eliminated qbyte type, now uses unsigned char throughout the engine for this purpose
[divverent/darkplaces.git] / snd_main.h
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2005-07-05 havocstomping more size_t warnings
2005-07-05 havocchanging some things back to size_t
2005-07-05 havocuse size_t less
2005-07-05 havocchanged some things to size_t to reduce warnings on...
2004-11-22 molivierSeveral changes to the SFX lock code in the sound engin...
2004-11-20 havocfixed bug with engine sounds (for TE_ effects) and...
2004-10-13 molivierLots of minor fixes and improvements to the sound engin...