]> icculus.org git repositories - divverent/nexuiz.git/history - data/menu
r_ambient 0 again; added menu option for it
[divverent/nexuiz.git] / data / menu /
2007-05-29 div0r_ambient 0 again; added menu option for it
2007-05-28 div0menu: "OpenGL 2 Contrast (SLOW)" -> r_glsl_contrastboost
2007-05-28 esteeladded r_shadow_usenormalmap to menu
2007-05-22 esteelcorrected usage/mentioning of the now renamed g_balance...
2007-05-21 esteeladded +use on f! had it wrong in the menu defaults...
2007-05-21 esteeladded +use on g to default binds and menu (drops key...
2007-05-20 div0r_shadow_realtime_world_dlightshadows -> r_shadow_realt...
2007-05-19 div0make the menu realtime dynamic light shadows work in...
2007-05-19 div0added menu controls for g_maplist_votable and g_maplist...
2007-05-17 div0menu: allow sensitivity up to 30
2007-05-15 esteelthe 'reset' in the player menu was pushed too far down
2007-05-15 esteelmoved r_glsl into video menu and also added gl_vbo...
2007-05-11 esteelsmall typo.. it should be ultimate quality not ulimate
2007-05-11 div0fix typos in map txt file; sv_jumpvelocity
2007-05-07 div0for now, added the preset cfgs to the video menu. Pleas...
2007-05-05 div0keyhunt -> menu
2007-05-04 div0menu items for r_picmipworld
2007-04-19 esteeljoin menu now displays human player count
2007-04-16 div0added m0rfar's crosshairs 9 and 10
2007-04-13 div0menu changes to autoswitch/shownames/showgibs now take...
2007-03-16 esteelchanged cl_autodemo_nameformat to write demos into...
2007-03-16 esteelcl_autodemo is back and working. USE IT USE IT USE...
2007-03-10 esteelcorrected two typos
2007-02-18 kadaverjackmenu switch for vid_vsync
2007-01-16 div0align center
2007-01-15 div0damn, that should not have been committed.
2007-01-14 div0ext response system added; NOTE: two outstanding things:
2006-12-30 blackFix the main.menu.
2006-12-13 blackWoops, forgot to add the template.
2006-12-13 blackCommit a new item (Nex_HostCache_Ping) that colors...
2006-12-03 m0rfarmy changes from branch
2006-12-02 m0rfar2 new crosshairs by esteel. ;)
2006-12-02 m0rfarAdded settings "Crosshair Alpha" to menu
2006-11-30 esteelmenu entries for the minstagib nexgun settings
2006-11-27 div0make auto button default button
2006-11-25 esteelBasic multi-campaign menu support,
2006-08-30 esteelchanged menu and default.cfg to use teamplay_default...
2006-08-20 savagexadd cl_showplayers to the menu (Player options)
2006-07-27 div0hopefully better text for map list editor
2006-07-21 kadaverjackfixed menu defaults for g_balance_weaponswitchdelay...
2006-06-29 esteelCorrected more defaults
2006-06-29 kadaverjackfixed default value for m_pitch in menu
2006-06-28 kadaverjackadded cvar g_weapon_stay (deathmatch 2 is not very...
2006-06-20 savagexadd a switch to the game options to toggle g_throughfloor
2006-06-14 kadaverjackfixed deluxemapping switch
2006-06-12 esteelfixed a small gap on the campain menu
2006-06-11 esteeladded r_hdr to menu, waiting for engine :)
2006-06-11 esteelAdded first working crosshair color controls to menu
2006-06-10 esteelUpdated Docs and removed cl_autodemo from menu
2006-06-07 div0menu mouse speed slider
2006-06-07 m0rfartypo
2006-06-05 kadaverjack- added sampling rate/channels to sound menu (changing...
2006-06-05 esteelupdated demo menu and examples in server.cfg
2006-06-05 esteelDemo menu is much better now. Scrollbar still missing
2006-06-04 esteeldemo menu now easier, need to recompile menu.dat
2006-06-01 esteelaccidently commited parts of the new demos menu with...
2006-06-01 esteeladded low, default and high graphical setting config...
2006-06-01 m0rfarAdded 'disable gibs' options in player menu
2006-05-28 esteelMain menu buttons no longer get colored when selected
2006-05-28 esteelMenu adjusted to fit this new style made by Morphed
2006-05-25 kadaverjackfixed fov slider in menu & updated FAQ for 1.6 release
2006-05-25 vermeulenChanges made to the campaign menu. It still has a large...
2006-05-22 esteelAdded campaign menu
2006-04-30 savagexadd Offset Mapping to effects menu
2006-04-21 div0New mutator "cloaked": makes everyone have 25% alpha.
2006-04-20 savagexupdate menu: r_shadow_glsl was renamed to r_glsl
2006-04-17 kadaverjacknew gamemode: arena
2006-04-15 blackRevert first change in the trunk.
2006-04-15 blackRename menu[qc] to oldmenu[qc].
2006-04-08 kadaverjack- removed cl_particles menuswitch
2006-04-05 esteelThe laser got a small viewkick
2006-04-03 kadaverjackmenu switch for deluxemapping and some console messages...
2006-03-30 div0NixNex no longer honors g_start_weapon_laser but now...
2006-03-28 div0Moved NixNex down in the menu to fit lexicographically
2006-03-28 div0cl_movement_friction_on_land support; NixNex added...
2006-03-16 kadaverjackweapon stay option and health regenerates to 100 now
2006-03-16 kadaverjack- fixed typo in video modes
2006-03-10 kadaverjack- minplayers doesn't spawn bots on empty servers anymore
2006-03-09 kadaverjackraised armor shards on nexdm12 so they don't fall throu...
2006-02-24 esteelcorrected norecoil menu entry / changed cvars to say...
2006-02-20 savagexminimum particle quality 0.1
2006-02-20 lordhavocadded g_norecoil cvar (and put it in menu), the code...
2006-02-19 esteelcorrected a few keys and added ready to menu
2006-02-19 kadaverjacksome more keys in options->controls and squished some...
2006-02-17 lordhavocadded g_spawnshieldtime and g_midair_shieldtime to...
2006-02-17 savagexcl_particles_quality is 0.5 by default now (1.0 can...
2006-02-16 lordhavocfixed creategame weapon menu, and made some matching...
2006-02-15 lordhavocrenamed almost all weapon cvars, added distinct cvars...
2006-02-15 savagexlimit particle quality to 1 in the menu and allow 0...
2006-02-12 blackFix the valuebuttons being cut off by too small window...
2006-02-12 kadaverjack- changed gl_picmip to 1 by default
2006-02-11 kadaverjack- "Kenny is ready" message for the ready button
2006-02-11 esteelrenamed credits.txt to nexuiz-credits.txt to avoid...
2006-02-09 savagexnew effects default (bloom on but rtlighting off)
2006-02-09 kadaverjackfixed laser switch-to-last-weapon bug
2006-02-08 kadaverjack- anisotropy/gl_picmip switches, dropweapon/show_info...
2006-02-07 savagexnex damage set to 150
2006-02-05 savagexeven more conservative defaults (800x600 w/o bloom)
2006-02-02 esteeladded crosshair 6 to menu
2006-02-02 savagexnew range for crosshair size
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