]> icculus.org git repositories - divverent/nexuiz.git/commit
cleaned a lot of weapon code
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 11 May 2005 03:21:16 +0000 (03:21 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 11 May 2005 03:21:16 +0000 (03:21 +0000)
commit6a4828752380b773a47ae24cc827c446b5d92a63
tree0343a7e75eab53ca05b839f434f4e81af6a6bf4c
parenta25563c63925f98d91eeb354e13399fb01fbaf31
cleaned a lot of weapon code
merged Attack2 code into Attack code for all weapons to reduce code and improve consistency
changed crylink primary fire from 7 projectiles to 5 to be consistent with secondary fire
added te_smallflash calls when firing crylink, electro, grenade launcher, and rocket launcher

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@397 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
qcsrc/gamec/cl_weapons.c
qcsrc/gamec/w_crylink.c
qcsrc/gamec/w_electro.c
qcsrc/gamec/w_grenadelauncher.c
qcsrc/gamec/w_hagar.c
qcsrc/gamec/w_laser.c
qcsrc/gamec/w_nex.c
qcsrc/gamec/w_rocketlauncher.c
qcsrc/gamec/w_shotgun.c
qcsrc/gamec/w_uzi.c