smash textures on every resolution change, use kludge to avoid repetitive res changes
authorBradley Bell <btb@icculus.org>
Thu, 6 Nov 2003 08:58:53 +0000 (08:58 +0000)
committerBradley Bell <btb@icculus.org>
Thu, 6 Nov 2003 08:58:53 +0000 (08:58 +0000)
commita36444494c7770b725cf67de57cdc2c3a0031c90
treedd1bb18839ff6cb6f2efd5d08d577c53a21c43a9
parent7fce8f6a9731804cc8ece504e04dd242b6f1d28f
smash textures on every resolution change, use kludge to avoid repetitive res changes
ChangeLog
arch/ogl/gr.c
arch/ogl/sdlgl.c