]> icculus.org git repositories - divverent/nexuiz.git/blob - data/maps/rune_nexdm01.mapcfg
bug with player falling through might be just a map bug... changed the speed test...
[divverent/nexuiz.git] / data / maps / rune_nexdm01.mapcfg
1 set g_runematch 1\r
2 set fraglimit 400\r
3 set timelimit 20\r
4 changelevel nexdm01\r