Fix basementctf jumppads by using common/trigger texture instead of common/nodraw
authorm0rfar <m0rfar@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 26 Aug 2008 12:54:03 +0000 (12:54 +0000)
committerm0rfar <m0rfar@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 26 Aug 2008 12:54:03 +0000 (12:54 +0000)
commit5c8d3e7fb119eb00d177a95696f6c60d54e50eb4
treeb1f5ee5608a7c9780e0a5ff92758c692823db5d8
parent0edd74f552e4e16ccef5bf76166743c142cadf82
Fix basementctf jumppads by using common/trigger texture instead of common/nodraw
Nexuiz or map bug?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4197 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/maps/basementctf.bsp
data/maps/basementctf.map