huge patch that breaks everything: add a new stat "weapons", network weapon bits...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 2 Sep 2008 13:34:10 +0000 (13:34 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 2 Sep 2008 13:34:10 +0000 (13:34 +0000)
commit280180cff37097f72994f8f87e376d543c05a967
tree180e02ea2c465a7a17436a0508958d60187de588
parent2c6a971fea43bb51206f67f0c47a233022535304
huge patch that breaks everything: add a new stat "weapons", network weapon bits using that, allowing for up to 24 weapons (although their item entities are yet to be defined, maybe with an automatic replacement system)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4288 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
26 files changed:
data/defaultNexuiz.cfg
data/qcsrc/client/csqc_constants.qc
data/qcsrc/client/sbar.qc
data/qcsrc/common/constants.qh
data/qcsrc/server/cl_client.qc
data/qcsrc/server/cl_impulse.qc
data/qcsrc/server/cl_player.qc
data/qcsrc/server/cl_weapons.qc
data/qcsrc/server/cl_weaponsystem.qc
data/qcsrc/server/clientcommands.qc
data/qcsrc/server/constants.qh
data/qcsrc/server/defs.qh
data/qcsrc/server/g_damage.qc
data/qcsrc/server/g_world.qc
data/qcsrc/server/miscfunctions.qc
data/qcsrc/server/t_items.qc
data/qcsrc/server/w_common.qc
data/qcsrc/server/w_crylink.qc
data/qcsrc/server/w_electro.qc
data/qcsrc/server/w_grenadelauncher.qc
data/qcsrc/server/w_hagar.qc
data/qcsrc/server/w_laser.qc
data/qcsrc/server/w_nex.qc
data/qcsrc/server/w_rocketlauncher.qc
data/qcsrc/server/w_shotgun.qc
data/qcsrc/server/w_uzi.qc