]> icculus.org git repositories - divverent/nexuiz.git/history - data/glsl
fixed nex trail effect & moved a spawnpoint on nexdm08
[divverent/nexuiz.git] / data / glsl /
2006-04-09 savagexOptimized shader with new (faster, more robust IMO...
2005-11-23 savagexdelete glsl shaders as they usually break with new...
2005-11-11 lcatlnxweaponsounds, defaultmodel, electrocombo, specmode...