]> icculus.org git repositories - divverent/nexuiz.git/history - data/models/items
Porto and RL hands
[divverent/nexuiz.git] / data / models / items /
2009-02-26 m0rfarFixed rocket ammo by ai. It's straight and touches...
2009-02-25 div0unrotate the model (still floating in air)
2009-02-23 morphedlots of weapon content changes, new models, new animati...
2009-02-20 div0a 50 armor
2009-02-07 m0rfarBaked Ambient Occlusion on Rocket ammo.
2009-02-06 m0rfarMore rocket ammo tweakz0r
2009-02-06 m0rfarrocket ammo tweakz0r
2009-02-05 m0rfarNew rocket ammo model by ai
2009-02-05 m0rfarMG ammo texture tweaks. And down-sized to 512x512
2009-02-04 m0rfar* lower-case racetrack.ASE also (the .map is refering...
2009-02-03 m0rfarnew mg ammo + source by ai
2008-07-02 m0rfarHexedited all texture references in pickups .md3's...
2008-02-25 m0rfartZorks fixed healthshard origin
2008-01-20 div0New models for health/armor by tZork, and new GL and...
2008-01-19 div0better 50hp model by tZork
2008-01-13 div0add distinct skins for 50% armor (100% one in orange...
2008-01-13 div0health50 skin by Chris
2006-12-07 savagexput the cell ammo pickup item on the ground. No spinning.
2006-12-05 esteelAdded tZorks very ver cool new HUD and model replacemen...
2005-11-07 savagexcommit 1.2.1 game media