]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
make sv_gentle a global variable, read in the same fashion as sv_cheats. It thus...
[divverent/nexuiz.git] / data / qcsrc /
2008-06-29 savagexmake sv_gentle a global variable, read in the same...
2008-06-29 savagexadd 100% optional sv_gentle.
2008-06-29 div0oops... remove some debug spam
2008-06-28 div0some useful commit just so I can test my branch managem...
2008-06-27 div0add extra check
2008-06-27 div0fix spawning
2008-06-27 div0cleanup of spawn code;
2008-06-27 div0make the "star" projectiles of the crylink range limite...
2008-06-20 div0oops ;)
2008-06-20 div0server admin commands: movetoteam_*
2008-06-20 div0make GameLogEcho write :logversion when opening, instea...
2008-06-20 div0add :time: event by ]-z-[
2008-06-17 div0cleanup of victim's patch for a Play button
2008-06-13 blub0added rpn cmds to store, load, and clear the database
2008-06-12 div0fix bug when multiple people caused a coutndown
2008-06-12 div0(suicide countdown) also show the countdown for clones...
2008-06-12 div0move the spectator think code into a separate function
2008-06-08 div0fix unfinished bugfix
2008-06-08 div0and that was MY bug :P
2008-06-08 div0blub, this matched ALL commands starting with "kick...
2008-06-07 blub0get rid of the warning and of empty kick votes
2008-06-07 blub0fixed kickvotes
2008-06-07 div0r_fog_exp2 0\nr_drawfog 1\n are good to force too when...
2008-06-07 div0Allow FORCING fog by the server (sv_foginterval 5 makes...
2008-06-07 div0- Rename CD track files to proper names
2008-06-06 div0actually use g_balance_crylink_secondary_bouncedamagefa...
2008-06-04 div0halve the damage on crylink bounces - only apply full...
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-03 div0and here was another one
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-02 div0just to make sure the same bug doesn't hit here too
2008-06-02 div0work around DP bug calling ClientDisconnect sometimes...
2008-06-01 div0fix typo; report name changes; don't ignore sv_eventlog...
2008-06-01 div0remove netname from a gamelog line that really should...
2008-06-01 div0allow server admin ALWAYS to call for votes; make votes...
2008-06-01 esteel- Moved all the voting stuff into a file of its own...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 div0add missing MapInfo_ClearTemps() call. Sorry, LordHavoc...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-05-24 greenmarinenew feature: g_tourney
2008-05-23 div0change the version nag message to one of:
2008-05-18 greenmarinenew feature: g_maxplayers (set to 0 to disable)
2008-05-18 greenmarineNifreks lockonrestart feature. Used in team-based game...
2008-05-17 greenmarineextension of the ready-restart feature:
2008-05-11 div0work around fteqcc bug
2008-05-11 esteelallow server admins to stop a running vote with 'sv_cmd...
2008-05-10 div020 -> 32 userbinds
2008-05-10 div0draw mouse pointer always
2008-05-09 div0menu_mouse_speed lower again
2008-05-09 div0the menu is more fun if VBO and Texture Compression...
2008-05-09 tzorkAdded trigger_impulse (for wind tunnel -like effects...
2008-05-08 m0rfarFull checkbox in serverlist is saved now.
2008-05-08 div0add a "menu mouse speed" slider
2008-05-08 div0new cvar: menu_mouse_absolute (alternate mouse mode...
2008-05-07 esteelchanged the gl_vbo menu texts to be more correct
2008-05-06 esteeladded gl_vbo 3 to the menu, have to check with LordHavo...
2008-05-06 esteelmoved blue/redcapture.ogg from announcer/robotic/ into...
2008-05-01 div0fix code bug that may cause Yoda to "remove" the Nex...
2008-05-01 div0oops, did not want to commit this test
2008-05-01 div0get rid of _motd and _mutatormsg, use a zoned string...
2008-05-01 div0g_maplist_check_waypoints: when 1 and the server is...
2008-04-29 div0possibly yoda fix?
2008-04-26 div0make func_snow and func_rain also work when no submodel...
2008-04-23 div0blinking magic: if there is more than one flag, show...
2008-04-22 div0fix CTF and Domination leaving bogus entities around...
2008-04-20 esteelgl_vbo 0/1/2 in the menu so ati victims can change...
2008-04-13 div0support antilag_debug in g_antilag 2 too
2008-04-11 div0- define autoswitch alias in default.cfg (so it can...
2008-04-10 esteelfinal fixes for the frag prints?
2008-04-10 esteelsome fixes for the frag prints
2008-04-10 esteelsome fixes for the frag prints
2008-04-10 esteeladjusted the frag prints to the new announcers. a...
2008-04-09 div0small cleanup of the stuffs; reload effectinfo on clients
2008-04-02 avirox- Fixed: The demons of my own stupidity.
2008-04-02 avirox- Added trigger support to Dom points when captured...
2008-04-02 lordhavocredesigned crylink primary, may need additional balancing
2008-04-02 lordhavocallow hitting yourself with bounced hagar projectiles
2008-04-02 lordhavocoverhauled crylink primary, now the first 4 pellets...
2008-04-02 esteeladded morphed's ons-reborn map, added some ons sound...
2008-03-31 lordhavocgeneralized div0's fix for playerclip messing up trueai...
2008-03-31 div0traceline_hitcorpse AGAINĀ²
2008-03-20 div0add missing effect sliders; "fix" the "bug" that showfp...
2008-03-19 esteeladded crosshair 11, a two colored version of ch 8 in...
2008-03-19 blub0centerprint command available for the client via menu_c...
2008-03-19 blub0sry, used true instead of TRUE in the rpn, which does...
2008-03-19 blub0fixed RPN set functions, added a DB object to it and...
2008-03-17 blub0Finally tetris key handling is in it's perfect state...
2008-03-17 blub0changed tetris keypress detection, now also works when...
2008-03-17 blub0fixed tetris tile-moving
2008-03-17 esteelput my new nick instead of the old in a comment and...
2008-03-17 blub0onslaught ready reset code, all those who promised...
2008-03-15 div0oops... missed it in svn diff :P
2008-03-15 div0Blub, thanks for your newline adding diff pointing...
2008-03-15 div0move "gametype" cvar to the right place :P
2008-03-15 blub0my 'hello commit', i hope I didn't miss anything.....
2008-03-12 div0traceline_antilag ought to not antilag for bot's tracin...
2008-03-10 lordhavocoops, multiply self.ping by 0.001 for g_antilag 2
2008-03-10 lordhavocreplaced traceline_hitcorpse with traceline_antilag...
2008-03-09 lordhavocclarified item_armor2 and item_armorInv to use item_arm...
2008-03-09 lordhavocslightly clarify item_health handling (use item_health_...
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