waitforinput 2 (was: 4), reduces player warping even more. Now trying 1 on my server.
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 1 Sep 2008 13:33:10 +0000 (13:33 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 1 Sep 2008 13:33:10 +0000 (13:33 +0000)
commit956fb984fb834e165dd1ba918e4f0484b49185a2
tree590b36a7553497d2f84d14bf6b5a2d127f4602c6
parent95c4574bfdcee57393853bb7a415089d4b14ae2e
waitforinput 2 (was: 4), reduces player warping even more. Now trying 1 on my server.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4273 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/defaultNexuiz.cfg