]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/gamecommand.qc
forgot this one
[divverent/nexuiz.git] / data / qcsrc / server / gamecommand.qc
2009-01-14 div0radarmap: default to the --trace method, as it is faste...
2009-01-14 div0this better is a dprint
2009-01-14 div0fix a case where trace_endpos made no sense
2009-01-14 div0fixed important code I killed while trying to kill...
2009-01-14 div0fixed the bug causing sv_cmd radarmap --trace take...
2009-01-13 div0more file names
2009-01-13 div0also check processed file names
2009-01-13 div0fix bug regarding radarmapper usage message
2009-01-13 div0fix the cause of radarmap --trace being too dark
2009-01-13 div0fix some div0s in FullTraceFraction
2009-01-13 div0damn typo :P
2009-01-13 div0improve radarmap accuracy a little bit
2009-01-13 div0more stuff to this :P
2009-01-13 div0new options for radarmap: --block (default, old style...
2008-12-11 div0cache replies of some cmd commands that take long
2008-12-11 div0new command: "records", listing all records on this...
2008-12-02 div0add "sv_cmd find"; fix doors with DOOR_DONT_LINK
2008-10-22 div0add the perl script that annotates effectinfo.txt;...
2008-10-17 div0add a way to hide maps from the menu in mapinfo (campai...
2008-10-11 div0Experimental new tokenizer (should now be 1:1 compatibl...
2008-10-08 div0use q3map2 not mapinfo bounds for short circuit
2008-10-08 div0improve "radarmap" help
2008-10-08 div0renamed roughmap to radarmap; automatically sharpen it
2008-10-08 div0new command "sv_cmd bbox" outputting all relevant bboxe...
2008-10-07 div0add option "sv_cmd roughmap --quit" to exit the server...
2008-10-02 div0put minimaps in gfx/ instead (MUCH better); deleted...
2008-10-01 div0leave a border around the minimaps
2008-10-01 div0roughmap command: made it run in "background" (still...
2008-10-01 div0experimental team radar (try: cl_teamradar 1)
2008-10-01 div0get rid of .info files; make interpolation generic
2008-09-29 div0experimental feature (sv_)cmd cvar_changes, should...
2008-09-27 div0add "sv_cmd roughmap" writing a XPM with a rough versio...
2008-09-26 div0added command "sv_cmd effectindexdump" to list the...
2008-08-29 div0get rid of some old unused code
2008-08-23 div0make "teamstatus" work again
2008-08-10 div0new command "allready" (for vcall/vdo); fix shootable...
2008-07-25 div0possibly a LMS fix, possibly major screwage
2008-07-24 div0keyhunt sends scores
2008-06-20 div0server admin commands: movetoteam_*
2008-06-01 esteel- Moved all the voting stuff into a file of its own...
2008-05-18 greenmarinenew feature: g_maxplayers (set to 0 to disable)
2008-05-18 greenmarineNifreks lockonrestart feature. Used in team-based game...
2008-05-11 div0work around fteqcc bug
2008-05-11 esteelallow server admins to stop a running vote with 'sv_cmd...
2008-02-21 div0make use of edict_num instead of nextent() loops
2008-02-07 div0make gametype command refuse if there is no single...
2008-01-26 div0new command "gametype" to switch gametype, and notify...
2008-01-24 div0new command "dumpdb", makes a simpler format (easier...
2008-01-24 div0new sv_cmds: loaddb, savedb
2008-01-09 div0fix make_mapinfo command
2007-11-17 div0handle aborting when a mapinfo has been generated in...
2007-11-15 div0automatically call MapInfo_Enumerate when needed...
2007-11-15 div0add "features" (so a mutator combination can require...
2007-11-15 div0tune mapinfo generation to better reflect requirements...
2007-11-15 div0Prepare a "building map information" screen in menu...
2007-09-12 div0fix "gotomap" command in case a map vote screen is...
2007-06-26 div0banning, kicking and banning in voting, some display...
2007-05-03 div0- sv_cheats now gets only read at startup (just like...
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...