1 2003-11-06 Bradley Bell <btb@icculus.org>
3 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
4 resolution change, use kludge to avoid repetitive res changes
6 2003-11-04 Bradley Bell <btb@icculus.org>
8 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
9 structures and i/o routines back to piggy.c
11 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
13 * installation.txt: tell to install d1 .pig for better textures
15 2003-11-04 Bradley Bell <btb@icculus.org>
17 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
18 oem d1 v1.0 and registered d2 v1.0, comments
20 2003-11-03 Bradley Bell <btb@icculus.org>
22 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
23 all d1 shareware - even though files are different!
25 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
28 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
31 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
34 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
36 * main/movie.c: when no movies are found, divide by six the
37 number of warning lines sent to stdout
39 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
41 * include/byteswap.h: fix stupid copy/paste error
43 2003-10-24 Bradley Bell <btb@icculus.org>
45 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
46 gr_linear_rep_movsd_2x instead of almost identical
47 gr_linear_movsd_double. Better since we have assembly versions.
49 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
51 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
54 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
56 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
57 error with --disable-network, move reset_network_objects()
58 from gameseq.c to multi.c
60 2003-10-14 Bradley Bell <btb@icculus.org>
62 * AUTHORS, NEWS: stuff
64 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
66 2003-10-12 Bradley Bell <btb@icculus.org>
68 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
69 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
72 2003-10-12 Aaron Plattner <plattner@caltech.edu>
74 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
75 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
76 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
77 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
78 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
79 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
80 arch/win32/ipx_win.c, arch/win32/winnet.c,
81 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
82 main/multi.h, main/network.c: add IPv4 multicasting support
84 2003-10-11 Bradley Bell <btb@icculus.org>
86 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
88 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
89 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
90 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
91 main/weapon.h: lots of shareware and oem fixes
93 2003-10-10 Bradley Bell <btb@icculus.org>
95 * arch/win32/winnet.c: fixed stupid win32 network bug
97 2003-10-10 Bradley Bell <btb@icculus.org>
99 * main/piggy.c: increased D1_MAX_TMAP_NUM
101 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
103 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
104 which are animated in d2, refactorizes d1 texture reading
106 2003-10-10 Bradley Bell <btb@icculus.org>
108 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
109 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
110 main/collide.h, main/compbit.h, main/config.h, main/console.c,
111 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
112 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
113 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
114 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
115 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
116 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
117 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
118 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
119 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
120 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
121 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
122 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
123 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
124 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
125 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
126 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
127 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
128 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
129 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
130 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
131 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
132 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
133 main/wall.h: comments/formatting
135 2003-10-09 Bradley Bell <btb@icculus.org>
137 * main/text.c: fix text when using old datafiles
139 * main/laser.h: comments/whitespace
141 * main/laser.c, main/weapon.c: fixed smart missiles and smart
142 mines w/shareware data
144 * include/DT_drawtext.h: deleted unused file
146 2003-10-08 Bradley Bell <btb@icculus.org>
148 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
150 * arch/win32/ipx_udp.c: use closesocket() instead of close()
152 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
153 main/menu.c: Disabled 'd2x keys' weapon selection
155 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
157 * main/object.h, main/multi.h: get rid of most warnings issued by
158 cpp-precomp of gcc from Mac OS X dev tools
160 2003-10-05 Bradley Bell <btb@icculus.org>
162 * NEWS, configure.ac: increment version number
164 * cfile/cfile.c: better handling of CRLF text files (when that is
167 * utilities/hogcreate.c, utilities/hogextract.c,
168 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
169 reading/writing files
171 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
172 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
175 2003-10-04 Bradley Bell <btb@icculus.org>
177 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
179 * main/netmisc.c: change byte to sbyte, comments/whitespace
181 2003-10-03 Bradley Bell <btb@icculus.org>
183 * cfile/cfile.c, main/config.c: fix win32 eof bug.
185 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
188 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
189 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
190 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
191 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
192 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
193 main/object.c, main/object.h, main/paging.c, main/player.h,
194 main/robot.h, main/segment.h, main/state.c, main/switch.c,
195 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
196 main/weapon.c, main/weapon.h: change byte to sbyte,
199 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
200 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
201 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
202 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
204 * configure.ac: better checking for timeval
206 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
208 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
209 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
210 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
211 arch/win32/winnet.c, configure.ac, include/byteswap.h,
212 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
213 main/multibot.c, main/network.c: Make network architecture
214 choosable from game menu, add support for UDP/IP on Mac OS X and
217 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
219 * include/byteswap.h: added macros for coping with alignment
222 2003-10-02 Bradley Bell <btb@icculus.org>
224 * main/multi.h: added padding to little-endian version of
227 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
229 * main/netmisc.c: delete duplicate function
231 2003-10-01 Bradley Bell <btb@icculus.org>
233 * main/bm.c: make sure d1_texture_indices gets freed between
236 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
238 * main/piggy.h: fix size of d1 shareware descent.pig
240 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
242 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
243 main/gameseq.c, main/piggy.c: fix loading of d1 texture
244 replacements for non-animated textures
246 2003-08-02 Matthew Mueller <donut@dakotacom.net>
248 * main/controls.c: use fixed 20fps wiggle
250 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
252 * Makefile.am, debian/changelog.in, debian/control,
253 debian/d2x-common.dirs, debian/d2x-common.install,
254 debian/d2x-common.manpages, debian/d2x-gl.files,
255 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
256 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
257 utilities/Makefile.am, utilities/hogcreate.1,
258 utilities/hogextract.1, utilities/mvlcreate.1,
259 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
260 add man pages, distribute utility programs in new d2x-common deb
262 * rpm/d2x.spec.in: updated rpm spec file
264 2003-08-02 Bradley Bell <btb@icculus.org>
266 * cfile/cfile.c: update raw_position in cfputc and cfputs
268 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
270 * main/piggy.c: make error message more friendly
272 * main/piggy.c: simplify copying of bitmap flags
274 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
277 * cfile/cfile.c: revert to always using custom fgets
279 * main/endlevel.c, main/mission.c: handle missing exit sequence
280 components gracefully
282 * main/playsave.c: comments
284 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
286 * cfile/cfile.c: update raw_position in cfwrite
288 * main/network.c: comments/formatting
290 2003-06-22 Bradley Bell <btb@icculus.org>
292 * cfile/cfile.c: use standard fgets for non-archive files
294 * main/movie.c: use con_printf for missing movie warning
296 2003-06-18 Bradley Bell <btb@icculus.org>
298 * main/movie.c: fixed cfile conversion of movielib code
300 * main/console.c, main/hud.c: strip out colors, etc when printing
303 * include/u_mem.h: fix NDEBUG calloc macro
305 2003-06-15 Bradley Bell <btb@icculus.org>
307 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
310 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
311 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
312 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
313 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
314 main/scores.c, main/state.c, main/text.c, misc/args.c,
315 misc/strio.c: convert file i/o to cfile
317 2003-06-14 Bradley Bell <btb@icculus.org>
319 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
320 writing and other modes besides "rb" (mostly taken from
323 2003-06-09 Bradley Bell <btb@icculus.org>
325 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
328 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
329 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
332 2003-06-07 Taylor Richards <taylor@icculus.org>
334 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
336 2003-06-07 Bradley Bell <btb@icculus.org>
338 * main/console.c: fix non-console build
340 * main/gamesave.c: comments
342 * main/bm.c: remove redundant break
344 2003-06-06 Bradley Bell <btb@icculus.org>
346 * main/gauges.c, main/kconfig.c: comments/formatting
348 * console/.cvsignore: added .cvsignore
350 * main/console.c: can't write to console after it's closed
352 2003-06-05 Bradley Bell <btb@icculus.org>
354 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
355 console/internal.c, console/internal.h, include/CON_console.h,
356 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
357 finish console conversion away from SDL
359 2003-06-04 Bradley Bell <btb@icculus.org>
361 * console/CON_console.c, include/CON.console.h, include/console.h,
362 main/console.c, main/game.c: console conversion to native gr,
365 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
366 put prototype for gr_bm_bitblt in gr.h
368 2003-06-03 Bradley Bell <btb@icculus.org>
370 * console/CON_console.c, console/DT_drawtext.c,
371 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
372 main/console.c: use native fonts for console
374 * main/playsave.c: use shorts for short data
376 2003-06-02 Bradley Bell <btb@icculus.org>
378 * configure.ac, main/console.c: set console background, fix
381 2003-06-01 Bradley Bell <btb@icculus.org>
383 * Makefile.am, arch/sdl/event.c, configure.ac,
384 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
385 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
386 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
387 main/gamerend.c: added console code (from SDL_console)
389 2003-05-30 Bradley Bell <btb@icculus.org>
391 * README: minor update
393 2003-05-28 Bradley Bell <btb@icculus.org>
395 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
400 2003-06-06 Bradley Bell <btb@icculus.org>
402 * main/kconfig.c: fix crash in control menus
404 * main/gauges.c: force cockpit redraw in opengl
406 * main/gamerend.c: move ogl swap, so cockpit and console get
409 2003-06-01 Bradley Bell <btb@icculus.org>
411 * configure.ac, libmve/mveplay.c: define struct timeval if needed
415 2003-05-12 Bradley Bell <btb@icculus.org>
417 * configure.ac: increment version number
419 * main/bm.c: use con_printf for exit model warnings
421 * configure.ac: must check for timespec after setting -mno-cygwin
423 * main/inferno.c: added -nohogdir and -userdir options
425 * NEWS, main/titles.c: use briefings with no extension
429 2003-04-30 Bradley Bell <btb@icculus.org>
431 * configure.ac: have to include time.h when checking for nanosleep
433 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
436 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
437 increment version number
439 * main/Makefile.am: make dist fix
443 2003-04-29 Bradley Bell <btb@icculus.org>
445 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
448 2003-04-24 Bradley Bell <btb@icculus.org>
450 * configure.ac: increment version number
452 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
455 2003-04-24 Ingo van Lil <inguin@gmx.de>
457 * main/render.c: fix misspellings of NDEBUG
461 2003-04-14 Bradley Bell <btb@icculus.org>
463 * cfile/cfile.c: prefer files from d2 hog over d1 hog
465 2003-04-11 Bradley Bell <btb@icculus.org>
467 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
472 2003-04-11 Bradley Bell <btb@icculus.org>
474 * libmve/mveplay.c: use _sleep instead of sleep on win32
476 * Makefile.am, README, README.utils, arch/sdl/digi.c,
477 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
478 include/cfile.h, include/error.h, libmve/Makefile.am,
479 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
480 main/endlevel.h, main/playsave.c, misc/fileutil.c:
481 utilities/Makefile.am: comments/formatting/dist problems
483 * configure.ac: use different defines for os x
485 2003-04-07 Bradley Bell <btb@icculus.org>
487 * include/error.h, misc/error.c: put some old stuff back in,
488 eliminate duplicate error messages
490 * main/text.c: don't die on text not found
493 * main/inferno.c: print some useful info if hog not found, allow
494 -help to work if no text available
496 2003-04-07 Steffen Pohle <stpohle@gmx.net>
498 * arch/linux/Makefile.am: revert to previous version, so linux
501 2003-04-03 Bradley Bell <btb@icculus.org>
503 * main/endlevel.c: fixed exit model scheme yet again
505 2003-04-02 Bradley Bell <btb@icculus.org>
507 * misc/error.c: call Int3 on Assert
509 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
512 * main/wall.c: don't die when trying to toggle nonexistent
513 segment... vertigo level 10 is buggy!
515 * main/gamemine.c: comments/formatting
517 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
519 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
520 main/inferno.c: Allow use of 22K sound samples
522 2003-03-29 Bradley Bell <btb@icculus.org>
524 * arch/ogl/gr.c: default to bitmapped reticle
526 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
527 main/polyobj.c: rewrote endlevel stuff to reread exit model info
530 * arch/sdl/joy.c: fixed text seen for hats in control config
533 2003-03-28 Bradley Bell <btb@icculus.org>
535 * main/bm.c: heh, model nums in vertigo are hardcoded,
536 N_D2_POLYGON_MODELS can't change
538 * configure.ac, include/d1x.xpm, include/descent.xpm,
539 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
542 2003-03-27 Bradley Bell <btb@icculus.org>
544 * main/text.h: fixed text references for hat directions
546 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
548 2003-03-26 Bradley Bell <btb@icculus.org>
550 * main/playsave.c: make d2x keys backward compatible
552 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
554 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
557 2003-03-26 Bradley Bell <btb@icculus.org>
559 * main/piggy.c: fix crash when d1 data not present
561 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
562 read/write from plr file
564 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
565 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
566 added escort.h header
568 2003-03-25 Bradley Bell <btb@icculus.org>
570 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
571 D1_PIGFILE ("descent.pig") macro
573 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
574 models from d1 pig file
576 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
577 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
578 really) from d1 pig file
580 2003-03-23 Bradley Bell <btb@icculus.org>
582 * main/bm.c: stop extra robots from overwriting exit models
584 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
585 texture list doesn't get full
587 * main/bm.c: fix mem leak when reading extra robots
589 2003-03-21 Bradley Bell <btb@icculus.org>
591 * main/menu.c: Added option to set movie resolution (mostly works)
593 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
595 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
596 replacement functions to piggy.c
598 * main/gameseq.c: attempt to support mac d1 descent.pig
600 * main/bm.c: fix mem leak
602 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
603 files, both d1 and d2 oem briefing where showed
605 * main/inferno.c, main/movie.c: Change the default movie
606 resolution to "high", implement the option -lowresmovies
608 2003-03-20 Bradley Bell <btb@icculus.org>
610 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
612 * main/piggy.c: comments
614 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
616 * main/gameseq.c: delete duplicate function
618 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
620 2003-03-19 Bradley Bell <btb@icculus.org>
622 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
623 (cddb discid) support
625 * arch/sdl/digi.c, main/kludge.c: implemented
626 digi_link_sound_to_object3 for looping sounds, other looping stuff
628 * arch/sdl/gr.c: removing dependencies on stuff in main/
630 * arch/linux/Makefile.am, arch/linux/init.c,
631 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
632 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
633 other header cleanups
635 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
637 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
639 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
640 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
641 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
642 load d1 textures for d1 levels
644 2003-03-19 Bradley Bell <btb@icculus.org>
646 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
647 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
648 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
649 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
652 * README: added some OS X info
654 2003-03-17 Bradley Bell <btb@icculus.org>
656 * main/newdemo.c: simplify DEMO_FILENAME macro
658 * main/console.c, main/game.c: enable experimental console support
660 * main/gamerend.c: fixed location of fps meter in multi
662 2003-03-16 Bradley Bell <btb@icculus.org>
664 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
665 also look in shared data dir for demos
667 * main/newdemo.c, main/newdemo.h: comments/formatting
669 2003-03-15 Christopher Thielen <chris@luethy.net>
671 * main/kludge.c: set CDROM_dir back to "." - tricks game into
672 thinking d2 cd is always present
674 2003-03-15 Bradley Bell <btb@icculus.org>
676 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
679 * arch/sdl/rbaudio.c: formatting, enabled volume control under
682 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
683 gr_init. don't really know why this works, though
685 2003-03-14 Bradley Bell <btb@icculus.org>
687 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
689 * unused/bios/rbaudio.h: removed duplicate file
691 2003-03-14 Christopher Thielen <chris@luethy.net>
693 * arch/sdl/rbaudio.c: stop cd audio when exiting
695 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
697 * main/gamecntl.c: add comments to the "only matt knows" cheats
699 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
701 * main/gamemine.c: formatting, better texture conversion for d1
704 2003-03-14 Bradley Bell <btb@icculus.org>
706 * main/piggy.c: must swap all mac version pigfiles
708 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
709 main/multi.c: formatting, minor cleanups
711 * 2d/rle.c: need to swap line_size on bigendian machines
713 * main/mission.c, main/mission.h: detect mac full version hogfile
715 2003-03-13 Bradley Bell <btb@icculus.org>
717 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
718 added joy/mouse sensitivity slider, increased range to 16, and
721 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
724 * arch/linux/Makefile.am: removed extra backslash
726 * TODO, installation.txt: updated some documentation
728 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
729 menu, with maxfps option
731 2003-03-12 Bradley Bell <btb@icculus.org>
733 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
735 * arch/linux/alsadigi.c, arch/linux/findfile.c,
736 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
737 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
738 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
739 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
740 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
741 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
742 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
743 arch/linux/include/music.h, arch/linux/include/serial.h,
744 arch/linux/include/ukali.h: formatting
746 2003-03-11 Chris Arena <ccarena@cox.net>
748 * main/menu.c: fixed brightness slider
750 2003-03-01 Bradley Bell <btb@icculus.org>
752 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
753 robots and animated bitmaps work, but colors are messed up
755 2003-02-28 Bradley Bell <btb@icculus.org>
757 * main/player.h: whitespace
759 * main/automap.c, main/cntrlcen.c, main/collide.c,
760 main/gamerend.c: use Builtin_mission_num instead of 0 (if
761 descent.hog is present, d1 becomes mission 0)
763 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
764 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
765 arch/win32/winnet.c: MinGW compiles with network enabled again,
766 but still doesn't work
770 2003-02-28 Bradley Bell <btb@icculus.org>
772 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
773 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
776 2003-02-27 Bradley Bell <btb@icculus.org>
778 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
779 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
780 main/network.c, main/network.h: noted that hoard.ham is only needed
781 for multiplayer HOARD games, and should not be equated with
782 "vertigo". put HoardEquipped() back in network.c.
784 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
785 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
786 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
787 use timer_delay instead of d_delay
789 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
791 * main/render.c: added replacement qsort for solaris
793 2003-02-26 Bradley Bell <btb@icculus.org>
795 * main/gamemine.c: texture conversion for d1 shareware
797 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
799 * main/gamemine.c: better texture conversion for d1 levels
801 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
803 * main/kconfig.c: fix joystick support under MinGW
805 2003-02-26 Bradley Bell <btb@icculus.org>
807 * main/playsave.c: fix swapping glitch
809 * configure.ac, readme.txt: clean stuff up, getting ready for
812 * main/titles.c: begin support for rendering spinning robots in
815 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
818 * main/gamemine.c: load d1 shareware levels!
820 2003-02-25 Bradley Bell <btb@icculus.org>
824 * autogen.sh: add warning about old auto* versions, use
827 2003-02-24 Bradley Bell <btb@icculus.org>
829 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
830 briefings mostly working
831 * main/movie.c, main/titles.c: fixed some more briefing glitches
833 2003-02-23 Bradley Bell <btb@icculus.org>
835 * main/movie.c: fixed crash when using shareware data files
837 * arch/sdl/digi.c: fix crash on non-existent sounds
838 (i.e. shareware data)
840 2003-02-22 Bradley Bell <btb@icculus.org>
842 * main/titles.c: fixed fullscreen toggle in briefings
844 2003-02-21 Bradley Bell <btb@icculus.org>
846 * configure.ac: check for mingw when enabling nasm
847 * main/playsave.c: enable loading player files of either byte
850 2003-02-20 Bradley Bell <btb@icculus.org>
852 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
853 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
854 #343, not "rest of solution to bug #344"
855 * arch/sdl/timer.c, include/timer.h: revert to more accurate
857 * main/kludge.c: partial solution to bug #344
858 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
859 * compilerdefs.txt: added linux/mips info
860 * ChangeLog: clean up changelog
862 2003-02-19 Bradley Bell <btb@icculus.org>
864 * libmve/mveplay.c: os x needs nanosleep prototype.
866 2003-02-18 Bradley Bell <btb@icculus.org>
868 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
869 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
870 to disable/enable audio
871 * libmve/: mve_main.c, mveplay.c: bigendian fixes
872 * main/: movie.h, titles.c: make sure movie's palette is set before
873 writing briefing text. Fixes bug #359
874 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
876 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
877 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
879 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
881 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
882 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
883 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
885 * include/libmve.h: blah
887 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
889 * main/render.c: 2nd attempt to fix solaris qsort bug
891 2003-02-18 Bradley Bell <btb@icculus.org>
893 * configure.ac, include/pstypes.h: put alignment detection in
896 2003-02-17 Bradley Bell <btb@icculus.org>
898 * Makefile.am, README.utils, configure.ac, include/libmve.h,
899 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
900 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
901 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
902 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
903 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
904 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
905 moved mve stuff to separate subdir
906 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
907 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
908 mve code. Fixes (at least) bugs #41, #348, and #350.
910 2003-02-14 Bradley Bell <btb@icculus.org>
912 * main/Makefile.am: no more Makefile.mveplay. again
913 * main/mveplay.c: typo
915 2003-02-13 Bradley Bell <btb@icculus.org>
917 * utilities/mvlextract.c: uint -> unsigned int
918 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
919 standalone mveplayer, win32 support
920 * main/movie.c: random bugfixes, win32 support
921 * arch/sdl/Makefile.am: formatting
922 * configure.ac: disable networking on mac/win for now
923 * main/newmenu.c: comments
925 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
927 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
928 redundant swap functions.
930 2003-02-13 Bradley Bell <btb@icculus.org>
932 * ChangeLog: update changelog
934 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
936 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
937 polymodel alignment issues.
939 2003-02-13 Bradley Bell <btb@icculus.org>
941 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
942 fix various little bugs
943 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
944 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
945 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
947 * README.utils: new file
948 * main/: mve_main.c, mveplay.c: more movie fixes
949 * README: updated README
950 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
952 2003-02-12 Bradley Bell <btb@icculus.org>
954 * utilities/mvlextract.c: bigendian mvl support
955 * main/mveplay.c: formatting, stuff
956 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
957 truecolor mve support, standalone mveplayer
958 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
959 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
960 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
963 2003-01-22 Bradley Bell <btb@icculus.org>
965 * include/: interp.h, interp.h: restore prototype for
966 swap_polygon_model_data
968 2003-01-21 Bradley Bell <btb@icculus.org>
970 * main/piggy.c: use memcpy to avoid alignment problem
971 * compilerdefs.txt: updated some defs, added sunos/sparc
973 2003-01-15 Bradley Bell <btb@icculus.org>
975 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
976 * main/gamemine.c: attempting to support d1 shareware
977 * compilerdefs.txt: update defs
979 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
981 * main/mveplay.c: fix several bugs, comments, formatting.
983 2003-01-15 Bradley Bell <btb@icculus.org>
985 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
986 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
987 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
988 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
990 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
993 2003-01-11 Bradley Bell <btb@icculus.org>
995 * main/: mission.c, mission.h: attempt to support d1 for mac
997 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1000 2003-01-09 Bradley Bell <btb@icculus.org>
1002 * main/movie.c: use ifdef around gr_toggle_fullscreen
1004 2003-01-07 Bradley Bell <btb@icculus.org>
1006 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1007 main/mission.h: don't need .msn file for descent.hog anymore
1010 2003-01-06 Bradley Bell <btb@icculus.org>
1012 * main/mission.h, main/mission.c: comments
1013 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1016 2003-01-03 Bradley Bell <btb@icculus.org>
1018 * utilities/: txb2txt.c, txt2txb.c: remove old files
1019 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1020 * main/polyobj.c: attempt to make read_model_file
1022 * main/menu.c: move vertigo text
1024 2003-01-02 Bradley Bell <btb@icculus.org>
1026 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1027 main/polyobj.h: cleanup alignment changes
1028 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1029 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1030 main/object.h: fix alignment issues on sparc
1031 * cvshowto.txt: update cvs info
1033 * 2d/rle.c: make rle_swap handle RLE_BIG
1035 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1037 * main/render.c: workaround solaris qsort bug
1039 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1041 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1042 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1043 * arch/linux/Makefile.am: enabled linux joystick, kali
1044 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1045 arch/sdl/event.c: enabled linux joystick
1047 2002-12-31 Bradley Bell <btb@icculus.org>
1049 * main/gamemine.c: simplified warning msg
1050 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1051 * main/render.h: fix compiler warning
1053 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1055 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1057 2002-12-24 Bradley Bell <btb@icculus.org>
1059 * main/mission.c: fixes an infinite loop which was caused by d2x
1060 thinking d2demo was a descent 1 mission
1062 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1064 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1066 2002-12-24 Bradley Bell <btb@icculus.org>
1068 * main/render.c: comments
1070 2002-10-30 Bradley Bell <btb@icculus.org>
1072 * main/inferno.c: add help for -hogdir option
1073 * main/inferno.c: added -hogdir option
1075 2002-10-28 Bradley Bell <btb@icculus.org>
1077 * main/: inferno.c, menu.c: enabled Vertigo displays
1078 * include/3d.h: typo
1080 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1082 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1083 main/netmisc.c, main/network.c: simplify and eliminate redundant
1086 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1088 * maths/fixc.c: fix infinite loop in quad_sqrt.
1089 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1090 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1092 2002-10-12 Bradley Bell <btb@icculus.org>
1094 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1096 2002-10-11 Bradley Bell <btb@icculus.org>
1098 * main/hud.c: make hud_message work correctly
1099 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1101 * main/network.c: formatting, small fixes
1103 2002-10-10 Bradley Bell <btb@icculus.org>
1105 * main/netmisc.h: no swap_object for little-endian
1106 * main/: netmisc.h, network.c: use macros to simplify network
1108 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1110 * main/inferno.c: enable loading screen for mac shareware with
1112 * main/netmisc.c: whitespace
1113 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1115 * main/hud.c: whitespace
1116 * configure.ac: remove shareware build, add macdata build
1117 * main/songs.c: whitespace
1118 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1119 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1121 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1124 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1126 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1127 comments, formatting, etc.
1128 * iff/iff.c: fix bigendian iff loading.
1130 2002-10-03 Bradley Bell <btb@icculus.org>
1132 * utilities/txb2tex.c: typo
1133 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1134 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1136 * arch/sdl/mouse.c: whitespace
1138 2002-09-19 Bradley Bell <btb@icculus.org>
1140 * main/kconfig.c: fix a oops, add old logs
1141 * main/kconfig.c: support for >3 mouse buttons
1143 2002-09-18 Bradley Bell <btb@icculus.org>
1145 * include/gr.h: fix palette swap define
1147 2002-09-14 Bradley Bell <btb@icculus.org>
1149 * main/titles.c: load hires briefing screen if lores doesn't exist
1150 (i.e. vertigo) and MenuHires=0
1152 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1154 * main/: multi.h, network.h: pack some structures for ipx
1157 2002-09-14 Bradley Bell <btb@icculus.org>
1159 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1160 and load_endlevel_data() to expect newline-terminated strings, fix
1161 load_game_data to read null-terminated string for
1164 2002-09-07 Bradley Bell <btb@icculus.org>
1166 * main/newmenu.c: added error message
1167 * main/menu.h: enable -nohires with mac shareware
1168 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1169 * 2d/font.c: enable 0/255 palette swap for fonts
1170 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1172 * 2d/2dsline.c: fix ogl blooper
1174 2002-09-05 Bradley Bell <btb@icculus.org>
1176 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1178 * include/strutil.h: need string.h for strcasecmp
1179 * include/rle.h: okay, maybe it needs to be this way
1180 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1181 * 2d/scalec.c: more stuff from d2src
1182 * 2d/rle.c: more stuff from d2src, formatting
1183 * 2d/font.c: useless cruft
1184 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1185 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1188 2002-09-04 Bradley Bell <btb@icculus.org>
1190 * include/grdef.h: fix compiler warnings
1191 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1192 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1194 * main/game.c: we want the mac ibitblt for everything but dos and
1196 * main/texmerge.c: these routines are in tmerge.c
1197 * main/credits.c: enable credits for mac and oem data
1198 * main/bm.c: use either exit.ham or exit.pofs
1199 * include/ibitblt.h: enable some more code from d2src
1200 * include/gr.h: enable mac ubitblt_double
1201 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1202 * include/grdef.h: moved some inline asm from linear.h
1203 * 2d/ibitblt.c: brought in line with original d2 version
1204 * 2d/bitblt.c: reverted to original d2 version of this file, then
1205 added d1x enhancements
1206 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1207 * 2d/linear.h: moved these back to their original locations
1209 * main/mveplay.c: close some memory holes, speed up palette loading
1210 * main/movie.c: added fullscreen toggle while playing movies
1211 * main/inferno.c: comment out -superhires help text (always on)
1212 * include/timer.h: added approx_fsec_to_usec macro
1213 * arch/sdl/joy.c: fix compiler warning
1215 2002-09-01 Bradley Bell <btb@icculus.org>
1217 * main/network.c: oops
1218 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1219 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1220 timer_get_fixed_seconds
1223 2002-08-31 Bradley Bell <btb@icculus.org>
1225 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1227 * main/multi.h: network endian stuff
1228 * 2d/font.c, include/gr.h: fast file i/o for font headers
1229 * arch/win32/arch_ip.cpp: unused file
1230 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1231 bigendian networking fixes
1232 * main/menu.c: make net menu more accurate, also make superhires
1234 * include/pstypes.h: better to have __pack__ all the time, I think.
1235 needed for networking, e.g.
1236 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1238 * arch/win32/Makefile.am: unused file
1241 2002-08-30 Bradley Bell <btb@icculus.org>
1243 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1244 * main/: newmenu.h, titles.c: formatting
1245 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1246 main/multi.h: networking works, finally
1247 * TODO: added TODO file
1248 * arch/linux/arch_ip.cpp: unused fine
1249 * README: network sorta working
1250 * main/: Makefile.am, multi.c, network.c, network.h: more
1252 * main/menu.c: load builtin mission correctly
1253 * main/inferno.c: documentation
1254 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1256 * main/Makefile.mveplay: don't need no more
1258 2002-08-29 Bradley Bell <btb@icculus.org>
1260 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1261 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1262 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1264 * include/ipx_drv.h: more network fixing
1265 * arch/linux/include/ipx_drv.h: more network fixing
1266 * include/ipx.h: formatting
1267 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1268 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1269 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1270 main/inferno.c: fixed networking fuck-up?
1271 * Makefile.am: moved mingw info to README
1272 * README, mingw32.txt: moved mingw info to README
1274 2002-08-27 Bradley Bell <btb@icculus.org>
1276 * utilities/mvlextract.c: allow specifying file to extract
1277 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1279 * utilities/hogextract.c: allow specifying file to extract
1280 * main/mission.c: Have to get mission_num _after_ promoting...
1281 * main/: gameseq.c, titles.c: beginning d1 briefing support
1282 * descent.msn: beginning d1 briefing support
1283 * main/: titles.c, titles.h: d1-style mission briefings
1284 * main/piggy.h: whitespace
1285 * main/movie.c: beginning robot movie support, fall back on lo/hi
1286 res if hi/lo not available
1287 * main/mission.c: added Builtin_mission_num for builtin mission,
1288 D1Hogdir, d1-style mission briefings
1289 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1291 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1292 (for d1 missions that need d1 data)
1293 * 2d/ibitblt.c: whitespace
1295 2002-08-26 Bradley Bell <btb@icculus.org>
1297 * utilities/mvlcreate.c: oops
1298 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1300 * utilities/hogextract.c: added [v]iew option
1301 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1302 * main/titles.c: fix writable string, disable DumbAdjust thing
1303 * main/polyobj.h: whitespace
1304 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1306 * main/movie.c: read movies from AltHogDir, other fixes
1307 * main/: mission.c, mission.h: fix bug w/mission filename
1308 * main/gameseq.c: comments
1309 * main/digi.h: whitespace n stuff
1310 * include/mve_audio.h: added audio flag macros
1311 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1315 2002-08-23 Bradley Bell <btb@icculus.org>
1317 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1319 * Makefile.am: remove d2demo.mn2
1320 * cfile/cfile.c, include/cfile.h: add cfile_size function
1321 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1322 eliminate need for .mn2 files for oem and demo
1324 2002-08-22 Bradley Bell <btb@icculus.org>
1326 * main/bm.c: fix for vertigo
1327 * main/menu.h: make OEM menu pcx available
1328 * 2d/rle.c: merge with original d2 file
1329 * Makefile.am, configure.ac: let mission files get installed by
1332 2002-08-17 Bradley Bell <btb@icculus.org>
1334 * configure.ac: make FAST_FILE_IO the default on little-endian
1336 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1337 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1340 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1342 * main/: game.c, menu.c, mission.c: promote builtin missions.
1344 2002-08-15 Bradley Bell <btb@icculus.org>
1346 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1347 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1348 * utilities/.cvsignore: added cvsignore
1349 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1351 * main/piggy.c: mac data file loading
1352 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1353 transparency and swap 0/255 correctly for mac data files
1355 2002-08-13 Bradley Bell <btb@icculus.org>
1357 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1358 to utilities to avoid conflict with c++ std lib <utility>
1359 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1360 txt2txb.c: moved utility to utilities to avoid conflict with c++
1362 * Makefile.am, configure.ac: add utilities
1364 2002-08-09 Bradley Bell <btb@icculus.org>
1366 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1369 2002-08-08 Bradley Bell <btb@icculus.org>
1371 * main/inferno.c: comments
1372 * main/: newmenu.c, songs.c: mac demo datafile support
1373 * installation.txt: update
1374 * main/gamesave.c: use lowercase for consistency
1375 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1376 models for other than d2demo
1378 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1380 * main/gamemine.c: formatting, better d1 texture conversion
1381 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1382 main/mission.h: recognize .msn mission files.
1384 2002-08-07 Bradley Bell <btb@icculus.org>
1386 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1387 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1388 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1389 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1390 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1391 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1394 2002-08-06 Bradley Bell <btb@icculus.org>
1396 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1397 * main/Makefile.am: formatting
1398 * 2d/font.c: make gr_remap_font just reload the whole thing
1399 * configure.ac: formatting
1400 * Makefile.am: added d2demo.mn2
1401 * d2demo.mn2: mission file for shareware
1402 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1403 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1404 * main/sounds.h: shareware stuff, whitespace
1405 * main/: polyobj.c, polyobj.h: more fast i/o macros
1406 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1408 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1409 endlevel stuff to non-shareware, allow movies/endlevel for
1411 * main/cntrlcen.c: typo
1412 * main/bm.h: use global Piggy_hamfile_version
1413 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1414 macros, use global Piggy_hamfile_version
1415 * main/Makefile.am: terrain and movie stuff always used now
1416 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1418 * main/: gamemine.c, gamesave.c: load DMB levels
1419 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1420 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1422 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1424 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1426 2002-08-04 Bradley Bell <btb@icculus.org>
1428 * main/inferno.c: shareware stuff, formatting
1429 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1430 * arch/sdl/gr.c: don't need to set mode in gr_init
1432 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1434 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1436 * Makefile.am, descent.mn2: added mission file for descent 1
1438 2002-08-02 Bradley Bell <btb@icculus.org>
1440 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1441 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1442 main/piggy.h, misc/error.c: junk
1443 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1444 render.h, scores.c, scores.h, terrain.c: shareware stuff
1445 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1446 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1447 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1448 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1449 main/weapon.c, main/weapon.h: fast i/o macros
1451 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1453 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1454 main/gamemine.h, main/gamesave.c: load d1 levels
1456 2002-07-30 Bradley Bell <btb@icculus.org>
1458 * configure.ac: oops
1459 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1461 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1462 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1463 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1464 main/piggy.c, main/titles.c: support shareware datafiles!
1465 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1466 piggy.c: SHAREWARE fixes
1468 2002-07-29 Bradley Bell <btb@icculus.org>
1470 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1471 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1472 misc/fileutil.c: Portability - OS X support
1474 2002-07-27 Bradley Bell <btb@icculus.org>
1476 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1477 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1478 segment.h: portability
1479 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1480 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1481 main/wall.h: portabilization
1482 * 2d/font.c, include/gr.h: portability
1484 2002-07-26 Bradley Bell <btb@icculus.org>
1486 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1487 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1488 * main/player.c: foo
1489 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1490 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1491 misc/fileutil.h: portable file i/o utils
1492 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1493 writable string anymore... / formatting
1494 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1495 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1496 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1497 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1498 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1499 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1500 portable-izing file loading routines
1502 2002-07-24 Bradley Bell <btb@icculus.org>
1504 * main/mveplay.c: correctly play files with 16bit uncompressed
1505 audio, mem checking, etc
1506 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1509 2002-07-23 Bradley Bell <btb@icculus.org>
1511 * misc/Makefile.am: unused file
1512 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1513 main/sounds.h: remove experimental nmovie stuff
1514 * main/movie.c: add some debugging output
1516 2002-07-22 Bradley Bell <btb@icculus.org>
1518 * main/: console.c, state.c: simplified header
1519 * main/movie.c: enable mveplay audio
1520 * main/old/movie.c: moved to main/
1521 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1522 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1523 main/mvelib.c, main/mveplay.c: initial movie support
1524 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1525 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1526 include/ogl_init.h, include/pstypes.h, main/console.c,
1527 main/state.c, mem/mem.c: OS X stuff
1528 * configure.ac: OS X and movie stuff
1530 2002-07-19 Bradley Bell <btb@icculus.org>
1532 * compilerdefs.txt: OSX defs
1534 2002-07-18 Bradley Bell <btb@icculus.org>
1536 * main/inferno.c: use simpler rcs tags
1537 * autogen.sh: keep Changelog in cvs (and use --accum)
1538 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1539 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1540 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1541 main/songs.c: changed cdrom->rbaudio
1542 * include/rbaudio.h: moved to /include
1544 2002-07-17 Bradley Bell <btb@icculus.org>
1546 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1547 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1548 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1549 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1550 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1551 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1552 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1553 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1554 3d/setup.c: use simpler rcs tags
1559 2002-07-17 Bradley Bell <btb@icculus.org>
1561 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1562 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1563 * debian/rules: don't need readme's
1564 * debian/rules: move d1x license to COPYING, license clarifications
1565 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1566 license to COPYING, license clarifications
1567 * debian/rules: fix debian docs
1568 * debian/rules: fix debian manpages
1569 * debian/d2x-sdl.menu: fix debian menu
1570 * debian/rules: link to undocumented man page for debs
1571 * Makefile.am, configure.ac, debian/control, debian/copyright,
1572 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1573 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1574 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1577 2002-07-16 Bradley Bell <btb@icculus.org>
1579 * debian/: rules, changelog.in: deb stuff
1580 * configure.ac: cleaner nasm detection
1581 * debian/: changelog.in, control, rules: deb stuff
1582 * README, installation.txt: typos, stuff
1583 * configure.ac: better #defines
1584 * configure.ac: whitespace
1585 * configure.ac: better documentation
1586 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1587 SDL_JOYSTICK not needed
1588 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1589 * configure.ac: need higher SDL for joystick
1590 * debian/: control, rules: deb stuff
1591 * arch/sdl/joy.c: old junk
1592 * Makefile.am, configure.ac: automake updates
1593 * main/: inferno.c, text.c: don't use althogdir on non-unix
1594 * configure.ac: more autoconf updates
1595 * misc/strutil.c: better strrev
1596 * main/inferno.c: need limits.h on mingw also
1597 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1600 2002-04-19 Bradley Bell <btb@icculus.org>
1602 * main/network.c: let hoard.ham be a cfile
1603 * main/text.c: better error message when hog not found
1606 2002-03-23 Bradley Bell <btb@icculus.org>
1608 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1609 arch/sdl/Makefile.am: Use SDL joystick automatically
1610 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1612 2002-03-05 Bradley Bell <btb@icculus.org>
1614 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1617 2002-02-23 Bradley Bell <btb@icculus.org>
1619 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1620 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1621 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1622 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1623 main/editor/Makefile.am: moved includes to include
1624 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1625 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1626 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1627 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1629 * main/game.c: disabled cockpit for OGL, formatting
1630 * 2d/ibitblt.c: formatting
1632 2002-02-16 Bradley Bell <btb@icculus.org>
1634 * include/oldsdl.h: check for older macros
1635 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1636 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1637 allow older sdl versions
1639 2002-02-15 Bradley Bell <btb@icculus.org>
1641 * main/: automap.c, automap.h, inferno.c: automap resolution now
1643 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1644 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1645 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1646 win32/include/key_arch.h: never mind - that would be pointless
1647 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1648 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1649 win32/include/key_arch.h: copied files from d1x
1650 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1651 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1652 * main/multipow.c: need conf.h
1653 * arch/win32/Makefile.am: new file
1654 * include/pstypes.h: added u_int16_t (needed in base_ip)
1655 * arch/win32/arch_ip.cpp: copied from d1x
1657 2002-02-14 Bradley Bell <btb@icculus.org>
1659 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1660 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1661 main/netlist.c: Added hotkeys to toggle fullscreen mode
1662 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1663 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1664 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1665 reorder.h: Lotsa networking stuff from d1x
1667 2002-02-13 Bradley Bell <btb@icculus.org>
1669 * include/gr.h, main/game.c: Fullscreen toggle stuff
1670 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1672 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1673 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1676 2002-02-11 Bradley Bell <btb@icculus.org>
1678 * main/bm.c: use portable loader if bigendian
1679 * include/pstypes.h: don't define bool for c++
1680 * include/cfile.h: extern AltHogDir stuff
1681 * include/byteswap.h: use WORDS_BIGENDIAN
1682 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1683 * main/vers_id.h: added D2X_IVER
1684 * misc/args.c: don't use d1x.ini
1685 * Makefile.am: rpm stuff
1686 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1689 2002-02-09 Bradley Bell <btb@icculus.org>
1691 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1693 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1695 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1698 2002-02-06 Bradley Bell <btb@icculus.org>
1700 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1701 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1702 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1703 * debian/: changelog.in, control, copyright, d2x-gl.files,
1704 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1708 2002-02-02 Bradley Bell <btb@icculus.org>
1710 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1711 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1712 Enabled RELEASE option
1714 2002-01-31 Bradley Bell <btb@icculus.org>
1716 * Makefile.am, configure.ac: specify prerequisite versions of
1717 autoconf and automake
1719 2002-01-29 Bradley Bell <btb@icculus.org>
1721 * main/mission.c: RCS header added
1722 * main/inferno.c: update copyright date
1723 * main/mission.c: allow missions to be in AltHogDir
1724 * configure.ac: Display results of configure
1725 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1728 2002-01-28 Bradley Bell <btb@icculus.org>
1730 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1731 Data files now go in DATADIR/games/d2x, user files now go in
1734 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1736 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1737 files now go in ~/.d2x
1739 2002-01-24 Bradley Bell <btb@icculus.org>
1741 * configure.ac: fix nasm not found error message
1743 2002-01-18 Bradley Bell <btb@icculus.org>
1745 * configure.in: getting rid of old configure.in
1746 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1747 main/movie.c: Movie playing kludgey stuff
1748 * misc/args.c: formatting
1749 * main/inferno.c: allow -h for help
1750 * include/error.h: don't die on int3, unless -debug given
1751 * mingw32.txt: more stuff
1753 2001-12-29 Bradley Bell <btb@icculus.org>
1755 * Makefile.am: Got rid of thinking.txt
1756 * main/inferno.c: document -nomovies option
1758 2001-12-28 Bradley Bell <btb@icculus.org>
1760 * main/titles.c: formatting, put some code into place for rendering
1761 of robots during briefings
1763 2001-12-27 Bradley Bell <btb@icculus.org>
1767 2001-12-23 Craig Hadady <chadady@iglou.com>
1769 * 2d/rle.c: fixed bug in dummy array.
1771 2001-12-03 Bradley Bell <btb@icculus.org>
1773 * arch/sdl/init.c: fix formatting
1774 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1775 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1776 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1777 and sdl joystick stuff
1779 2001-11-30 Bradley Bell <btb@icculus.org>
1781 * thinking.txt: not needed
1783 2001-11-27 Bradley Bell <btb@icculus.org>
1785 * cygconf, mingw32.txt: use sdl from source on cygwin
1786 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1787 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1788 SDL_CFLAGS to CFLAGS
1790 2001-11-27 Bradley Bell <btb@icculus.org>
1794 2001-11-14 Bradley Bell <btb@icculus.org>
1796 * texmap/scanline.c: use optimization flags as texmap default
1797 * NEWS: mouse wheel, etc
1798 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1799 wheel to emulate 3rd axis
1800 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1801 * include/error.h: kludge to ungrab mouse when we hit an int3
1802 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1803 __ENV_MSDOS__ to __MSDOS__
1804 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1806 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1808 * arch/sdl/digi.c: implemented digi_set_volume
1809 * include/grdef.h, main/config.c, misc/d_io.c: change
1810 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1811 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1812 main/piggy.c: use MAKE_SIG
1813 * installation.txt: update
1814 * configure.ac: new file
1815 * arch/sdl/joydefs.c: #include pstypes.h
1816 * arch/sdl/init.c: SDL joystick stuff
1817 * acconfig.h: adjust MINGW defines
1818 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1819 controls menu now works
1821 2001-11-13 Bradley Bell <btb@icculus.org>
1823 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1825 * Makefile.am: New file
1826 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1828 * compilerdefs.txt: New file
1829 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1831 2001-11-12 Bradley Bell <btb@icculus.org>
1833 * main/playsave.c: load player files regardless of byte order of
1836 2001-11-11 Bradley Bell <btb@icculus.org>
1838 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1840 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1841 * NEWS: GL savegame thumbnails
1842 * acconfig.h, configure.in: make option for NMOVIES, default to off
1844 2001-11-09 Bradley Bell <btb@icculus.org>
1846 * main/state.c: Enabled savegame thumbnails under OpenGL
1847 * unused/pa_null/pa_enabl.h: remove duplicate header
1848 * misc/args.c: use d2x.ini for option file
1849 * mem/mem.c: Move mem_realloc inside the ifdef
1850 * main/menu.c: fix 640x400 menu text
1851 * main/inferno.c: added documentation
1852 * main/endlevel.c: fix warnings
1853 * arch/ogl/gr.c: Get rid of gl spew
1854 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1855 * acconfig.h: Define __SDL__ for mingw
1857 2001-11-08 Bradley Bell <btb@icculus.org>
1859 * 2d/font.c: free OGL font data when rereading
1860 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1861 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1862 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1863 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1864 main/weapon.h: Enabled shareware build, endlevel flythrough
1866 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1867 of use for shareware build
1868 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1870 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1872 2001-11-05 Bradley Bell <btb@icculus.org>
1874 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1876 * include/3d.h: Add comment
1878 2001-11-04 Bradley Bell <btb@icculus.org>
1880 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1882 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1884 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1885 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1886 main/hudmsg.h: Enable d1x-style hud_message
1887 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1888 * 2d/font.c: re-init ogl fonts after remapping colors.
1890 2001-11-02 Bradley Bell <btb@icculus.org>
1892 * misc/Makefile.am: remove byteswap.h (duplicate header)
1893 * 2d/font.c: fixed gr_remap_font, minor stuff
1894 * configure.in: take out -O2 if doing debug build
1895 * main/bm.c: formatting
1896 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1897 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1898 macros, get rid of functions
1900 2001-11-01 Bradley Bell <btb@icculus.org>
1902 * misc/byteswap.h: removed duplicate header
1904 2001-10-31 Bradley Bell <btb@icculus.org>
1906 * NEWS, main/automap.c: automap works in opengl
1907 * NEWS, configure.in: Added news
1908 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1909 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1910 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1911 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1912 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1913 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1914 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1915 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1916 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1918 2001-10-27 Bradley Bell <btb@icculus.org>
1920 * main/inferno.c: added some documentation
1922 2001-10-25 Bradley Bell <btb@icculus.org>
1924 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1926 * Makefile.am, configure.in, arch/Makefile.am,
1927 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1928 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1929 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1930 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1931 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1932 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1933 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1934 it's ugly, but It'll be easier to sync with d1x.
1935 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1936 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1937 main/editor/Makefile.am: attempt at support for editor, makefile
1939 * misc/d_delay.c: formatting fix
1940 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1941 tmappent.S, tmapppro.S: adding support for runtime selection of
1943 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1944 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1945 including multi.h and network.h, fix backslashes, fix compiler
1947 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1948 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1949 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1950 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1951 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1952 including multi.h and network.h, fix backslashes
1953 * include/pstypes.h: added typedef for u_int64_t on mingw
1954 * include/3d.h: added prototype for g3_uninit_polygon_model
1955 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1957 2001-10-24 Bradley Bell <btb@icculus.org>
1959 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1960 arch subdirs, as in d1x.
1961 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1962 earlier style until i understand automake 1.5 better. remove input
1964 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1965 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1966 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1967 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1968 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1969 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1970 Moved input stuff to arch subdirs, as in d1x.
1971 * NEWS, configure.in: blah blah
1973 2001-10-23 Bradley Bell <btb@icculus.org>
1975 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1976 * texmap/tmapppro.S: no need for #include <conf.h> here
1977 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1979 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1980 file. RCS header added
1981 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1982 #ifdef'ing out the whole file. RCS header added
1983 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1984 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1985 fixes. Now works with automake 1.5 and autoconf 2.52.
1986 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1987 mingw (-grabmouse now works on win32).
1988 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1989 These don't belong in cvs
1993 2001-10-20 Bradley Bell <btb@icculus.org>
1995 * 2d/font.c: Don't free unused variables...
1996 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1998 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1999 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2000 main/Makefile.am: make dist more sensible
2001 * Makefile.am: Kludge for linking on mingw
2003 2001-10-19 Bradley Bell <btb@icculus.org>
2005 * Makefile.am, configure.in, arch/win32/Makefile.am,
2006 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2007 * include/ipx_drv.h: Check for __MINGW32__
2008 * include/i86.h: Imported from d1x
2009 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2010 * arch/dos/modex.asm: Fixed %include
2011 * main/console.c: RCS headers added
2012 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2014 * Makefile.am, main/Makefile.am: Moved final link to top-level
2015 directory instead of main/
2016 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2017 __ENV_LINUX__ to __linux__
2018 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2019 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2020 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2021 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2022 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2023 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2024 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2025 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2026 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2027 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2029 * configure.in: add --enable-xploader, support arch/linux subdir,
2031 * main/inferno.c: conditionalize conf.h
2033 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2035 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2036 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2037 misc/fileutil.h: Partial application of linux/alpha patch.
2039 2001-10-19 Bradley Bell <btb@icculus.org>
2041 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2042 networking in line with d1x, moved some arch/linux_* stuff to
2044 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2045 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2046 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2047 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2049 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2050 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2051 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2052 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2053 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2054 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2055 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2056 linux/include/ukali.h: Brought linux networking in line with d1x,
2057 moved some arch/linux_* stuff to arch/linux/*
2058 * include/ipx_drv.h: Imported from d1x
2059 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2060 * main/ipx_drv.c: Imported from d1x
2061 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2062 main/network.h, main/Makefile.am: Trying to get network working on
2064 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2065 main/Makefile.am: build fixes
2066 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2067 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2068 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2069 starting to get net working.
2070 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2071 conditionalized min,max macros
2073 2001-10-18 Bradley Bell <btb@icculus.org>
2075 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2076 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2077 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2078 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2080 * 2d/2dsline.c: RCS headers added/changed
2081 * configure.in: fix NASMFLAGS bug
2082 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2085 2001-10-17 Bradley Bell <btb@icculus.org>
2087 * NEWS: Fixed the invulnerable robots bug!
2088 * main/collide.c: Fixed the invulnerable robots bug!
2090 2001-10-14 Bradley Bell <btb@icculus.org>
2092 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2095 2001-10-13 Bradley Bell <btb@icculus.org>
2097 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2098 arch/Makefile.am, arch/dos/Makefile.am,
2099 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2100 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2101 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2102 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2103 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2104 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2105 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2106 arch/win32/include/Makefile.am, iff/Makefile.am,
2107 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2108 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2109 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2110 unused/bios/Makefile.am, unused/lib/Makefile.am,
2111 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2112 unused/ui/Makefile.am, unused/vga/Makefile.am,
2113 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2114 automake stuff from "inert" subdirs. And there was much rejoicing.
2115 * Makefile.am, NEWS, configure.in: Stuff
2116 * ChangeLog: removing auto-generated file
2117 * cygconf: Added instructions for mingw32 build
2118 * Makefile.am: renamed INSTALL to installation.txt
2119 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2120 * mingw32.txt: Added instructions for mingw32 build
2121 * configure.in: Enable assembly under mingw32
2123 2001-10-12 Bradley Bell <btb@icculus.org>
2125 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2126 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2127 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2128 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2129 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2130 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2131 to __DJGPP__, since it's built-in.
2133 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2135 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2136 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2140 2001-10-12 Bradley Bell <btb@icculus.org>
2142 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2143 * Makefile.am: make sure cygconf gets archived
2144 * configure.in: Increment version number in preparation for release
2145 * configure.in: Fix detection of opengl
2146 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2147 cygconf, arch/Makefile.am, arch/include/joy.h,
2148 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2149 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2150 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2151 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2152 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2153 Vastly improved compilability.
2155 2001-10-11 Bradley Bell <btb@icculus.org>
2157 * Makefile.am: Added macros/sdl.m4
2158 * autogen.sh: Added macros/sdl.m4
2160 2001-10-09 Bradley Bell <btb@icculus.org>
2162 * main/vers_id.h: Added DESCENT_VERSION constant
2163 * main/inferno.c: Added command-line help.
2164 * include/ogl_init.h: opengl improvments (following d1x changes)
2166 2001-10-07 Bradley Bell <btb@icculus.org>
2168 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2169 arch/ogl/Makefile.am: Remove duplicate headers.
2171 2001-08-02 Thimo Neubauer <thimo@debian.org>
2173 * mem/mem.c: totally crippled the memory manager because it does
2174 not make sense for non-DOS-systems and it would have been too
2175 complicated to get it 64bit clean
2177 2001-06-19 Bradley Bell <btb@icculus.org>
2179 * cvshowto.txt: updated anonymous password
2181 2001-02-08 Bradley Bell <btb@icculus.org>
2183 * COPYING, license.txt: Added d1x license
2185 2001-02-01 Bradley Bell <btb@icculus.org>
2187 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2189 2001-01-31 Bradley Bell <btb@icculus.org>
2191 * configure.in, arch/include/mouse.h, include/pstypes.h,
2192 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2193 * main/polyobj.c: fix typo
2194 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2195 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2196 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2197 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2198 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2199 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2200 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2201 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2202 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2203 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2204 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2205 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2206 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2207 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2208 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2209 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2210 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2211 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2212 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2213 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2214 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2215 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2216 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2217 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2218 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2219 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2221 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2222 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2223 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2224 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2226 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2228 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2229 cross-compiling, and cygwin fixes
2231 2001-01-30 Bradley Bell <btb@icculus.org>
2233 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2234 include/pstypes.h, include/strutil.h, main/Makefile.am,
2235 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2236 needs --without-assembler and --without-network to compile
2238 2001-01-29 Bradley Bell <btb@icculus.org>
2240 * configure.in, main/Makefile.am: Fixes to build system
2241 * main/kconfig.c: fix for non-linux joysticks
2242 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2243 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2244 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2245 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2246 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2247 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2248 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2250 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2251 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2252 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2253 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2254 sdl_timer.c: Fixed build system, minor fixes
2255 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2256 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2258 2001-01-28 Bradley Bell <btb@icculus.org>
2260 * conf.h.in, configure.in, arch/Makefile.am,
2261 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2262 arch/include/key.h, main/Makefile.am: More header unification...
2263 * main/newdemo.c: Added <ctype.h>
2264 * arch/include/: event.h, joy.h: unified input headers.
2265 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2266 OpenGL now uses SDL-GL instead of gii
2267 * arch/include/: key.h, mouse.h: Unified arch headers
2269 2001-01-25 Bradley Bell <btb@icculus.org>
2271 * autogen.sh: use "set -e" so execution stops if something goes
2274 2001-01-24 Bradley Bell <btb@icculus.org>
2277 * Makefile.am: Add ChangeLog to dist
2278 * ChangeLog: Putting this here so automake doesn't complain
2282 2001-01-24 Bradley Bell <btb@icculus.org>
2284 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2285 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2286 for building ChangeLog from RCS entries
2287 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2288 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2289 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2290 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2291 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2292 arch/Makefile.am, arch/dos/Makefile.am,
2293 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2294 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2295 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2296 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2297 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2298 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2299 unused/Makefile.am, unused/bios/Makefile.am,
2300 unused/lib/Makefile.am, unused/novga/Makefile.am,
2301 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2302 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2303 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2304 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2305 make dist, VPATH builds, ...
2306 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2307 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2308 arch/dos/Makefile.in, arch/linux/Makefile.in,
2309 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2310 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2311 misc/Makefile.in, texmap/Makefile.in: cruft removal
2312 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2314 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2315 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2316 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2317 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2319 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2320 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2321 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2322 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2323 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2324 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2325 main/songs.c, misc/args.c: changed args_find to FindArg
2327 2001-01-22 Bradley Bell <btb@icculus.org>
2329 * configure, main/Makefile.am, main/Makefile.in: configuration
2331 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2332 fix compiler warnings w/opengl
2333 * include/console.h: ggi support
2334 * arch/linux_init.c: svgalib support
2335 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2336 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2337 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2338 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2339 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2340 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2341 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2342 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2343 warnings and enable NDEBUG
2344 * arch/svgalib_init.c: svgalib support
2346 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2348 * main/kconfig.c: joystick support
2350 2001-01-21 Bradley Bell <btb@icculus.org>
2352 * cvshowto.txt: new file, taken from d1x webpage
2353 * AUTHORS, README: Taking over as maintainer of d2x
2354 * ChangeLog: Grab mouse with SDL/X11
2355 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2357 2001-01-20 Bradley Bell <btb@icculus.org>
2359 * configure, configure.in: Turned -Werror back off by default
2360 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2361 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2362 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2363 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2364 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2365 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2366 main/laser.c, main/multi.c, main/network.c, main/network.h,
2367 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2368 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2369 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2370 warnings, for non-OpenGL on linux, anyway...
2372 2001-01-19 Bradley Bell <btb@icculus.org>
2374 * copying: remove duplicate file
2375 * Import of d2x-0.0.9-pre1
2376 * Import of d2x-0.0.8