]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
added waypoints on silvercity to make the bots move when they are on the sides
[divverent/nexuiz.git] / data / qcsrc /
2007-05-17 div0menu: allow sensitivity up to 30
2007-05-17 div0keyhunt: dlight effect for end of round (capture, lost...
2007-05-17 div0slime should dissolve corpses too!
2007-05-16 div0fix unused stats feature
2007-05-16 div0remove some debug prints
2007-05-15 div0keyhunt collect sound should originate from player...
2007-05-15 lordhavocgibs are no longer considered creatures, and hence...
2007-05-14 div0interfere message now with team name
2007-05-14 div0disable the lava/slime dissolve sound for anything...
2007-05-13 esteelgive a nice little indication when a jumppad was activated
2007-05-11 esteelalso update r_picmipworld (from kadaverjack)
2007-05-11 div0g_balance_jumpvelocity -> sv_jumpheight
2007-05-11 div0don't check classname when joining best team as it...
2007-05-08 div0show amount of "saved" damage when god mode gets disabled;
2007-05-08 div0log carried keys as K in sv_eventlog frag output; updat...
2007-05-07 div0make keys brighter
2007-05-07 div0new key model by Morphed, for now a replacement sprite...
2007-05-07 div0support for menu_cmd sync to reload all cvar objects...
2007-05-06 m0rfarMade spawn sound optional, on by default. The ladder...
2007-05-06 div0use a search to precache models/player/*.zym instead...
2007-05-05 div0oops, minor nogibs bug
2007-05-05 div0correctly handle bots now between spectate/unspectate...
2007-05-05 div0make minplayers ignore spectators
2007-05-05 div0DP already makes a ^3 out of the Ctrl-A, so I don't...
2007-05-04 div0yet another intermission check...
2007-05-04 div0missing color code
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-05-03 div0no period in message
2007-05-03 div0oops... NOW scoring in keyhunt should work when the...
2007-05-03 div0- sv_cheats now gets only read at startup (just like...
2007-05-03 lordhavocreworked W_SetupShot again to add back trueaim
2007-05-03 lordhavocfix a bug that made g_shootfromeye not use the v_forwar...
2007-05-03 lordhavocrefactored/cleaned W_SetupShot
2007-05-03 div0scoring bug in keyhunt
2007-05-03 div0for push, credit the attacker
2007-05-03 div0even more clear waiting message :)
2007-05-03 div0clearer waiting message
2007-05-03 div0forced team balance: use smallest team count as reference
2007-05-03 div0ignore key events in intermission
2007-05-03 div0don't check the default model... especially not every...
2007-05-03 div0keyhunt: afk players should not get a key
2007-05-03 div0keyhunt: silence unnecessary dprints
2007-05-03 div0oops, not using the constant here...
2007-05-03 div0keyhunt: ifdeffed out attachment code
2007-05-02 div0oops........
2007-05-02 div0oops... clean up message mess
2007-05-02 div0message cleanup
2007-05-02 div0oops. ftos.
2007-05-02 div0fix uneven scoring when key gets destroyed
2007-05-02 div0oops, when swapping team colors, I missed this one
2007-05-02 div0keys now were TOO bright...
2007-05-02 div0keyhunt: use right colors on keys; use MF_ROTATE instea...
2007-05-02 div0when tossing keys after gibbing, use a minimum angle...
2007-05-02 div0oops... draw lighting between real key origins
2007-05-01 div0no wpchange needed any more
2007-05-01 div0keyhunt: keys are now throwable and react to splash...
2007-05-01 div0make weapon throwing use physics styles
2007-05-01 div0enlarge hitbox of powerups and health/armor to crouchbo...
2007-05-01 esteelfunc_bob can also damage players now if dmg/dmgtime...
2007-05-01 div0try to swap yellow/pink teams
2007-05-01 div0changed hardcoded team numbers to COLOR_TEAMn. Not...
2007-04-30 div0don't do stuff in intermission
2007-04-30 div0fix a harmless division by zero
2007-04-30 div0itemid, not itemflags
2007-04-30 div0keyhunt: improved bots; fix minplayers changing bot_number
2007-04-30 div0kh: higher score when more teams are on the map
2007-04-30 div0correct pusher message
2007-04-30 div0replace sound for dropping key; spectators now see...
2007-04-30 div0draw lines between connected keys
2007-04-30 div0add sounds for keyhunt
2007-04-30 div0delay interfere message; add point limit to default.cfg
2007-04-30 div0make friend sprites work again
2007-04-30 div0two simple KH bugs...
2007-04-30 div0rotate them
2007-04-30 div0game mode "keyhunt", still in testing
2007-04-30 div0itemsInMap (Dresk)
2007-04-29 div0fix division by 0
2007-04-28 kadaverjack- always turn missiles in direction of flight
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-25 div0autoscreenshot fixed again
2007-04-25 div0use play2() function (as preparation for sound packs)
2007-04-25 div0redirection now only attempts twice
2007-04-25 div0netname checking moved to engine
2007-04-25 div0no longer need workaround against broken strlennocol
2007-04-24 div0fix missing jumppad sounds for bots
2007-04-24 div0reduced redirection timeouts
2007-04-24 div0quit_and_redirect improved, can now redirect to "self...
2007-04-23 kadaverjackadded target_teleporter support
2007-04-21 kadaverjack- changed newlines string to #define and added even...
2007-04-21 kadaverjackreset the flag's angles when carried
2007-04-20 div0fix hit sounds again
2007-04-20 div0support the numbots field
2007-04-20 div0make spawnpoint dropping depend on g_spawnpoints_autodrop
2007-04-20 div0- removed empty line from default.cfg and credits
2007-04-20 div0need the first down-trace to not shift waypoints slight...
2007-04-19 esteeljoin menu now displays human player count
2007-04-19 div0fix "unused"; zoom sets in default.cfg should have...
2007-04-19 div0new attempt to fix waypoints; weapon system no
2007-04-18 div0oops, two warnings
2007-04-18 div0also drop waypoints to floor; no hard errors for broken...
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