add a SND_WEAPON2 channel for anything except actual weapon fire. Limits cutting...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 29 Sep 2008 06:28:16 +0000 (06:28 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 29 Sep 2008 06:28:16 +0000 (06:28 +0000)
commit7de384795312f71482ae96dceb0a063f4be8c7f5
treee863dfc6f53104ea07ab73b0c506874501d506c1
parent8620cba39e5bebe8df95da6fac324bb5cfb9692a
add a SND_WEAPON2 channel for anything except actual weapon fire. Limits cutting off of weapon sounds a bit.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4547 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/menu/nexuiz/dialog_settings_misc.c
data/qcsrc/server/cl_weapons.qc
data/qcsrc/server/cl_weaponsystem.qc
data/qcsrc/server/constants.qh
data/qcsrc/server/g_hook.qc
data/qcsrc/server/w_rocketlauncher.qc