2009-03-07 |
div0 | fix hook shot origin |
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2009-01-31 |
div0 | fix some uses of the flags field; should fix turret... |
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2008-12-17 |
div0 | make hook switch also when trying to use the hook button |
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2008-12-09 |
div0 | get rid of the stupid (-) operator, use the more readab... |
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2008-11-01 |
div0 | factor out noimpact checks, make ALL projectiles use... |
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2008-10-24 |
div0 | more fixes - now we can have a companion cube :P |
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2008-10-24 |
div0 | offhand hook fixes |
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2008-10-22 |
div0 | fix hook shot origin |
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2008-10-22 |
div0 | - experimental CSQC change: get rid of old ONS team... |
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2008-10-21 |
div0 | add on-hand hook weapon placable by mapper (weapon_hook) |
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2008-10-19 |
div0 | oops, remove debug code :P |
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2008-10-19 |
div0 | hook code cleanup. Should simplify a later change to... |
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2008-10-04 |
div0 | fix hook bug, but why? |
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2008-10-04 |
div0 | fix timelimit display after ready-restart (no longer... |
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2008-09-29 |
div0 | add a SND_WEAPON2 channel for anything except actual... |
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2008-09-02 |
div0 | turn off hook cutting off again |
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2008-08-30 |
div0 | oops, that last commit is wrong. I now see why it was... |
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2008-08-30 |
div0 | that changes nothing, but looks cleaner :P (hook emerge... |
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2008-08-30 |
div0 | hook: always enter the pulling state right |
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2008-08-29 |
div0 | fteqcc should implement DWIM: |
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2008-08-29 |
div0 | hook: when something gets in the way, cut the hook... |
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2008-08-24 |
div0 | count hook-pulling as push (for "Who pushed me?") |
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2008-08-24 |
div0 | hook: new "tarzan" mode that can pull players "symmetri... |
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2008-08-24 |
div0 | jitter-less grappling hook (and currently using a place... |
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2008-08-23 |
div0 | hook: also detach when the aiment's deadflag changes... |
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2008-08-13 |
div0 | when hooked to a player, detach once he hurts you |
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2008-08-13 |
div0 | hook: use MOVETYPE_FOLLOW. You know what for. |
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2008-08-06 |
div0 | gave some entity channels more descriptive names; add... |
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2008-08-05 |
div0 | two big changes: |
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2008-07-22 |
div0 | add a stupid (but confirmed) skyhook workaround |
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2008-06-30 |
div0 | fix the hook alias |
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2008-06-30 |
div0 | use the button macros everywhere |
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2008-05-25 |
greenmarine | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661... |
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2008-01-22 |
lordhavoc | changed all te_ effects (except te_bloodshower) to... |
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2007-12-12 |
kadaverjack | - changed sv_ready_restart to use a qc based restart... |
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2007-11-15 |
div0 | latch the mutator cvars too |
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2007-05-23 |
div0 | put hook line 9 qu away from origin to attach to the... |
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2007-05-23 |
div0 | tZork's grappling hook; |
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2007-05-23 |
div0 | hook has two places with the origin; fixed |
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2007-05-23 |
lordhavoc | tweaked ebomb model from leileilol, and corresponding... |
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2007-05-22 |
lordhavoc | fix W_SetupShot calls to not have any start points... |
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2007-04-26 |
lordhavoc | changed all sound names from .ogg to .wav, the engine... |
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2007-04-19 |
div0 | new attempt to fix waypoints; weapon system no |
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2007-04-18 |
div0 | set lowprecision whereever possible |
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2007-04-08 |
div0 | make hook update more often |
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2006-06-18 |
kadaverjack | - fixed arena bug (http://www.alientrap.org/forum/viewt... |
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2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
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