2006-06-20 |
savagex | add a switch to the game options to toggle g_throughfloor |
tree | commitdiff |
2006-06-14 |
kadaverjack | fixed deluxemapping switch |
tree | commitdiff |
2006-06-11 |
esteel | added r_hdr to menu, waiting for engine :) |
tree | commitdiff |
2006-06-11 |
esteel | Added first working crosshair color controls to menu |
tree | commitdiff |
2006-06-07 |
div0 | menu mouse speed slider |
tree | commitdiff |
2006-06-05 |
kadaverjack | - added sampling rate/channels to sound menu (changing... |
tree | commitdiff |
2006-06-04 |
esteel | demo menu now easier, need to recompile menu.dat |
tree | commitdiff |
2006-06-01 |
esteel | accidently commited parts of the new demos menu with... |
tree | commitdiff |
2006-06-01 |
m0rfar | Added 'disable gibs' options in player menu |
tree | commitdiff |
2006-05-25 |
kadaverjack | fixed fov slider in menu & updated FAQ for 1.6 release |
tree | commitdiff |
2006-04-30 |
savagex | add Offset Mapping to effects menu |
tree | commitdiff |
2006-04-21 |
div0 | New mutator "cloaked": makes everyone have 25% alpha. |
tree | commitdiff |
2006-04-20 |
savagex | update menu: r_shadow_glsl was renamed to r_glsl |
tree | commitdiff |
2006-04-17 |
kadaverjack | new gamemode: arena |
tree | commitdiff |
2006-04-15 |
black | Revert first change in the trunk. |
tree | commitdiff |
2006-04-15 |
black | Rename menu[qc] to oldmenu[qc]. |
tree | commitdiff |
2006-04-08 |
kadaverjack | - removed cl_particles menuswitch |
tree | commitdiff |
2006-04-05 |
esteel | The laser got a small viewkick |
tree | commitdiff |
2006-04-03 |
kadaverjack | menu switch for deluxemapping and some console messages... |
tree | commitdiff |
2006-03-30 |
div0 | NixNex no longer honors g_start_weapon_laser but now... |
tree | commitdiff |
2006-03-28 |
div0 | cl_movement_friction_on_land support; NixNex added... |
tree | commitdiff |
2006-03-16 |
kadaverjack | weapon stay option and health regenerates to 100 now |
tree | commitdiff |
2006-03-16 |
kadaverjack | - fixed typo in video modes |
tree | commitdiff |
2006-03-10 |
kadaverjack | - minplayers doesn't spawn bots on empty servers anymore |
tree | commitdiff |
2006-03-09 |
kadaverjack | raised armor shards on nexdm12 so they don't fall throu... |
tree | commitdiff |
2006-02-24 |
esteel | corrected norecoil menu entry / changed cvars to say... |
tree | commitdiff |
2006-02-20 |
savagex | minimum particle quality 0.1 |
tree | commitdiff |
2006-02-20 |
lordhavoc | added g_norecoil cvar (and put it in menu), the code... |
tree | commitdiff |
2006-02-19 |
esteel | corrected a few keys and added ready to menu |
tree | commitdiff |
2006-02-19 |
kadaverjack | some more keys in options->controls and squished some... |
tree | commitdiff |
2006-02-17 |
lordhavoc | added g_spawnshieldtime and g_midair_shieldtime to... |
tree | commitdiff |
2006-02-17 |
savagex | cl_particles_quality is 0.5 by default now (1.0 can... |
tree | commitdiff |
2006-02-16 |
lordhavoc | fixed creategame weapon menu, and made some matching... |
tree | commitdiff |
2006-02-15 |
lordhavoc | renamed almost all weapon cvars, added distinct cvars... |
tree | commitdiff |
2006-02-15 |
savagex | limit particle quality to 1 in the menu and allow 0... |
tree | commitdiff |
2006-02-12 |
kadaverjack | - changed gl_picmip to 1 by default |
tree | commitdiff |
2006-02-11 |
kadaverjack | - "Kenny is ready" message for the ready button |
tree | commitdiff |
2006-02-09 |
savagex | new effects default (bloom on but rtlighting off) |
tree | commitdiff |
2006-02-09 |
kadaverjack | fixed laser switch-to-last-weapon bug |
tree | commitdiff |
2006-02-08 |
kadaverjack | - anisotropy/gl_picmip switches, dropweapon/show_info... |
tree | commitdiff |
2006-02-07 |
savagex | nex damage set to 150 |
tree | commitdiff |
2006-02-05 |
savagex | even more conservative defaults (800x600 w/o bloom) |
tree | commitdiff |
2006-02-02 |
esteel | added crosshair 6 to menu |
tree | commitdiff |
2006-02-02 |
savagex | new range for crosshair size |
tree | commitdiff |
2006-02-02 |
savagex | reduce max brightness to sane levels |
tree | commitdiff |
2006-01-27 |
savagex | - old loading screen now in attic |
tree | commitdiff |
2005-12-27 |
esteel | color 0 now has a graphic too |
tree | commitdiff |
2005-12-26 |
savagex | use new color gfx for player setup menu |
tree | commitdiff |
2005-12-13 |
kadaverjack | fixed bots (no more spectating bots at mapchange) and... |
tree | commitdiff |
2005-12-12 |
esteel | lms now has a menu of its own |
tree | commitdiff |
2005-12-12 |
esteel | minstagib/lms menu entries |
tree | commitdiff |
2005-12-05 |
black | Fixed the crosshair selection. |
tree | commitdiff |
2005-12-03 |
black | Ignore GameMode and add support for lms_ (Last Man... |
tree | commitdiff |
2005-11-22 |
savagex | now supporting shirt colors |
tree | commitdiff |
2005-11-21 |
savagex | add autoswitch option to menu |
tree | commitdiff |
2005-11-11 |
lcatlnx | weaponsounds, defaultmodel, electrocombo, specmode... |
tree | commitdiff |
2005-11-10 |
esteel | homing missles from Wazat, minor menu corrections |
tree | commitdiff |
2005-11-07 |
savagex | rename menu directories |
tree | commitdiff |
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