]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
- Rename CD track files to proper names
[divverent/nexuiz.git] / data / qcsrc /
2008-06-07 div0- Rename CD track files to proper names
2008-06-06 div0actually use g_balance_crylink_secondary_bouncedamagefa...
2008-06-04 div0halve the damage on crylink bounces - only apply full...
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-03 div0and here was another one
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-02 div0just to make sure the same bug doesn't hit here too
2008-06-02 div0work around DP bug calling ClientDisconnect sometimes...
2008-06-01 div0fix typo; report name changes; don't ignore sv_eventlog...
2008-06-01 div0remove netname from a gamelog line that really should...
2008-06-01 div0allow server admin ALWAYS to call for votes; make votes...
2008-06-01 esteel- Moved all the voting stuff into a file of its own...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 div0add missing MapInfo_ClearTemps() call. Sorry, LordHavoc...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-05-24 greenmarinenew feature: g_tourney
2008-05-23 div0change the version nag message to one of:
2008-05-18 greenmarinenew feature: g_maxplayers (set to 0 to disable)
2008-05-18 greenmarineNifreks lockonrestart feature. Used in team-based game...
2008-05-17 greenmarineextension of the ready-restart feature:
2008-05-11 div0work around fteqcc bug
2008-05-11 esteelallow server admins to stop a running vote with 'sv_cmd...
2008-05-10 div020 -> 32 userbinds
2008-05-10 div0draw mouse pointer always
2008-05-09 div0menu_mouse_speed lower again
2008-05-09 div0the menu is more fun if VBO and Texture Compression...
2008-05-09 tzorkAdded trigger_impulse (for wind tunnel -like effects...
2008-05-08 m0rfarFull checkbox in serverlist is saved now.
2008-05-08 div0add a "menu mouse speed" slider
2008-05-08 div0new cvar: menu_mouse_absolute (alternate mouse mode...
2008-05-07 esteelchanged the gl_vbo menu texts to be more correct
2008-05-06 esteeladded gl_vbo 3 to the menu, have to check with LordHavo...
2008-05-06 esteelmoved blue/redcapture.ogg from announcer/robotic/ into...
2008-05-01 div0fix code bug that may cause Yoda to "remove" the Nex...
2008-05-01 div0oops, did not want to commit this test
2008-05-01 div0get rid of _motd and _mutatormsg, use a zoned string...
2008-05-01 div0g_maplist_check_waypoints: when 1 and the server is...
2008-04-29 div0possibly yoda fix?
2008-04-26 div0make func_snow and func_rain also work when no submodel...
2008-04-23 div0blinking magic: if there is more than one flag, show...
2008-04-22 div0fix CTF and Domination leaving bogus entities around...
2008-04-20 esteelgl_vbo 0/1/2 in the menu so ati victims can change...
2008-04-13 div0support antilag_debug in g_antilag 2 too
2008-04-11 div0- define autoswitch alias in default.cfg (so it can...
2008-04-10 esteelfinal fixes for the frag prints?
2008-04-10 esteelsome fixes for the frag prints
2008-04-10 esteelsome fixes for the frag prints
2008-04-10 esteeladjusted the frag prints to the new announcers. a...
2008-04-09 div0small cleanup of the stuffs; reload effectinfo on clients
2008-04-02 avirox- Fixed: The demons of my own stupidity.
2008-04-02 avirox- Added trigger support to Dom points when captured...
2008-04-02 lordhavocredesigned crylink primary, may need additional balancing
2008-04-02 lordhavocallow hitting yourself with bounced hagar projectiles
2008-04-02 lordhavocoverhauled crylink primary, now the first 4 pellets...
2008-04-02 esteeladded morphed's ons-reborn map, added some ons sound...
2008-03-31 lordhavocgeneralized div0's fix for playerclip messing up trueai...
2008-03-31 div0traceline_hitcorpse AGAINĀ²
2008-03-20 div0add missing effect sliders; "fix" the "bug" that showfp...
2008-03-19 esteeladded crosshair 11, a two colored version of ch 8 in...
2008-03-19 blub0centerprint command available for the client via menu_c...
2008-03-19 blub0sry, used true instead of TRUE in the rpn, which does...
2008-03-19 blub0fixed RPN set functions, added a DB object to it and...
2008-03-17 blub0Finally tetris key handling is in it's perfect state...
2008-03-17 blub0changed tetris keypress detection, now also works when...
2008-03-17 blub0fixed tetris tile-moving
2008-03-17 esteelput my new nick instead of the old in a comment and...
2008-03-17 blub0onslaught ready reset code, all those who promised...
2008-03-15 div0oops... missed it in svn diff :P
2008-03-15 div0Blub, thanks for your newline adding diff pointing...
2008-03-15 div0move "gametype" cvar to the right place :P
2008-03-15 blub0my 'hello commit', i hope I didn't miss anything.....
2008-03-12 div0traceline_antilag ought to not antilag for bot's tracin...
2008-03-10 lordhavocoops, multiply self.ping by 0.001 for g_antilag 2
2008-03-10 lordhavocreplaced traceline_hitcorpse with traceline_antilag...
2008-03-09 lordhavocclarified item_armor2 and item_armorInv to use item_arm...
2008-03-09 lordhavocslightly clarify item_health handling (use item_health_...
2008-03-09 div0comment out spawnfunc_item_health() /* handled...
2008-03-09 esteelsbar_hudselector 0 is still default so do not invert...
2008-03-04 esteelsmall changes to make tetris work again by just uncomme...
2008-03-03 esteelsendcvar cl_hidewaypoints and cl_shownames when applyin...
2008-03-03 div0add missing trace
2008-03-02 lordhavocallow weapon drops in minstagib (oops)
2008-03-02 lordhavocuse a shorter bot name in menu when showing bot prefix
2008-03-02 lordhavocfixed bug with bots not joining the smallest team
2008-03-02 lordhavocfixed bug where g_vampire healing worked on spawn-shiel...
2008-03-02 lordhavocdon't let bots fire at all when bot_nofire is on
2008-03-02 lordhavocdon't throw weapons (by impulse or death) in several...
2008-03-02 lordhavocdon't drop weapons in instagib mode
2008-03-02 lordhavocinstagib nex now always kills
2008-03-01 lordhavocslight clarification of routerating math (no change...
2008-03-01 lordhavocimplemented line of sight checks for keyhunt so bots...
2008-03-01 div0make keys MUCH more important to bots, so they pick...
2008-03-01 lordhavocrenamed flaglist to ctf_worldflaglist
2008-03-01 lordhavocfix macro
2008-03-01 lordhavocfix bug with keyhunt key list using .enemy field, now...
2008-03-01 div0while -> for to fix KH bug
2008-02-28 div0oops... too long message. Argh.
2008-02-28 div0stupid workaround for stupid "bug"
2008-02-28 morphedadded random velocity to gibs, it make them spread...
2008-02-27 div0darn... escaping keys is bad
next