2009-04-30 |
div0 | r6601 | mand1nga | 2009-04-28 03:02:04 +0200 (Tue,... |
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2009-04-28 |
div0 | r6585 | div0 | 2009-04-24 19:42:13 +0200 (Fri, 24 Apr... |
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2009-04-23 |
div0 | r6580 | div0 | 2009-04-23 21:47:00 +0200 (Thu, 23 Apr... |
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2009-04-20 |
div0 | r6541 | div0 | 2009-04-19 21:30:25 +0200 (Sun, 19 Apr... |
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2009-04-19 |
div0 | r6487 | div0 | 2009-04-14 19:58:42 +0200 (Tue, 14 Apr... |
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2009-03-25 |
div0 | r6277 | div0 | 2009-03-24 16:24:18 +0100 (Tue, 24 Mar... |
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2009-02-20 |
div0 | r5811 | div0 | 2009-02-09 15:23:31 +0100 (Mon, 09 Feb... |
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2009-01-29 |
div0 | r5661 | div0 | 2009-01-24 22:00:28 +0100 (Sat, 24 Jan... |
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2009-01-24 |
div0 | r5396 | div0 | 2009-01-03 23:07:28 +0100 (Sat, 03 Jan... |
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2008-12-12 |
div0 | support "cnt" field in items as probability weight... |
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2008-11-04 |
div0 | r4931 | tzork | 2008-10-29 07:21:55 +0100 (Wed, 29... |
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2008-10-26 |
div0 | r4864 | div0 | 2008-10-24 14:13:39 +0200 (Fri, 24 Oct... |
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2008-10-24 |
div0 | r4824 | div0 | 2008-10-23 08:05:13 +0200 (Thu, 23 Oct... |
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2008-10-22 |
div0 | r4790 | div0 | 2008-10-21 08:20:01 +0200 (Tue, 21 Oct... |
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2008-10-11 |
div0 | r4678 | div0 | 2008-10-08 19:50:33 +0200 (Wed, 08 Oct... |
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2008-10-03 |
div0 | - portal fixes |
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2008-08-30 |
div0 | get rid of ServerConsoleEcho workaround; fix a remote... |
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2008-08-28 |
div0 | r4215 | div0 | 2008-08-27 15:22:10 +0200 (Wed, 27 Aug... |
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2008-08-27 |
div0 | - Q3A maps: switch crylink with hagar. Now, Plasmagun... |
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2008-07-02 |
div0 | merge 3733-3736 (sv_gentle) |
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2008-06-27 |
div0 | merge trunk |
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2007-12-27 |
div0 | - graphics config changes |
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2007-12-20 |
div0 | - g_player_brightness cvar (still needs engine support) |
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2007-11-29 |
div0 | trunk->branch merge: |
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2007-05-02 |
div0 | trunk/branch merge: |
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2007-03-22 |
esteel | reenabled new nexgun effect but removed liquidfriction... |
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2007-03-12 |
esteel | reverted new nex effect again as it can be bad for... |
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2007-03-11 |
esteel | improved the nexgun effect a bit (used some of the... |
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2007-02-23 |
m0rfar | Updated effectinfo.txt by LordHavoc |
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2006-06-10 |
lordhavoc | changed nex impact effect a bit |
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2006-05-29 |
lordhavoc | changed electro secondary fire to fire continuously... |
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2006-05-29 |
savagex | make stardust effect cooler |
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2006-05-29 |
lordhavoc | removed fire effect from big rocket explosion when... |
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2006-05-23 |
savagex | effectinfo.txt: EF_STARDUST doesn't emit light anymore... |
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2006-04-26 |
savagex | disable impact lights for crylinks as it was bringing... |
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2006-04-21 |
lordhavoc | updated particle effects |
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2006-04-20 |
lordhavoc | changed item respawn effect to a custom te_wizspike... |
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2006-04-12 |
div0 | changed electro trail type back to static (like in... |
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2006-04-11 |
kadaverjack | - spawnpoints are now checking whether there is enough... |
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2006-04-09 |
kadaverjack | fixed nex trail effect & moved a spawnpoint on nexdm08 |
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2006-04-09 |
savagex | toying around with particles: new EF_STARDUST (used... |
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2006-04-09 |
savagex | add effects file for scriptable particles |
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