remove DirectDraw use and Windows mouse stuff made redundant by SDL (lots of WINDOWS...
authorChris Taylor <chris@icculus.org>
Tue, 2 Aug 2005 06:15:08 +0000 (06:15 +0000)
committerChris Taylor <chris@icculus.org>
Tue, 2 Aug 2005 06:15:08 +0000 (06:15 +0000)
commit69057e6428b9f8e0ec318a203adc5f0766234e0d
treee7f7b930bd881de51cb8d166cb3f76ecc99b7f93
parent443a384e79ed519743481eec0e4f09294ffd6e0b
remove DirectDraw use and Windows mouse stuff made redundant by SDL (lots of WINDOWS code). Makes cockpit draw properly in SDL
36 files changed:
2d/bitblt.c
2d/bitmap.c
2d/pixel.c
2d/rect.c
2d/rle.c
3d/draw.c
3d/instance.c
3d/matrix.c
3d/points.c
3d/rod.c
3d/setup.c
ChangeLog
include/3d.h
include/palette.h
main/automap.c
main/cntrlcen.c
main/credits.c
main/endlevel.c
main/escort.c
main/game.c
main/game.h
main/gamecntl.c
main/gamerend.c
main/gameseq.c
main/gauges.c
main/hud.c
main/kconfig.c
main/kmatrix.c
main/menu.c
main/newmenu.c
main/object.c
main/paging.c
main/piggy.c
main/scores.c
main/state.c
main/titles.c