maikmerten | Disable dlight shadows by default |
tree | commitdiff |
2005-06-18 |
maikmerten | added Vampire mode to menu and default.cfg |
tree | commitdiff |
2005-06-18 |
maikmerten | very simple new 'mutator': Vampire as seen in UT200x |
tree | commitdiff |
2005-06-16 |
maikmerten | modified spawning position of hagar missiles to fix... |
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2005-06-16 |
maikmerten | Precache all player models to fix invisible player bug |
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2005-06-13 |
maikmerten | additional stuffcmd for player name change |
tree | commitdiff |
2005-06-13 |
maikmerten | Primitive check for empty player netnames |
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2005-06-11 |
lordhavoc | implemented reduced speed movement while crouching... |
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2005-06-08 |
blackhc | Added method 0 which uses two cvars g_maplist and g_map... |
tree | commitdiff |
2005-06-06 |
maikmerten | make func_bobbing EF_LOWPRECISION to save precious... |
tree | commitdiff |
2005-06-06 |
lordhavoc | set classname to droppedweapon again after spawning... |
tree | commitdiff |
2005-06-04 |
lordhavoc | now uses a spawn furthest algorithm when choosing spawn... |
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2005-06-03 |
vermeulenl | Updated defaults |
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2005-06-01 |
lordhavoc | fixed hagar and rocket explosion effect() calls to... |
tree | commitdiff |
2005-05-30 |
lordhavoc | added secondary fire zoom on nex |
tree | commitdiff |
2005-05-30 |
lordhavoc | changed sv_maxairspeed to 100 |
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2005-05-30 |
lordhavoc | disabled firstblood sound |
tree | commitdiff |
2005-05-30 |
lordhavoc | implemented rocket and electro fly sounds |
tree | commitdiff |
2005-05-30 |
vermeulenl | commented out bot impulses |
tree | commitdiff |
2005-05-29 |
lordhavoc | added PRYDON_CLIENTCURSOR and moved and corrected DP_SV... |
tree | commitdiff |
2005-05-29 |
lordhavoc | remove effects and skin on head gibs |
tree | commitdiff |
2005-05-29 |
lordhavoc | corpse bounding box is now player's original size until... |
tree | commitdiff |
2005-05-29 |
lordhavoc | removed 3 unnecessary lines of code |
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2005-05-25 |
lordhavoc | added cl_movement_* defaults and some other stuff |
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2005-05-21 |
maikmerten | typo |
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2005-05-21 |
maikmerten | always check playermodels on change |
tree | commitdiff |
2005-05-21 |
maikmerten | better check for playermodels |
tree | commitdiff |
2005-05-20 |
lordhavoc | cleaned up nex beam and effects so they always match... |
tree | commitdiff |
2005-05-20 |
lordhavoc | fixed rjumps with 0 self damage |
tree | commitdiff |
2005-05-19 |
vermeulenl | disabled the 'has taken the lead' till it works |
tree | commitdiff |
2005-05-19 |
vermeulenl | added a muzzleflash for the uzi |
tree | commitdiff |
2005-05-18 |
lordhavoc | fixed corpse fading |
tree | commitdiff |
2005-05-17 |
lordhavoc | added fadetime parameter to SUB_SetFade |
tree | commitdiff |
2005-05-17 |
lordhavoc | make plasma bounce off jumppads |
tree | commitdiff |
2005-05-17 |
lordhavoc | slight cleanup of item pickup checks |
tree | commitdiff |
2005-05-17 |
lordhavoc | fix looping maplists |
tree | commitdiff |
2005-05-17 |
lordhavoc | g_casings now has 3 values - 0 (none), 1 (shotgun)... |
tree | commitdiff |
2005-05-14 |
lordhavoc | renamed nullfunction to SUB_Null and gave it a definiti... |
tree | commitdiff |
2005-05-11 |
maikmerten | Fixed missing quotation mark |
tree | commitdiff |
2005-05-11 |
vermeulenl | made some more messages red |
tree | commitdiff |
2005-05-11 |
lordhavoc | cleaned a lot of weapon code |
tree | commitdiff |
2005-05-11 |
lordhavoc | made announcer code work properly |
tree | commitdiff |
2005-05-11 |
lordhavoc | fix some warnings |
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2005-05-11 |
lordhavoc | cleaned trailing whitespace from lines |
tree | commitdiff |
2005-05-09 |
vermeulenl | changed the electro explosion |
tree | commitdiff |
2005-05-07 |
maikmerten | Make sure respawn effect gets removed even when picked... |
tree | commitdiff |
2005-05-07 |
maikmerten | Simple respawn effect for items |
tree | commitdiff |
2005-05-07 |
lordhavoc | the electro bolts no longer go out with a blue flash... |
tree | commitdiff |
2005-05-04 |
lordhavoc | rewrote maplist handling to use g_maplist cvar (note... |
tree | commitdiff |
2005-05-04 |
lordhavoc | major cleanup of default.cfg |
tree | commitdiff |
2005-05-04 |
vermeulenl | changed h20hit to h20hit1.wav |
tree | commitdiff |
2005-04-30 |
vermeulenl | added precaches for h20hit and slime/lava |
tree | commitdiff |
2005-04-29 |
lordhavoc | crylink shots are now fullbright instead of additive... |
tree | commitdiff |
2005-04-29 |
lordhavoc | rocket launcher altfire now works any time, allowing... |
tree | commitdiff |
2005-04-27 |
vermeulenl | fixed a bug with the last commit |
tree | commitdiff |
2005-04-27 |
vermeulenl | Changed the deathtime |
tree | commitdiff |
2005-04-22 |
vermeulenl | Got rid of sparks |
tree | commitdiff |
2005-04-19 |
lordhavoc | added many g_balance cvars and renamed cl_weapon_ cvars... |
tree | commitdiff |
2005-04-18 |
lordhavoc | implemented slime/lava sizzle sound |
tree | commitdiff |
2005-04-10 |
lordhavoc | no longer shows exteriorweaponentity when dead |
tree | commitdiff |
2005-04-10 |
lordhavoc | disable colormod when teamplay is off (as per Vermeulen... |
tree | commitdiff |
2005-04-08 |
lordhavoc | cleaned up effects handling in powerup code, so that... |
tree | commitdiff |
2005-04-08 |
lordhavoc | changed uzi to use 1 bullet per shot instead of 0.25... |
tree | commitdiff |
2005-04-08 |
lordhavoc | added support for quake megahealth spawnflag on item_health |
tree | commitdiff |
2005-04-08 |
lordhavoc | changed weapons/ammo cheat to give 999 ammo |
tree | commitdiff |
2005-04-04 |
lordhavoc | implemented colormod hack |
tree | commitdiff |
2005-04-04 |
lordhavoc | commented out speed/slowmo related stuff |
tree | commitdiff |
2005-04-04 |
lordhavoc | added v_* weapon models, changed attachment point from... |
tree | commitdiff |
2005-04-04 |
vermeulenl | Moved Nex shot back |
tree | commitdiff |
2005-03-30 |
vermeulenl | Updated powerup models |
tree | commitdiff |
2005-03-29 |
maikmerten | corrected one death message |
tree | commitdiff |
2005-03-27 |
maikmerten | Reenabled some code to prevent some items from sinking... |
tree | commitdiff |
2005-03-27 |
lordhavoc | implemented attached weapon models (.exteriorweaponenti... |
tree | commitdiff |
2005-03-27 |
lordhavoc | fixed the buttonchat bubble logic (was showing it when... |
tree | commitdiff |
2005-03-25 |
maikmerten | *** empty log message *** |
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2005-03-24 |
lordhavoc | changed model and sound names for ctf and domination |
tree | commitdiff |
2005-03-24 |
lordhavoc | implemented (untested) chatbubble code |
tree | commitdiff |
2005-03-24 |
lordhavoc | added ctf and domination map support (uses g_ctf and... |
tree | commitdiff |
2005-03-24 |
lordhavoc | fix a couple warnings |
tree | commitdiff |
2005-03-23 |
vermeulenl | God rid of slowmo and speed powerups, now only strength... |
tree | commitdiff |
2005-03-22 |
maikmerten | make items touch the ground |
tree | commitdiff |
2005-03-22 |
maikmerten | Garbage collection for thrown items |
tree | commitdiff |
2005-03-22 |
lordhavoc | redesigned trigger_hurt timing a different way - now... |
tree | commitdiff |
2005-03-22 |
lordhavoc | make trigger_hurt able to damage multiple things in... |
tree | commitdiff |
2005-03-22 |
lordhavoc | added powerup glows |
tree | commitdiff |
2005-03-22 |
lordhavoc | fixed bot weapon selection so now they use all the... |
tree | commitdiff |
2005-03-22 |
lordhavoc | implemented timelimit, fraglimit, end of level intermis... |
tree | commitdiff |
2005-03-21 |
lordhavoc | fixed 'eye gibbing repeatedly' bug (hopefully) and... |
tree | commitdiff |
2005-03-21 |
lordhavoc | implemented teamplay damage blocking and team kill... |
tree | commitdiff |
2005-03-21 |
lordhavoc | made lava and slime kill a lot faster (probably still... |
tree | commitdiff |
2005-03-18 |
vermeulenl | Changed vsync to 0 |
tree | commitdiff |
2005-03-14 |
vermeulenl | Added savagex's telefragged code |
tree | commitdiff |
2005-03-14 |
vermeulenl | Added g_casings, changed the laser damage/speed, and... |
tree | commitdiff |
2005-03-14 |
vermeulenl | Add an effect for the laser explosion, added g_casings |
tree | commitdiff |
2005-03-08 |
vermeulenl | Made it so you can change your skin whenever |
tree | commitdiff |
2005-03-04 |
vermeulenl | Make the weapon pickup message green, just to seperate... |
tree | commitdiff |
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