]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/common
typo, argh
[divverent/nexuiz.git] / data / qcsrc / common /
2008-12-18 div0fix showweaponspawns
2008-12-15 div0now that "cd loop" also looks outside the "cdtracks...
2008-12-12 div0weapon priority lists: allow the impulse numbers (230...
2008-12-11 esteeli hate hitting return at the wrong time.. not my day
2008-12-11 esteeldoh, no time to fix those dependencies right now
2008-12-11 esteeldoh, no time to fix those dependencies right now
2008-12-11 esteeladded sv_cmd suggestmap.. admins wanna have fun too :P
2008-12-09 div0fteqcc now supports more than 8 macro args - use them
2008-11-28 div0this porto isn't a superweapon :)
2008-11-27 div0mapinfo: don't write a "cdtrack" if the map has music...
2008-11-26 div0more assault fixes (timelimit)
2008-11-26 div0allow 32 concurrent radar pings
2008-11-09 div0make it not depend on an uncommitted fix to fteqcc...
2008-11-09 div0new weapon arena menu controls, enjoy! Original code...
2008-11-07 div0git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5009...
2008-10-31 div0campaign fixes. Now campaign + race works.
2008-10-24 div0unlimited ammo revisited: distinguish between superweap...
2008-10-23 div0add some missing cvars for hlac and seeker; fix newline...
2008-10-23 tzorkHLAC and Tag Seeker weapons.
2008-10-22 div0- experimental CSQC change: get rid of old ONS team...
2008-10-22 div0more stuff in the team radar
2008-10-22 div0add simple radar icons for ons
2008-10-22 div0add the perl script that annotates effectinfo.txt;...
2008-10-21 div0add on-hand hook weapon placable by mapper (weapon_hook)
2008-10-17 div0add a way to hide maps from the menu in mapinfo (campai...
2008-10-16 div0undo the last change, instead make argv force a tempstr...
2008-10-14 div0random does not ceil. Fixed.
2008-10-14 div0de-linuxed the code base a bit
2008-10-11 div0forgot this
2008-10-11 div0Experimental new tokenizer (should now be 1:1 compatibl...
2008-10-10 div0fix float logic for almost_in_bounds
2008-10-08 div0renamed roughmap to radarmap; automatically sharpen it
2008-10-07 div0update world mins/maxs fro mapinfo; fix comment
2008-10-07 div0team radar menu controls
2008-10-06 div0improve error message for size line
2008-10-04 div0fix timelimit display after ready-restart (no longer...
2008-10-03 div0oops :P
2008-10-03 div0warning fix; fix loading ons-reborn.mapinfo
2008-10-03 div0radar update: allow negative teamradar scale to switch...
2008-10-02 div0new waypointsprite system, onslaught not yet supported
2008-10-02 div0optimize entcs data
2008-10-01 div0teamradar updates
2008-10-01 div0leave a border around the minimaps
2008-10-01 div0experimental team radar (try: cl_teamradar 1)
2008-10-01 div0get rid of .info files; make interpolation generic
2008-09-27 div0fix fraglimit for win mode 3
2008-09-26 div0new vote/ready nagger display (untested, can't test...
2008-09-21 div0handle sv_foginterval on the client now (TESTING)
2008-09-21 div0fix fog handling a bit
2008-09-16 div0remove one wrong uri_unescape
2008-09-09 div0Add a weapon priority menu item
2008-09-06 div0work around vectoangles weirdness by only portaling...
2008-09-05 esteeladded a simple 'warmup' indicator to the scoreboard
2008-09-05 div0do not require items in Race
2008-09-05 div0trigger_items
2008-09-04 div0do not add fixedmakevectors to menu qc
2008-09-04 div0fix portal math
2008-09-03 div0use the old Nex model and old Nex shot origin; make...
2008-09-03 div0forgot to commit this
2008-09-03 div0Porto (untested): secondary fire button "holds" the...
2008-09-03 div0some weapon system fixes; allow infinite portals to...
2008-09-02 div0new weapon (no models for it yet, and still using debug...
2008-09-02 div0fix the big bugs in my weapons commit
2008-09-02 div0add a comment "// %weaponaddpoint" at all places that...
2008-09-02 div0huge patch that breaks everything: add a new stat ...
2008-08-30 esteeluse print instead of dprint and make it red so server...
2008-08-29 div0get rid of some old unused code
2008-08-29 div0record zoom in demos (TODO: also send zoom state when...
2008-08-28 esteelit seems a bit over the top to error out just because...
2008-08-28 div0zoom: do it entirely client side
2008-08-28 div0more laser madness (now: dark lasers, pulsating laser...
2008-08-26 div0misc_laser is now client side too (untested too)
2008-08-26 div0(untested) make rain and snow client side entities
2008-08-26 div0new particle property "movedir"; traces in that directi...
2008-08-26 div0CSQC handle func_sparks; more to come later (func_point...
2008-08-24 div0jitter-less grappling hook (and currently using a place...
2008-08-23 div0make "teamstatus" work again
2008-08-23 div0ops, a syntax error
2008-08-23 div0automatically set a cdtrack in generated mapinfo files
2008-08-23 div0MapInfo:
2008-08-23 div0smaller score updates (requires new engine on the server)
2008-08-21 div0race: completed spectator support
2008-08-21 div0Race: send stuff to people spectating someone too ...
2008-08-11 div0better scoreboard forcing
2008-08-10 div0check g_pickup_items too
2008-08-10 div0finish g_race_qualifying 2 mode (by adding a race displ...
2008-08-09 div0new cvar g_race_teams
2008-08-09 div0better fallback order for mapinfo
2008-08-08 div0some missing files; g_race_qualifying is still broken...
2008-08-08 div0"race" game mode (beginning)
2008-08-08 div0use DP_SV_QCSTATUS to show frags to qstat again; make...
2008-08-04 div0clearer colors by sev
2008-08-01 div0new packet loss column ("pl")
2008-08-01 div0forgot revision bump
2008-08-01 div0make CSQC scores safer against packet loss/rearrangements
2008-07-31 div0add real ranks for LMS (with st, nd, rd, th)
2008-07-29 div0fix "-1 seconds left"
2008-07-28 div0factor out scores rules
2008-07-26 div0fix fraglimit from mapinfo for CTF
2008-07-26 div0allow hiding the LMS rank column (as the players are...
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