2009-05-11 |
div0 | fix stupid typo in HUD score defintiion |
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2009-05-11 |
div0 | hook now takes fuel |
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2009-05-11 |
div0 | hit plots: also print weapon number |
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2009-05-11 |
div0 | hitplot to tga tool |
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2009-05-11 |
div0 | handle antilag for bots correctly for hitplot purposes |
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2009-05-10 |
div0 | fix two bugs in hitplotting |
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2009-05-10 |
div0 | hit plot fix of closing file handle -1 |
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2009-05-10 |
div0 | hitplot writing |
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2009-05-10 |
morphed | missing shader for onslaught |
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2009-05-10 |
greenmarine | fix issue 19 |
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2009-05-10 |
mand1nga | Added moveto and resetgoal bot commands |
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2009-05-10 |
mand1nga | Added support for custom, per-bot waypoints. Required... |
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2009-05-10 |
mand1nga | Disallowed the removal of auto-generated waypoints |
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2009-05-09 |
div0 | make sv_doublejump safer by blocking jumping for up... |
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2009-05-09 |
m0rfar | Changed default onslaught generator health to 5000hp... |
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2009-05-08 |
morphed | new behavior for control point icon (by Taoki) |
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2009-05-08 |
mrbougo | Nexball HUD fix, and using the porto as weapon now |
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2009-05-08 |
div0 | update FruitieX's CPMA-style Nexuiz physics |
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2009-05-08 |
morphed | new control point pad and icon + code changes for them... |
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2009-05-08 |
div0 | add sv_gravity to the physics settings files |
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2009-05-08 |
div0 | in-development warsow physics cfg from jal |
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2009-05-08 |
div0 | simplifying Warsow-style physics code even more, as... |
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2009-05-08 |
div0 | in warsow bunny mode, CPM_PM_Aircontrol never does... |
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2009-05-08 |
div0 | make menu QC aware of the engine now resolving DNS... |
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2009-05-08 |
div0 | fix water accel/friction |
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2009-05-08 |
div0 | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6682... |
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2009-05-08 |
div0 | CPMA nex-adapted player physics |
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2009-05-07 |
div0 | Wsw-like physics modes (needs current engine from svn) |
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2009-05-07 |
div0 | factor out Q3's PM_Accelerate function |
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2009-05-06 |
div0 | a little bit more cleanup; allow sv_maxairspeed > sv_ma... |
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2009-05-06 |
div0 | non-gameplay change: consistently apply the speed multi... |
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2009-05-05 |
div0 | fix trueaim check for rifle, it accidentally used the... |
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2009-05-05 |
div0 | do not draw porto line when dead |
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2009-05-05 |
esteel | added sv_cmd/menu_cmd "records" "maplist lsmaps" "mapli... |
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2009-05-05 |
m0rfar | Reslimed: Fix a serious item bug found by terencehill. |
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2009-05-05 |
mand1nga | Attempt to make the porto beam to not be displayed... |
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2009-05-05 |
div0 | waypointsprites: support v_flipped correctly |
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2009-05-05 |
div0 | as it now works: +physicsCPMA.cfg |
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2009-05-05 |
div0 | bind q weaplast; added a comment |
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2009-05-05 |
div0 | also read the new movement cvars |
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2009-05-05 |
div0 | bugfix for latest commit |
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2009-05-05 |
div0 | experimental CPMA-style physics mode (only server side... |
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2009-05-04 |
mrbougo | tweaked the scoreboard columns for nexball |
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2009-05-04 |
greenmarine | Move announcer sounds for remaining map time to CSQC... |
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2009-05-04 |
mrbougo | nexball hud fixes |
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2009-05-04 |
morphed | onslaught: more consistent generator model names (... |
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2009-05-04 |
mand1nga | Fix bug in the loading of hardired links. Also these... |
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2009-05-04 |
div0 | fix a typo breaking the crosshair blurring |
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2009-05-04 |
div0 | undo "TrueAim" for mortar and electro secondary - it... |
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2009-05-04 |
div0 | crosshair_hittest feature: blur out the crosshair if... |
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2009-05-04 |
div0 | entities.def merge |
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2009-05-04 |
div0 | new toys for func_breakable (lots new options about... |
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2009-05-03 |
morphed | onslaught - visible damage for generator ( code by... |
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2009-05-03 |
esteel | cvar checksums |
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2009-05-03 |
div0 | fix a bug in flood control |
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2009-05-03 |
div0 | handle "tell" messages in qc too, to do flood protectio... |
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2009-05-03 |
mand1nga | Fix typo |
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2009-05-03 |
mand1nga | Slighly better workaround for goals leading straight... |
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2009-05-02 |
mand1nga | Updated waypoints for runningmanctf |
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2009-05-02 |
mand1nga | Fixed bug in the detection of goals |
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2009-05-02 |
mand1nga | Added support for waypoint hardwiring. Same format... |
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2009-05-02 |
div0 | revert many fteqcc workarounds, as Blub has a patch... |
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2009-05-02 |
div0 | fix the patch building |
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2009-05-01 |
mand1nga | Tell the location of new/removed waypoints (towards... |
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2009-05-01 |
mand1nga | Fix in the navigation_hasgoals field handling |
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2009-05-01 |
mand1nga | Updated default cached routes |
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2009-05-01 |
mand1nga | Better placement for auto generated waypoints. For... |
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2009-05-01 |
mrbougo | prevent non-players from stealing, and add 'same team... |
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2009-05-01 |
mand1nga | Updated 2.5.1 background |
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2009-05-01 |
div0 | patch file name |
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2009-04-30 |
div0 | make makefile know again if code has changed |
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2009-04-30 |
div0 | use InitializeEntity for onslaught too |
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2009-04-30 |
morphed | less smoke on explosions |
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2009-04-29 |
div0 | minstagib: make players always fullbright again |
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2009-04-29 |
div0 | yet another fteqcc bug workaround |
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2009-04-29 |
esteel | added net_address to server.cfg and some minor changes |
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2009-04-28 |
div0 | fix two more obviously buggy places |
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2009-04-28 |
div0 | fix debris bug in func_breakable |
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2009-04-28 |
div0 | fix a typo in walker code |
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2009-04-28 |
div0 | try working around fteqcc -r3178 bug |
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2009-04-28 |
esteel | renamed the !@#$% player_fbskin_* and sv_defaultplayer_... |
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2009-04-28 |
div0 | wait longer till disorienting |
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2009-04-28 |
div0 | improve projectiles when sys_ticrate is 0 |
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2009-04-28 |
esteel | allow easy coloring of the help messages |
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2009-04-28 |
esteel | cvar checksums |
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2009-04-28 |
div0 | add a comment |
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2009-04-28 |
div0 | Nick flood protection. Death to nick changing scripts! |
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2009-04-28 |
mand1nga | Changed the probability of ctf roles assignations to... |
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2009-04-28 |
mand1nga | Fix eggandbacon.waypoints.cache |
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2009-04-28 |
mand1nga | Converted the bot command queue from arrays to entities... |
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2009-04-27 |
mand1nga | Don't pre-turn if the next goal is a teleporter / jump pad |
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2009-04-27 |
div0 | better detect teamplay |
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2009-04-26 |
mand1nga | Fix ancient bug in the detection of "touched" jump... |
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2009-04-26 |
mrbougo | woops, I did it wrong :P |
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2009-04-26 |
mrbougo | nexball: laser and shotgun disabled by default |
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2009-04-26 |
mrbougo | forgot a few changes to support >2 teams |
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2009-04-26 |
div0 | minimap support to nexuiz-map-compiler |
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2009-04-26 |
div0 | add minimap making to radiant build menu |
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2009-04-25 |
mrbougo | woops, entities.def mismatch |
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2009-04-25 |
mrbougo | Nexball changes: |
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next |