]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/common/util.qh
use the old Nex model and old Nex shot origin; make csqc aware of the weapon impulses...
[divverent/nexuiz.git] / data / qcsrc / common / util.qh
2008-09-03 div0some weapon system fixes; allow infinite portals to...
2008-08-26 div0new particle property "movedir"; traces in that directi...
2008-08-24 div0jitter-less grappling hook (and currently using a place...
2008-08-23 div0make "teamstatus" work again
2008-08-08 div0"race" game mode (beginning)
2008-07-25 div0allow specifying sbar fields as +ctf,kh/score -ctf...
2008-07-20 div0g_maplist_votable_screenshot_dir: take map screenshots...
2008-01-24 div0new command "dumpdb", makes a simpler format (easier...
2008-01-23 div0revert that CTF change. Instead, don't load/save the...
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2008-01-18 div0map list can now search a map name while you type it
2007-11-14 div0oops... added something there too
2007-11-02 div0Nothing sets flashblend, so remove it.
2007-10-30 div0improved dialog system; actually handle cvars; put...
2007-10-30 div0added utility for depth-first search; added debug comma...
2007-10-10 div0replaced dprint by a QC function that checks for "devel...
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...
2007-01-02 div0cmd info (something) prints the content of sv_info_...
2006-06-12 lordhavocchanged campaign level descriptions