my 'hello commit', i hope I didn't miss anything... some constants moved to common...
authorblub0 <blub0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 15 Mar 2008 17:54:46 +0000 (17:54 +0000)
committerblub0 <blub0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 15 Mar 2008 17:54:46 +0000 (17:54 +0000)
commit79566cf313850ca52592eb9adf39f645c9e3367c
treef14e92e729d07252bab5baf480d10095adc0a255
parent6e69662cde0b9d96275ffde726693378b7c37572
my 'hello commit', i hope I didn't miss anything... some constants moved to common/ for later use in csqc, some builtins added, broadcasting gametype to players as gametype cvar, for later use in csqc, too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3506 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/client/csqc_builtins.qc
data/qcsrc/client/csqc_constants.qc
data/qcsrc/common/constants.qh [new file with mode: 0644]
data/qcsrc/menu/msys.qh
data/qcsrc/menu/progs.src
data/qcsrc/server/cl_client.qc
data/qcsrc/server/constants.qh
data/qcsrc/server/extensions.qh
data/qcsrc/server/progs.src
data/qcsrc/server/teamplay.qc