particle rendering now uses premultiplied alpha (texture is
[divverent/darkplaces.git] / glquake.h
2000-10-15 lordhavocGigantic commit - dlight system rewritten
2000-09-18 lordhavocexplosions push away particles
2000-09-11 mercury-3dfx support for linux!
2000-09-06 lordhavocVarious graphical tweaks (mainly particle related)...
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-31 lordhavocBetter smoke textures, no floodfillskin, some cleanup.
2000-08-31 lordhavocmisc. cleanup, bubble trails fixed, improved lightmap...
2000-08-22 lordhavocInitial revision