]> icculus.org git repositories - divverent/nexuiz.git/history - data
- Rename CD track files to proper names
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2008-03-21 div0replace evil4 shaders by simpler stuff (revert when...
2008-03-21 esteeltZork was so kind to fix a 'no damage in lava' bug...
2008-03-21 div0oops, that WAS a bug in the updating... if glslgamma...
2008-03-21 div0add a hint :P
2008-03-21 div0more clever update logic, to actually port r_glsl_contr...
2008-03-21 div0new saved cvar g_configversion; allows special config...
2008-03-20 div0add missing effect sliders; "fix" the "bug" that showfp...
2008-03-20 div0TC parameters tuned
2008-03-20 div0revert the transparency fix for crosshairs 7, 8, 9...
2008-03-19 esteeladded crosshair 11, a two colored version of ch 8 in...
2008-03-19 blub0centerprint command available for the client via menu_c...
2008-03-19 blub0sry, used true instead of TRUE in the rpn, which does...
2008-03-19 blub0fixed RPN set functions, added a DB object to it and...
2008-03-19 esteeladded a space behind some ; to make it more readable
2008-03-18 morphednew RL hud icon
2008-03-17 blub0Finally tetris key handling is in it's perfect state...
2008-03-17 blub0changed tetris keypress detection, now also works when...
2008-03-17 blub0fixed tetris tile-moving
2008-03-17 esteelput my new nick instead of the old in a comment and...
2008-03-17 blub0onslaught ready reset code, all those who promised...
2008-03-16 esteeladded bloodprionsctf to maplist
2008-03-15 div0oops... missed it in svn diff :P
2008-03-15 div0Blub, thanks for your newline adding diff pointing...
2008-03-15 div0move "gametype" cvar to the right place :P
2008-03-15 blub0my 'hello commit', i hope I didn't miss anything.....
2008-03-13 strahlemannchanged some 25 armors to 100 armors on dieselpower
2008-03-12 div0traceline_antilag ought to not antilag for bot's tracin...
2008-03-10 m0rfarUse my real name in author
2008-03-10 lordhavocoops, multiply self.ping by 0.001 for g_antilag 2
2008-03-10 lordhavocreplaced traceline_hitcorpse with traceline_antilag...
2008-03-09 lordhavocclarified item_armor2 and item_armorInv to use item_arm...
2008-03-09 lordhavocslightly clarify item_health handling (use item_health_...
2008-03-09 div0comment out spawnfunc_item_health() /* handled...
2008-03-09 esteeladded team_auto to keybinds, renamed 'switch team'...
2008-03-09 esteelsbar_hudselector 0 is still default so do not invert...
2008-03-05 div0sv_gameplayfix_droptofloorstartsolid 0 (1 is buggy)
2008-03-04 esteelsmall changes to make tetris work again by just uncomme...
2008-03-03 esteelsendcvar cl_hidewaypoints and cl_shownames when applyin...
2008-03-03 div0add missing trace
2008-03-02 lordhavocallow weapon drops in minstagib (oops)
2008-03-02 lordhavocuse a shorter bot name in menu when showing bot prefix
2008-03-02 lordhavocfixed bug with bots not joining the smallest team
2008-03-02 lordhavocfixed bug where g_vampire healing worked on spawn-shiel...
2008-03-02 lordhavocdon't let bots fire at all when bot_nofire is on
2008-03-02 lordhavocdon't throw weapons (by impulse or death) in several...
2008-03-02 lordhavocdon't drop weapons in instagib mode
2008-03-02 lordhavocinstagib nex now always kills
2008-03-01 lordhavocslight clarification of routerating math (no change...
2008-03-01 lordhavocimplemented line of sight checks for keyhunt so bots...
2008-03-01 div0make keys MUCH more important to bots, so they pick...
2008-03-01 lordhavocrenamed flaglist to ctf_worldflaglist
2008-03-01 lordhavocfix macro
2008-03-01 lordhavocfix bug with keyhunt key list using .enemy field, now...
2008-03-01 div0more TDM
2008-03-01 div0while -> for to fix KH bug
2008-03-01 div0more laser colors (NOTE: these may disappear when CSQC...
2008-02-29 VermeulenNow equal to whats on the site
2008-02-29 div0last change: darken the menu background so it no longer...
2008-02-28 div0oops... too long message. Argh.
2008-02-28 div0stupid workaround for stupid "bug"
2008-02-28 morphedadded random velocity to gibs, it make them spread...
2008-02-28 div0r_ambient 4
2008-02-28 lordhavocremove norm/gloss files on the remaining animated jump...
2008-02-27 div0darn... escaping keys is bad
2008-02-27 div0make DB use DP_QC_URI_ESCAPE
2008-02-27 div0DP_QC_URI_ESCAPE menu QC
2008-02-27 div0DP_QC_URI_ESCAPE
2008-02-27 lordhavocfix my fix for bot colors across levels (forgot to...
2008-02-27 lordhavocimplemented Morphed's new gibs
2008-02-27 urre.input_buttons need values to work
2008-02-26 div0support comments in mapinfo files
2008-02-26 div0adjust ping low/med/high ratings a bit
2008-02-26 div0tone down alpha-ing out servers
2008-02-26 div0only ask menu_slowmo once, and 0 means 1
2008-02-26 lordhavocbots now play CTF properly
2008-02-26 lordhavocimproved waypoints for silvercity
2008-02-26 div0unfade the selected map too ([-z-])
2008-02-25 kadaverjackand another one...
2008-02-25 kadaverjackspelling fixed
2008-02-25 div0fix .enemy multi-use introduced by the flag lists
2008-02-25 morphedmy new menu skin
2008-02-25 lordhavocfixed several bugs in bots to do with movement and...
2008-02-25 lordhavocfix a LF line ending in an otherwise CRLF file
2008-02-25 savagexa round of tZork terrain textures. Thanks alot! This...
2008-02-25 div0oops... didn't update the cvars for the charmap
2008-02-25 div0fix typo
2008-02-25 div0fix checkbox bug
2008-02-25 div0fix cl_nogibs slider
2008-02-25 lordhavocfix hagar angles after bounce
2008-02-25 m0rfartZorks fixed healthshard origin
2008-02-25 lordhavoccorrect a comment
2008-02-25 morphedmissing gloss texture for nexgun and new bullet hole...
2008-02-25 div0winner dialog; bloodprisonctf now in the RIGHT size...
2008-02-24 div0removed my voice samples, as they were never intended...
2008-02-23 div0order strreplace arugments the right way to hide endles...
2008-02-23 div0g_balance_rocketlauncher_detonatedelay 0.2, as that...
2008-02-23 div0remove some unnecessary cvars
2008-02-23 div0oops
2008-02-23 div0vid_samples
2008-02-23 div0g_balance_rocketlauncher_detonatedelay -1 is now a...
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