- get rid of delayed init where I found it and replace it by something that runs...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 28 Aug 2008 07:39:24 +0000 (07:39 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 28 Aug 2008 07:39:24 +0000 (07:39 +0000)
commit5bfd3a4df8b00548c9ab0c711783a264267077d3
treed302579edf39c2e0f4ee4f35d259a4aefa135a2b
parent861f3c0532c3095e42f8d13b6cc6e21295ffbcfa
- get rid of delayed init where I found it and replace it by something that runs BEFORE think (in the very first StartFrame); makes sure misc_follow can work right (as all entities are on their INITIAL location then)
- make misc_laser work with misc_follow

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4216 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/ctf.qc
data/qcsrc/server/defs.qh
data/qcsrc/server/domination.qc
data/qcsrc/server/g_lights.qc
data/qcsrc/server/g_triggers.qc
data/qcsrc/server/miscfunctions.qc
data/qcsrc/server/sv_main.qc
data/qcsrc/server/t_jumppads.qc
data/qcsrc/server/t_plats.qc
data/qcsrc/server/t_teleporters.qc
data/qcsrc/server/teamplay.qc