2008-09-02 |
div0 | weapon_setup no longer needed its second argument,... |
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2008-09-02 |
div0 | more modular weapon system |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix inverted condition in func_door_secret |
commit | commitdiff | tree |
2008-09-02 |
div0 | more Portar fixes |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix the big bugs in my weapons commit |
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2008-09-02 |
div0 | comment fix |
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2008-09-02 |
div0 | add a comment "// %weaponaddpoint" at all places that... |
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2008-09-02 |
div0 | huge patch that breaks everything: add a new stat ... |
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2008-09-02 |
div0 | argh... that was borked... fixed weapon cycling on... |
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2008-09-02 |
div0 | weapon priority lists; non-critical impulses reordered... |
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2008-09-02 |
div0 | document weapon impulse order; load weapon priority... |
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2008-09-02 |
div0 | use the right field there |
commit | commitdiff | tree |
2008-09-02 |
div0 | add a function to fix weapon order lists (to add missin... |
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2008-09-02 |
div0 | slightly improve weapon cycle functions |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix attack_finished bug blocking weapon switching |
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2008-09-02 |
div0 | remove the reverted change |
commit | commitdiff | tree |
2008-09-02 |
div0 | turn off hook cutting off again |
commit | commitdiff | tree |
2008-09-02 |
div0 | fix portar |
commit | commitdiff | tree |
2008-09-02 |
div0 | mall stupid mod: the Portar (compile with -DPORTAR... |
commit | commitdiff | tree |
2008-09-01 |
div0 | beginning of map-portals (an upcoming alternative to... |
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2008-09-01 |
div0 | refactor the actual teleporting out of Teleport_Touch |
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2008-09-01 |
div0 | waitforinput 2 (was: 4), reduces player warping even... |
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2008-09-01 |
div0 | making an #ifdef for separate attack_finished times |
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2008-08-31 |
div0 | more unbreaking |
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2008-08-31 |
div0 | unbreak NixNex |
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2008-08-31 |
esteel | add some more useful userbinds (team: positive, flag... |
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2008-08-30 |
div0 | oops, that last commit is wrong. I now see why it was... |
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2008-08-30 |
div0 | that changes nothing, but looks cleaner :P (hook emerge... |
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2008-08-30 |
div0 | more changes |
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2008-08-30 |
div0 | hook: always enter the pulling state right |
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2008-08-30 |
div0 | allow "mdl" "none" for misc_laser to turn off the parti... |
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2008-08-30 |
div0 | clear overtime status on ready-restart |
commit | commitdiff | tree |
2008-08-30 |
div0 | workaround for decreasing time |
commit | commitdiff | tree |
2008-08-30 |
div0 | a bit more consistent that way |
commit | commitdiff | tree |
2008-08-30 |
div0 | fix compile errors; make sky-hitting lasers extend... |
commit | commitdiff | tree |
2008-08-30 |
div0 | detect NOIMPACT flag for laser (TODO: possibly extend... |
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2008-08-30 |
div0 | laser: add a dlight to the end; improve effect; effect... |
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2008-08-30 |
div0 | get rid of ServerConsoleEcho workaround; fix a remote... |
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2008-08-30 |
esteel | use print instead of dprint and make it red so server... |
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2008-08-30 |
div0 | forgot some more changes |
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2008-08-30 |
div0 | forgot one |
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2008-08-30 |
div0 | forgot rev# |
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2008-08-30 |
div0 | changelog of the "interesting" stuff... please update... |
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2008-08-29 |
esteel | make "client upd port" editfield a tad bigger so 5... |
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2008-08-29 |
esteel | gl_texturecompression_2d ,gl_texturecompression_normal... |
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2008-08-29 |
div0 | more remains |
commit | commitdiff | tree |
2008-08-29 |
div0 | get rid of some old unused code |
commit | commitdiff | tree |
2008-08-29 |
div0 | fix the "wrong gametype on startup" bug |
commit | commitdiff | tree |
2008-08-29 |
div0 | laser: also support detectors |
commit | commitdiff | tree |
2008-08-29 |
div0 | better save than sorry. 59.5 |
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2008-08-29 |
div0 | thresh must be 60 (fov slider in menu) |
commit | commitdiff | tree |
2008-08-29 |
div0 | fov 80 is new threshold |
commit | commitdiff | tree |
2008-08-29 |
div0 | slightly better +zoom handling; still misses DP's magic... |
commit | commitdiff | tree |
2008-08-29 |
div0 | also detect zoom scripts, and write zoom status to... |
commit | commitdiff | tree |
2008-08-29 |
div0 | record zoom in demos (TODO: also send zoom state when... |
commit | commitdiff | tree |
2008-08-29 |
div0 | fteqcc should implement DWIM: |
commit | commitdiff | tree |
2008-08-29 |
div0 | more patches: targetname/killtarget handling fixes |
commit | commitdiff | tree |
2008-08-29 |
div0 | hook: when something gets in the way, cut the hook... |
commit | commitdiff | tree |
2008-08-29 |
div0 | make interpolation support slowmo |
commit | commitdiff | tree |
2008-08-29 |
div0 | func_plat: wait -1 makes it seamless |
commit | commitdiff | tree |
2008-08-29 |
div0 | more fixes to the laser |
commit | commitdiff | tree |
2008-08-29 |
div0 | fix laser interpolation |
commit | commitdiff | tree |
2008-08-29 |
div0 | new laser beam graphics |
commit | commitdiff | tree |
2008-08-29 |
div0 | trigger_multivibrator |
commit | commitdiff | tree |
2008-08-29 |
div0 | make doors/plats not change their position in the spawn... |
commit | commitdiff | tree |
2008-08-29 |
div0 | add field .nottargeted to override targetname checks... |
commit | commitdiff | tree |
2008-08-28 |
esteel | it seems a bit over the top to error out just because... |
commit | commitdiff | tree |
2008-08-28 |
div0 | update zoomsensitivity |
commit | commitdiff | tree |
2008-08-28 |
div0 | new cvar: cl_zoomsensitivity |
commit | commitdiff | tree |
2008-08-28 |
div0 | zoom: do it entirely client side |
commit | commitdiff | tree |
2008-08-28 |
div0 | fix TE_SPARK again |
commit | commitdiff | tree |
2008-08-28 |
m0rfar | Changed default respawn times for 2 items. |
commit | commitdiff | tree |
2008-08-28 |
div0 | more laser madness (now: dark lasers, pulsating laser... |
commit | commitdiff | tree |
2008-08-28 |
esteel | explain jumping and pressing/holding space better,... |
commit | commitdiff | tree |
2008-08-28 |
div0 | - get rid of delayed init where I found it and replace... |
commit | commitdiff | tree |
2008-08-27 |
div0 | fix (unrelated) bug in misc_laser code, causing CSQC... |
commit | commitdiff | tree |
2008-08-27 |
div0 | add g_nexuizversion to qcstatus |
commit | commitdiff | tree |
2008-08-26 |
div0 | remove a debug print |
commit | commitdiff | tree |
2008-08-26 |
div0 | more particles fixes |
commit | commitdiff | tree |
2008-08-26 |
div0 | allow func_pointparticles to move |
commit | commitdiff | tree |
2008-08-26 |
div0 | new entity: misc_follow |
commit | commitdiff | tree |
2008-08-26 |
div0 | oops... NOW laser can change origin |
commit | commitdiff | tree |
2008-08-26 |
div0 | laser: internally allow changes to origin |
commit | commitdiff | tree |
2008-08-26 |
div0 | got it to work with brush ents |
commit | commitdiff | tree |
2008-08-26 |
div0 | workaround: traceline appears to not hit SOLID_BSP... |
commit | commitdiff | tree |
2008-08-26 |
div0 | fix misc_laser aiming; do not remove too small snow... |
commit | commitdiff | tree |
2008-08-26 |
div0 | make the lasers less thick |
commit | commitdiff | tree |
2008-08-26 |
div0 | undo the min/max nudge for exact triggers |
commit | commitdiff | tree |
2008-08-26 |
div0 | fix laser think |
commit | commitdiff | tree |
2008-08-26 |
div0 | allow displaying the locked door message more than... |
commit | commitdiff | tree |
2008-08-26 |
div0 | it was too much rain. fixed. |
commit | commitdiff | tree |
2008-08-26 |
div0 | misc_laser: optimization and bugfix, and documentation... |
commit | commitdiff | tree |
2008-08-26 |
m0rfar | Fix basementctf jumppads by using common/trigger textur... |
commit | commitdiff | tree |
2008-08-26 |
div0 | oops, forgot entities.def for misc_laser |
commit | commitdiff | tree |
2008-08-26 |
div0 | laser beam texture |
commit | commitdiff | tree |
2008-08-26 |
m0rfar | New slime2 texture. |
commit | commitdiff | tree |
2008-08-26 |
div0 | oops, forgot to commit |
commit | commitdiff | tree |
2008-08-26 |
div0 | misc_laser is now client side too (untested too) |
commit | commitdiff | tree |
2008-08-26 |
div0 | oops :P |
commit | commitdiff | tree |
2008-08-26 |
div0 | (untested) make rain and snow client side entities |
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next |