]> icculus.org git repositories - divverent/nexuiz.git/commit
lots of weapon content changes, new models, new animations etc.. (models and shaders)
authormorphed <morphed@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 23 Feb 2009 12:54:42 +0000 (12:54 +0000)
committermorphed <morphed@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 23 Feb 2009 12:54:42 +0000 (12:54 +0000)
commitcdf3d5a5f700b031fbb4396781ee5d7f1c19da39
tree7cd1bf65449c16bc95f4d811fe0d7ce7725c6c1d
parent0ad2df047eb2c48ee020d84d052098801e581f47
lots of weapon content changes, new models, new animations etc.. (models and shaders)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5930 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
38 files changed:
data/gfx/inv_weapon1.tga
data/gfx/inv_weapon14.tga
data/gfx/inv_weapon15.tga [new file with mode: 0644]
data/gfx/inv_weapon3.tga
data/gfx/inv_weapon4.tga
data/gfx/inv_weapon7.tga
data/models/items/a_shells.md3
data/models/weapons/g_campingrifle.md3
data/models/weapons/g_electro.md3
data/models/weapons/g_flamethrower.md3 [new file with mode: 0644]
data/models/weapons/g_gl.md3
data/models/weapons/g_hagar.md3
data/models/weapons/g_hlac.md3
data/models/weapons/g_shotgun.md3
data/models/weapons/v_campingrifle.md3
data/models/weapons/v_electro.md3
data/models/weapons/v_flamethrower.md3 [new file with mode: 0644]
data/models/weapons/v_gl.md3
data/models/weapons/v_hagar.md3
data/models/weapons/v_hlac.md3
data/models/weapons/v_shotgun.md3
data/models/weapons/w_campingrifle.zym
data/models/weapons/w_crylink.zym
data/models/weapons/w_electro.zym
data/models/weapons/w_flamethrower.zym [new file with mode: 0644]
data/models/weapons/w_gl.zym
data/models/weapons/w_hagar.zym
data/models/weapons/w_hlac.zym
data/models/weapons/w_hookgun.zym
data/models/weapons/w_laser.zym
data/models/weapons/w_nex.zym
data/models/weapons/w_porto.zym
data/models/weapons/w_rl.zym
data/models/weapons/w_shotgun.zym
data/models/weapons/w_uzi.zym
data/scripts/electro.shader [new file with mode: 0644]
data/scripts/flamethrower.shader [new file with mode: 0644]
data/scripts/shotgun.shader [new file with mode: 0644]