]> icculus.org git repositories - btb/d2x.git/shortlog
btb/d2x.git
2014-12-08 Bradley Bellflatten Makefile
2014-12-03 Bradley Bellxcode stuff
2014-12-03 Bradley Bellunused file
2014-12-03 Bradley Bellproj changes
2014-12-03 Bradley Bellenable more cmd-key combos
2014-12-03 Bradley Bellenable most cmd-key combos
2014-12-03 Bradley Belladd meta keys
2014-11-30 Bradley Bellavoid collision with XEND extension
2014-11-29 Bradley Bellinit console buffers first, graphics later
2014-11-28 Bradley Belluse `,~ as console key. speed up console animation
2014-11-28 Bradley Bellenable console by default
2014-11-28 Bradley Bellupdate xcode project
2014-11-28 Bradley Bellclean up int3 defines
2014-11-28 Bradley Bellmodern defs
2014-11-28 Bradley Belluse constants
2014-11-28 Bradley Belluse CON_VERBOSE for mono error window
2014-11-28 Bradley Bellmacro for Segment pointer indexing
2014-11-28 Bradley Bellmacro for Object pointer indexing
2014-11-28 Bradley Bellreturn physfs types
2014-11-28 Bradley Belluse vers_id
2014-11-28 Bradley Bellcode after Error is unreachable
2014-11-28 Bradley Belldelete old .cvsignore files
2014-11-28 Bradley Belluse correct size for sigs
2014-11-28 Bradley Bellfix warnings
2014-11-28 Bradley Bellportable makefile syntax
2014-11-28 Bradley Bellreplace illegal characters with hex escapes
2014-11-28 Bradley Bellremove overlapping strcpy
2014-11-27 Bradley Bellupdate makefiles
2014-11-27 Bradley Bellshould be static
2014-11-27 Bradley Bellignore
2011-06-11 Bradley BellFixed the Birthday Bug: Correctly re-compute static_lig...
2011-06-10 Bradley Bellclear the top and bottom of the screen in death sequenc...
2011-06-10 Bradley Bellfix for death-sequence and sdl segfault in 320xXXX
2007-01-31 Bradley Bellamd64 fixes
2006-12-16 Chris Taylorallow universal binaries to be built using Xcode 2...
2006-12-13 Chris Taylordivide negative window x-coordinates properly, fixing...
2006-12-03 Chris Tayloradd main as an include path for strutil.c, should have...
2006-12-03 Chris Taylorfix assemble error for gas (fix bug #2312)
2006-12-02 Chris Taylordivide negative light rates of change properly (fix...
2006-12-01 Chris Tayloronly autoselect a secondary weapon if the player didn...
2006-11-30 Chris Tayloravoid loading OpenGL textures before they have been...
2006-11-26 Chris Taylorfix screenshot corruption, use PhysicsFS to check for...
2006-11-26 Chris Taylorsmall brace tidy up to allow a source code editor to...
2006-07-29 Chris Tayloralways show bomb count if player has them
2006-07-29 Chris Taylormove PhysicsFS initialisation, search path setup and...
2006-07-29 Chris Taylormove titles, loading screen and order form showing...
2006-07-27 Chris Taylormove hoard data saving from main to save_hoard_data
2006-07-24 Chris Taylormake the thumbnail properly when doing fast save in...
2006-07-12 Chris Tayloradd references to headers in main for SCM and batch...
2006-07-09 Chris Tayloronly free the gauge canvases when they exist
2006-07-09 Chris Taylordon't allow MPW build to run in OS X (it won't work...
2006-07-09 Chris Taylorfix crash when a robot's guided missile explodes
2006-06-05 Chris Taylorfix error when building editor with RELEASE
2006-06-03 Chris Taylorthe gauges work in 320xXXX (sdl) again. It needs to...
2006-03-05 Chris Taylorallow the editor to be built with NDEBUG
2006-03-05 Chris Taylorcreate write directory if it doesn't exist (didn't...
2006-02-26 Chris Taylorwith the editor built, don't make .txm files when a...
2006-02-26 Chris Taylorshow the death sequence for d2x-gl (fix bug #2513)
2006-02-26 Chris Taylormove change_filename_ext to strutil.c, rename to (and...
2006-02-25 Chris Taylorwhen breaking a light, allow segment light to change...
2006-02-25 Chris Taylorcomplete removal of 7th option in Options menu, hopeful...
2006-02-24 Chris Taylorrestore the old canvas after showing a menu, avoiding...
2006-02-24 Chris Taylormake sure the correct font is used (whoops)
2005-11-29 Chris Taylorfor Descent 1 briefings, look for briefings no further...
2005-11-07 Chris Taylormake super transparent textures have alpha
2005-08-13 Chris Taylordraw all gauges properly when using the cockpit in...
2005-08-07 Chris Taylorget the cockpit to show with d2x-gl (actually committed!)
2005-08-06 Chris Taylorget the cockpit to show with d2x-gl
2005-08-06 Chris Taylorprint the command line help properly
2005-08-06 Chris Taylormust_free_canvas isn't used when AUTOMAP_DIRECT_RENDER...
2005-08-02 Chris Taylorremove DirectDraw use and Windows mouse stuff made...
2005-07-30 Chris Taylorremove pixel double code
2005-07-30 Chris Taylorremove all the redundant Polygon Acceleration stuff...
2005-07-30 Chris Taylorremove old _3DFX code
2005-07-30 Chris Taylorremove all the redundant Polygon Acceleration stuff...
2005-07-29 Chris Tayloronly shoot when fire button down (fix bug #2271)
2005-07-29 Chris Taylorshow some missing wide 1's (bug #2269)
2005-07-28 Chris Taylorshow gauges in SDL (help fix bug #2267)
2005-07-27 Chris Taylorbuild the editor by default
2005-07-25 Chris Tayloravoid assignments between sbyte * and char *, ubyte...
2005-07-25 Chris Taylorno checking if obj->id > -1 (it's unsigned)
2005-07-25 Chris Taylorcast some fprintf arguments to int, to fix warnings
2005-07-24 Chris Taylormain/bmread.c: call file static var 'time' 'play_time...
2005-07-22 Chris Taylorremove duplicate tmap_xlate_table
2005-07-21 Chris Taylorfix pointer mismatches, warnings are errors again
2005-07-21 Chris Taylormake file paths relative to project, add some files...
2005-07-03 Chris Tayloradd ui_radio_set_value, draw an "O" in the current...
2005-07-03 Chris Tayloradd ui_inputbox_set_text
2005-07-01 Chris Tayloradd ui_checkbox_check
2005-06-24 Chris Tayloradd level component saving functions which use PhysicsF...
2005-06-23 Chris Taylordescribe new directory system and mention recursive...
2005-06-22 Chris Tayloruse PhysicsFS for saving levels
2005-06-22 Chris Tayloradd function for converting descent 2 texture numbers...
2005-06-22 Chris Tayloradd level component saving functions which use PhysicsFS
2005-06-22 Chris Taylorload .rl2 files instead of .lvl files
2005-06-14 Chris Taylormake sure there is a path to free for D2 Demo/OEM
2005-06-13 Chris Tayloradded PHYSFSX_printf
2005-06-13 Chris Tayloradded PHYSFSX_writeVector, PHYSFSX_writeAngleVec and...
2005-06-13 Chris Taylorconvert_d1_tmap_num now returns 193 for texture number...
2005-04-05 Bradley Bellfix some bugs in joystick initialization
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