1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
4 apparently it was somehow causing some joysticks (Sidewinder
5 Precision 2) to only turn when the stick was moving, but not when
6 at turned but held stationary. And it was completely unused
7 anyway. Thanks to Stefan Ring for (somehow) finding this
9 * main/game.c: add alt+enter to toggle fullscreen (in addition to
10 previous key combos (d1x r1.29)
12 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
13 g, and b values (d1x r1.15)
15 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
16 sometimes (didn't handle negative palette steps) (d1x r1.34)
18 * arch/ogl/ogl.c: add caching of weapon inner models, screen
19 shatter effects, robot explosions and weapons, and some more
20 always present stuff. Also clean up ogl_cache_weapon_textures
23 2004-05-20 Bradley Bell <btb@icculus.org>
25 * main/kludge.c, main/game.c: move gr_renderstats and
26 gr_badtexture back to game.c
28 2004-05-20 Matthew Mueller <donut@dakotacom.net>
30 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
31 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
33 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
35 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
36 loaded after texture caching stage (d1x r1.34)
38 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
39 for renderstats (d1x r1.33)
41 2004-05-19 Matthew Mueller <donut@dakotacom.net>
43 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
44 main/inferno.c: add anisotropic texture filtering suport (d1x
45 r1.33, r1.32, r1.23, r1.32)
47 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
50 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
51 include/ogl_init.h: utilize hardware multitexturing support if
52 possible (requires GL_NV_texture_env_combine4 extension) (d1x
53 r1.32, r1.30, r1.4, 1.22)
55 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
58 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
60 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
61 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
62 effects in OGL using SetGammaRamp, much faster than the hack that
63 was being used. currently SDL only (though not too hard to add to
64 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
66 * main/menu.c: allow arbitrary (custom) resolution entry in
67 change_res menu (d1x r1.14)
69 2004-05-19 Bradley Bell <btb@icculus.org>
71 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
72 d1x-style res change menu (mostly works)
74 * misc/args.c: use strnicmp instead of strncasecmp
76 2004-05-19 Matthew Mueller <donut@dakotacom.net>
78 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
79 command-line option (d1x r1.27)
81 * main/inferno.c: restore inferno.c initialization of
82 screen_compatible and use_double_buffer to 'normal' values, broken
83 long long ago in one of the high res menu patches (d1x r1.30)
85 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
86 resolutions to be specified on command line (d1x r1.2, r1.29,
87 r1.4) -- doesn't work yet
89 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
91 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
94 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
95 volume song stop/starting (d1x r1.7)
97 2004-05-18 Matthew Mueller <donut@dakotacom.net>
99 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
102 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
103 ogl_ulinec (d1x r1.29)
105 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
107 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
108 bottom are inclusive not exclusive (d1x r1.28)
110 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
111 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
113 * arch/sdl/digi.c: fix typo
115 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
117 * arch/win32/init.c, arch/win32/win32.c: move win32 window
118 creation code from arch_init_start into arch_init to fix weirdness
119 with --help (d1x r1.5, r1.6)
121 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
122 sync issues and lack of midi reset (d1x r1.5)
124 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
127 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
128 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
130 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
133 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
135 2004-05-18 Bradley Bell <btb@icculus.org>
137 * include/vecmat.h: comments/formatting
139 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
141 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
142 include/test.lnk: remove unnecessary files
144 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
145 This enables compilation with gcc 3.1
147 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
149 * main/switch.c: took care of switches triggering single-sided
150 walls (don't try to access the nonexistent adjacent wall via NULL
151 pointers or negative array indices)
153 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
155 * main/wall.c: fix invalid memory access for d1 levels which
156 don't have a corresponding wall behind.
158 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
160 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
161 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
162 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
163 interface header to new header file internal.h
165 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
167 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
168 bitmask for each joystick axis that has sent input data,
169 and will not crash Windows anymore during joystick setup because
170 of for() loop over axis being executed once too often.
172 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
173 gr_remap_mono_font() and call it after loading saved level.
175 * main/laser.c: limit homing missile turn rate
177 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
178 centers (work like fuel centers but provide shield)
180 * main/gameseg.c: fix endless loop in some levels with a
181 certain (complicated) structure
183 2004-05-13 Bradley Bell <btb@icculus.org>
185 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
186 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
187 updated project files for SDL 1.2.7
189 * Makefile.am: add VisualC, VisualCE dirs to tarball
191 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
193 * arch/sdl/digi.c: formatting
195 2004-05-12 Bradley Bell <btb@icculus.org>
197 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
200 * 2d/palette.c, include/palette.h: added function to create blend
203 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
205 2004-05-11 Bradley Bell <btb@icculus.org>
207 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
209 2004-05-10 Bradley Bell <btb@icculus.org>
211 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
212 g3_draw_transp_poly had the fade level backwards, decided to just
213 fix g3_draw_poly so it behaves correctly, transparency or not,
214 reverted changes to render_face
216 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
218 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
219 rendering transparent (e.g. cloaked) walls
221 * main/render.c: render_face now calls g3_draw_transp_poly() for
222 cloaked walls in OpenGL
224 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
226 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
227 that from other apps, had "static" distortions.
229 2004-04-22 Bradley Bell <btb@icculus.org>
231 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
233 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
234 aligned version of PUT_INTEL_* macros
236 2004-04-15 Bradley Bell <btb@icculus.org>
238 * main/inferno.c: comment out unused checksum variable
240 2004-04-14 Bradley Bell <btb@icculus.org>
242 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
244 2004-04-14 Terran Melconian <terran@consistent.org>
246 * main/gameseg.c: use portable rand function (fixes #1118)
248 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
250 * main/songs.c: uncomment calls to RBAStop (fixes #473)
252 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
254 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
255 get rid of warnings (now compiles with -Werror on SunOS)
257 * main/piggy.c: fix (really) wierd SunOS bug
259 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
260 caused by not allocating enough mem for rle bitmaps
262 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
264 * include/pstypes.h: sun OS typedef fixes
266 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
268 * main/piggy.c: fix bug 1067
270 * main/piggy.c: fix bugfix for 1067
272 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
273 with descent.pig of mac registered)
275 2003-12-18 Bradley Bell <btb@icculus.org>
277 * main/kconfig.c: fixes for linux-native joystick
279 * main/kconfig.c: bunch of fixes (esp. for non linux-native
282 * arch/include/joy.h: comments/formatting
284 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
286 * compilerdefs.txt: added FreeBSD defs
288 2003-12-08 Bradley Bell <btb@icculus.org>
290 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
293 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
295 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
296 arch/linux/ipx_udp.c: fix FreeBSD compile errors
298 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
300 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
301 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
302 get rid of silly ulongs
304 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
305 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
306 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
307 change relevant __linux__ macros to __ELF__
309 2003-11-27 Bradley Bell <btb@icculus.org>
311 * include/ogl_init.h: added proto for ogl_check_mode
313 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
314 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
317 2003-11-26 Bradley Bell <btb@icculus.org>
319 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
320 3.3 compiler warnings
322 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
325 * include/pstypes.h: OS X fixes
327 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
328 main/newmenu.h: linux fixes
330 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
331 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
332 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
333 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
334 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
337 * arch/sdl/gr.c: fix sdl gr_update
339 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
340 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
341 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
342 cfile/cfile.c, console/CON_console.c, include/d_io.h,
343 include/error.h, include/pstypes.h, include/strutil.h,
344 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
345 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
346 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
347 main/playsave.c, main/songs.c, main/state.c, main/text.c,
348 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
351 2003-11-25 Bradley Bell <btb@icculus.org>
353 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
354 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
355 libmve/VisualC/mveplayer.dsp: updated project files
357 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
360 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
361 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
362 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
363 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
366 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
367 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
370 2003-11-24 Bradley Bell <btb@icculus.org>
372 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
373 libmve/mveplay.c: stuff to play mve's in WinCE
375 * arch/win32/findfile.c: unused functions...
379 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
380 enabled mouse control of menus
382 * main/mission.h: oops, didn't mean to change this.
384 2003-11-21 Bradley Bell <btb@icculus.org>
386 * VisualCE/d2x/d2x.vcp: updated project file
388 2003-11-20 Bradley Bell <btb@icculus.org>
390 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
391 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
392 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
395 2003-11-17 Bradley Bell <btb@icculus.org>
397 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
398 main/menu.c: added option to disable kalinix under unix
400 * main/game.c, main/newmenu.c: always set menu mode for GL popups
402 2003-11-14 Bradley Bell <btb@icculus.org>
404 * main/automap.c: fix automap background image
406 * main/automap.c, main/automap.h: delete cruft
408 * main/automap.c: fix level number position
410 * main/automap.c: simplify g3_draw_line hack
412 * main/menu.c: stop pointless vid mode changes
414 2003-11-07 Bradley Bell <btb@icculus.org>
416 * NEWS, installation.txt: s'more documentation
418 2003-11-07 Steffen Pohle <stpohle@gmx.net>
420 * configure.ac: fix .exe extension problems
422 2003-11-07 Bradley Bell <btb@icculus.org>
424 * arch/ogl/ogl.c: disable texture format verification for OS X -
427 2003-11-06 Bradley Bell <btb@icculus.org>
429 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
430 use more traditional Alt+Enter for toggling fullscreen
432 * 2d/ibitblt.c, main/mission.h: comments/formatting
434 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
436 2003-11-06 Bradley Bell <btb@icculus.org>
438 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
439 resolution change, use kludge to avoid repetitive res changes
441 2003-11-04 Bradley Bell <btb@icculus.org>
443 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
444 structures and i/o routines back to piggy.c
446 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
448 * installation.txt: tell to install d1 .pig for better textures
450 2003-11-04 Bradley Bell <btb@icculus.org>
452 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
453 oem d1 v1.0 and registered d2 v1.0, comments
455 2003-11-03 Bradley Bell <btb@icculus.org>
457 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
458 all d1 shareware - even though files are different!
460 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
463 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
466 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
469 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
471 * main/movie.c: when no movies are found, divide by six the
472 number of warning lines sent to stdout
474 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
476 * include/byteswap.h: fix stupid copy/paste error
478 2003-10-24 Bradley Bell <btb@icculus.org>
480 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
481 gr_linear_rep_movsd_2x instead of almost identical
482 gr_linear_movsd_double. Better since we have assembly versions.
484 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
486 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
489 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
491 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
492 error with --disable-network, move reset_network_objects()
493 from gameseq.c to multi.c
495 2003-10-14 Bradley Bell <btb@icculus.org>
497 * AUTHORS, NEWS: stuff
499 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
501 2003-10-12 Bradley Bell <btb@icculus.org>
503 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
504 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
507 2003-10-12 Aaron Plattner <plattner@caltech.edu>
509 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
510 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
511 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
512 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
513 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
514 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
515 arch/win32/ipx_win.c, arch/win32/winnet.c,
516 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
517 main/multi.h, main/network.c: add IPv4 multicasting support
519 2003-10-11 Bradley Bell <btb@icculus.org>
521 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
523 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
524 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
525 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
526 main/weapon.h: lots of shareware and oem fixes
528 2003-10-10 Bradley Bell <btb@icculus.org>
530 * arch/win32/winnet.c: fixed stupid win32 network bug
532 2003-10-10 Bradley Bell <btb@icculus.org>
534 * main/piggy.c: increased D1_MAX_TMAP_NUM
536 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
538 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
539 which are animated in d2, refactorizes d1 texture reading
541 2003-10-10 Bradley Bell <btb@icculus.org>
543 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
544 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
545 main/collide.h, main/compbit.h, main/config.h, main/console.c,
546 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
547 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
548 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
549 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
550 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
551 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
552 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
553 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
554 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
555 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
556 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
557 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
558 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
559 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
560 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
561 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
562 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
563 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
564 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
565 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
566 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
567 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
568 main/wall.h: comments/formatting
570 2003-10-09 Bradley Bell <btb@icculus.org>
572 * main/text.c: fix text when using old datafiles
574 * main/laser.h: comments/whitespace
576 * main/laser.c, main/weapon.c: fixed smart missiles and smart
577 mines w/shareware data
579 * include/DT_drawtext.h: deleted unused file
581 2003-10-08 Bradley Bell <btb@icculus.org>
583 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
585 * arch/win32/ipx_udp.c: use closesocket() instead of close()
587 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
588 main/menu.c: Disabled 'd2x keys' weapon selection
590 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
592 * main/object.h, main/multi.h: get rid of most warnings issued by
593 cpp-precomp of gcc from Mac OS X dev tools
595 2003-10-05 Bradley Bell <btb@icculus.org>
597 * NEWS, configure.ac: increment version number
599 * cfile/cfile.c: better handling of CRLF text files (when that is
602 * utilities/hogcreate.c, utilities/hogextract.c,
603 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
604 reading/writing files
606 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
607 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
610 2003-10-04 Bradley Bell <btb@icculus.org>
612 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
614 * main/netmisc.c: change byte to sbyte, comments/whitespace
616 2003-10-03 Bradley Bell <btb@icculus.org>
618 * cfile/cfile.c, main/config.c: fix win32 eof bug.
620 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
623 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
624 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
625 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
626 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
627 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
628 main/object.c, main/object.h, main/paging.c, main/player.h,
629 main/robot.h, main/segment.h, main/state.c, main/switch.c,
630 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
631 main/weapon.c, main/weapon.h: change byte to sbyte,
634 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
635 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
636 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
637 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
639 * configure.ac: better checking for timeval
641 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
643 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
644 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
645 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
646 arch/win32/winnet.c, configure.ac, include/byteswap.h,
647 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
648 main/multibot.c, main/network.c: Make network architecture
649 choosable from game menu, add support for UDP/IP on Mac OS X and
652 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
654 * include/byteswap.h: added macros for coping with alignment
657 2003-10-02 Bradley Bell <btb@icculus.org>
659 * main/multi.h: added padding to little-endian version of
662 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
664 * main/netmisc.c: delete duplicate function
666 2003-10-01 Bradley Bell <btb@icculus.org>
668 * main/bm.c: make sure d1_texture_indices gets freed between
671 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
673 * main/piggy.h: fix size of d1 shareware descent.pig
675 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
677 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
678 main/gameseq.c, main/piggy.c: fix loading of d1 texture
679 replacements for non-animated textures
681 2003-08-02 Matthew Mueller <donut@dakotacom.net>
683 * main/controls.c: use fixed 20fps wiggle
685 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
687 * Makefile.am, debian/changelog.in, debian/control,
688 debian/d2x-common.dirs, debian/d2x-common.install,
689 debian/d2x-common.manpages, debian/d2x-gl.files,
690 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
691 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
692 utilities/Makefile.am, utilities/hogcreate.1,
693 utilities/hogextract.1, utilities/mvlcreate.1,
694 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
695 add man pages, distribute utility programs in new d2x-common deb
697 * rpm/d2x.spec.in: updated rpm spec file
699 2003-08-02 Bradley Bell <btb@icculus.org>
701 * cfile/cfile.c: update raw_position in cfputc and cfputs
703 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
705 * main/piggy.c: make error message more friendly
707 * main/piggy.c: simplify copying of bitmap flags
709 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
712 * cfile/cfile.c: revert to always using custom fgets
714 * main/endlevel.c, main/mission.c: handle missing exit sequence
715 components gracefully
717 * main/playsave.c: comments
719 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
721 * cfile/cfile.c: update raw_position in cfwrite
723 * main/network.c: comments/formatting
725 2003-06-22 Bradley Bell <btb@icculus.org>
727 * cfile/cfile.c: use standard fgets for non-archive files
729 * main/movie.c: use con_printf for missing movie warning
731 2003-06-18 Bradley Bell <btb@icculus.org>
733 * main/movie.c: fixed cfile conversion of movielib code
735 * main/console.c, main/hud.c: strip out colors, etc when printing
738 * include/u_mem.h: fix NDEBUG calloc macro
740 2003-06-15 Bradley Bell <btb@icculus.org>
742 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
745 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
746 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
747 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
748 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
749 main/scores.c, main/state.c, main/text.c, misc/args.c,
750 misc/strio.c: convert file i/o to cfile
752 2003-06-14 Bradley Bell <btb@icculus.org>
754 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
755 writing and other modes besides "rb" (mostly taken from
758 2003-06-09 Bradley Bell <btb@icculus.org>
760 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
763 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
764 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
767 2003-06-07 Taylor Richards <taylor@icculus.org>
769 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
771 2003-06-07 Bradley Bell <btb@icculus.org>
773 * main/console.c: fix non-console build
775 * main/gamesave.c: comments
777 * main/bm.c: remove redundant break
779 2003-06-06 Bradley Bell <btb@icculus.org>
781 * main/gauges.c, main/kconfig.c: comments/formatting
783 * console/.cvsignore: added .cvsignore
785 * main/console.c: can't write to console after it's closed
787 2003-06-05 Bradley Bell <btb@icculus.org>
789 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
790 console/internal.c, console/internal.h, include/CON_console.h,
791 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
792 finish console conversion away from SDL
794 2003-06-04 Bradley Bell <btb@icculus.org>
796 * console/CON_console.c, include/CON.console.h, include/console.h,
797 main/console.c, main/game.c: console conversion to native gr,
800 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
801 put prototype for gr_bm_bitblt in gr.h
803 2003-06-03 Bradley Bell <btb@icculus.org>
805 * console/CON_console.c, console/DT_drawtext.c,
806 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
807 main/console.c: use native fonts for console
809 * main/playsave.c: use shorts for short data
811 2003-06-02 Bradley Bell <btb@icculus.org>
813 * configure.ac, main/console.c: set console background, fix
816 2003-06-01 Bradley Bell <btb@icculus.org>
818 * Makefile.am, arch/sdl/event.c, configure.ac,
819 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
820 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
821 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
822 main/gamerend.c: added console code (from SDL_console)
824 2003-05-30 Bradley Bell <btb@icculus.org>
826 * README: minor update
828 2003-05-28 Bradley Bell <btb@icculus.org>
830 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
835 2003-06-06 Bradley Bell <btb@icculus.org>
837 * main/kconfig.c: fix crash in control menus
839 * main/gauges.c: force cockpit redraw in opengl
841 * main/gamerend.c: move ogl swap, so cockpit and console get
844 2003-06-01 Bradley Bell <btb@icculus.org>
846 * configure.ac, libmve/mveplay.c: define struct timeval if needed
850 2003-05-12 Bradley Bell <btb@icculus.org>
852 * configure.ac: increment version number
854 * main/bm.c: use con_printf for exit model warnings
856 * configure.ac: must check for timespec after setting -mno-cygwin
858 * main/inferno.c: added -nohogdir and -userdir options
860 * NEWS, main/titles.c: use briefings with no extension
864 2003-04-30 Bradley Bell <btb@icculus.org>
866 * configure.ac: have to include time.h when checking for nanosleep
868 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
871 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
872 increment version number
874 * main/Makefile.am: make dist fix
878 2003-04-29 Bradley Bell <btb@icculus.org>
880 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
883 2003-04-24 Bradley Bell <btb@icculus.org>
885 * configure.ac: increment version number
887 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
890 2003-04-24 Ingo van Lil <inguin@gmx.de>
892 * main/render.c: fix misspellings of NDEBUG
896 2003-04-14 Bradley Bell <btb@icculus.org>
898 * cfile/cfile.c: prefer files from d2 hog over d1 hog
900 2003-04-11 Bradley Bell <btb@icculus.org>
902 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
907 2003-04-11 Bradley Bell <btb@icculus.org>
909 * libmve/mveplay.c: use _sleep instead of sleep on win32
911 * Makefile.am, README, README.utils, arch/sdl/digi.c,
912 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
913 include/cfile.h, include/error.h, libmve/Makefile.am,
914 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
915 main/endlevel.h, main/playsave.c, misc/fileutil.c:
916 utilities/Makefile.am: comments/formatting/dist problems
918 * configure.ac: use different defines for os x
920 2003-04-07 Bradley Bell <btb@icculus.org>
922 * include/error.h, misc/error.c: put some old stuff back in,
923 eliminate duplicate error messages
925 * main/text.c: don't die on text not found
928 * main/inferno.c: print some useful info if hog not found, allow
929 -help to work if no text available
931 2003-04-07 Steffen Pohle <stpohle@gmx.net>
933 * arch/linux/Makefile.am: revert to previous version, so linux
936 2003-04-03 Bradley Bell <btb@icculus.org>
938 * main/endlevel.c: fixed exit model scheme yet again
940 2003-04-02 Bradley Bell <btb@icculus.org>
942 * misc/error.c: call Int3 on Assert
944 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
947 * main/wall.c: don't die when trying to toggle nonexistent
948 segment... vertigo level 10 is buggy!
950 * main/gamemine.c: comments/formatting
952 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
954 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
955 main/inferno.c: Allow use of 22K sound samples
957 2003-03-29 Bradley Bell <btb@icculus.org>
959 * arch/ogl/gr.c: default to bitmapped reticle
961 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
962 main/polyobj.c: rewrote endlevel stuff to reread exit model info
965 * arch/sdl/joy.c: fixed text seen for hats in control config
968 2003-03-28 Bradley Bell <btb@icculus.org>
970 * main/bm.c: heh, model nums in vertigo are hardcoded,
971 N_D2_POLYGON_MODELS can't change
973 * configure.ac, include/d1x.xpm, include/descent.xpm,
974 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
977 2003-03-27 Bradley Bell <btb@icculus.org>
979 * main/text.h: fixed text references for hat directions
981 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
983 2003-03-26 Bradley Bell <btb@icculus.org>
985 * main/playsave.c: make d2x keys backward compatible
987 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
989 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
992 2003-03-26 Bradley Bell <btb@icculus.org>
994 * main/piggy.c: fix crash when d1 data not present
996 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
997 read/write from plr file
999 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1000 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1001 added escort.h header
1003 2003-03-25 Bradley Bell <btb@icculus.org>
1005 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1006 D1_PIGFILE ("descent.pig") macro
1008 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1009 models from d1 pig file
1011 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1012 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1013 really) from d1 pig file
1015 2003-03-23 Bradley Bell <btb@icculus.org>
1017 * main/bm.c: stop extra robots from overwriting exit models
1019 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1020 texture list doesn't get full
1022 * main/bm.c: fix mem leak when reading extra robots
1024 2003-03-21 Bradley Bell <btb@icculus.org>
1026 * main/menu.c: Added option to set movie resolution (mostly works)
1028 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1030 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1031 replacement functions to piggy.c
1033 * main/gameseq.c: attempt to support mac d1 descent.pig
1035 * main/bm.c: fix mem leak
1037 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1038 files, both d1 and d2 oem briefing where showed
1040 * main/inferno.c, main/movie.c: Change the default movie
1041 resolution to "high", implement the option -lowresmovies
1043 2003-03-20 Bradley Bell <btb@icculus.org>
1045 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1047 * main/piggy.c: comments
1049 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1051 * main/gameseq.c: delete duplicate function
1053 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1055 2003-03-19 Bradley Bell <btb@icculus.org>
1057 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1058 (cddb discid) support
1060 * arch/sdl/digi.c, main/kludge.c: implemented
1061 digi_link_sound_to_object3 for looping sounds, other looping stuff
1063 * arch/sdl/gr.c: removing dependencies on stuff in main/
1065 * arch/linux/Makefile.am, arch/linux/init.c,
1066 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1067 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1068 other header cleanups
1070 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1072 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1074 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1075 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1076 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1077 load d1 textures for d1 levels
1079 2003-03-19 Bradley Bell <btb@icculus.org>
1081 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1082 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1083 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1084 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1087 * README: added some OS X info
1089 2003-03-17 Bradley Bell <btb@icculus.org>
1091 * main/newdemo.c: simplify DEMO_FILENAME macro
1093 * main/console.c, main/game.c: enable experimental console support
1095 * main/gamerend.c: fixed location of fps meter in multi
1097 2003-03-16 Bradley Bell <btb@icculus.org>
1099 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1100 also look in shared data dir for demos
1102 * main/newdemo.c, main/newdemo.h: comments/formatting
1104 2003-03-15 Christopher Thielen <chris@luethy.net>
1106 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1107 thinking d2 cd is always present
1109 2003-03-15 Bradley Bell <btb@icculus.org>
1111 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1114 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1117 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1118 gr_init. don't really know why this works, though
1120 2003-03-14 Bradley Bell <btb@icculus.org>
1122 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1124 * unused/bios/rbaudio.h: removed duplicate file
1126 2003-03-14 Christopher Thielen <chris@luethy.net>
1128 * arch/sdl/rbaudio.c: stop cd audio when exiting
1130 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1132 * main/gamecntl.c: add comments to the "only matt knows" cheats
1134 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1136 * main/gamemine.c: formatting, better texture conversion for d1
1139 2003-03-14 Bradley Bell <btb@icculus.org>
1141 * main/piggy.c: must swap all mac version pigfiles
1143 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1144 main/multi.c: formatting, minor cleanups
1146 * 2d/rle.c: need to swap line_size on bigendian machines
1148 * main/mission.c, main/mission.h: detect mac full version hogfile
1150 2003-03-13 Bradley Bell <btb@icculus.org>
1152 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1153 added joy/mouse sensitivity slider, increased range to 16, and
1156 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1159 * arch/linux/Makefile.am: removed extra backslash
1161 * TODO, installation.txt: updated some documentation
1163 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1164 menu, with maxfps option
1166 2003-03-12 Bradley Bell <btb@icculus.org>
1168 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1170 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1171 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1172 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1173 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1174 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1175 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1176 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1177 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1178 arch/linux/include/music.h, arch/linux/include/serial.h,
1179 arch/linux/include/ukali.h: formatting
1181 2003-03-11 Chris Arena <ccarena@cox.net>
1183 * main/menu.c: fixed brightness slider
1185 2003-03-01 Bradley Bell <btb@icculus.org>
1187 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1188 robots and animated bitmaps work, but colors are messed up
1190 2003-02-28 Bradley Bell <btb@icculus.org>
1192 * main/player.h: whitespace
1194 * main/automap.c, main/cntrlcen.c, main/collide.c,
1195 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1196 descent.hog is present, d1 becomes mission 0)
1198 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1199 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1200 arch/win32/winnet.c: MinGW compiles with network enabled again,
1201 but still doesn't work
1205 2003-02-28 Bradley Bell <btb@icculus.org>
1207 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1208 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1209 many opengl glitches
1211 2003-02-27 Bradley Bell <btb@icculus.org>
1213 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1214 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1215 main/network.c, main/network.h: noted that hoard.ham is only needed
1216 for multiplayer HOARD games, and should not be equated with
1217 "vertigo". put HoardEquipped() back in network.c.
1219 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1220 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1221 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1222 use timer_delay instead of d_delay
1224 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1226 * main/render.c: added replacement qsort for solaris
1228 2003-02-26 Bradley Bell <btb@icculus.org>
1230 * main/gamemine.c: texture conversion for d1 shareware
1232 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1234 * main/gamemine.c: better texture conversion for d1 levels
1236 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1238 * main/kconfig.c: fix joystick support under MinGW
1240 2003-02-26 Bradley Bell <btb@icculus.org>
1242 * main/playsave.c: fix swapping glitch
1244 * configure.ac, readme.txt: clean stuff up, getting ready for
1247 * main/titles.c: begin support for rendering spinning robots in
1250 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1253 * main/gamemine.c: load d1 shareware levels!
1255 2003-02-25 Bradley Bell <btb@icculus.org>
1259 * autogen.sh: add warning about old auto* versions, use
1262 2003-02-24 Bradley Bell <btb@icculus.org>
1264 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1265 briefings mostly working
1267 * main/movie.c, main/titles.c: fixed some more briefing glitches
1269 2003-02-23 Bradley Bell <btb@icculus.org>
1271 * main/movie.c: fixed crash when using shareware data files
1274 * arch/sdl/digi.c: fix crash on non-existent sounds
1275 (i.e. shareware data)
1277 2003-02-22 Bradley Bell <btb@icculus.org>
1279 * main/titles.c: fixed fullscreen toggle in briefings
1281 2003-02-21 Bradley Bell <btb@icculus.org>
1283 * configure.ac: check for mingw when enabling nasm
1285 * main/playsave.c: enable loading player files of either byte
1288 2003-02-20 Bradley Bell <btb@icculus.org>
1290 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1292 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1293 #343, not "rest of solution to bug #344"
1295 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1298 * main/kludge.c: partial solution to bug #344
1300 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1302 * compilerdefs.txt: added linux/mips info
1304 * ChangeLog: clean up changelog
1306 2003-02-19 Bradley Bell <btb@icculus.org>
1308 * libmve/mveplay.c: os x needs nanosleep prototype.
1310 2003-02-18 Bradley Bell <btb@icculus.org>
1312 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1314 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1315 to disable/enable audio
1317 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1319 * main/: movie.h, titles.c: make sure movie's palette is set before
1320 writing briefing text. Fixes bug #359
1322 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1325 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1326 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1329 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1332 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1333 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1334 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1337 * include/libmve.h: blah
1339 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1341 * main/render.c: 2nd attempt to fix solaris qsort bug
1343 2003-02-18 Bradley Bell <btb@icculus.org>
1345 * configure.ac, include/pstypes.h: put alignment detection in
1348 2003-02-17 Bradley Bell <btb@icculus.org>
1350 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1351 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1352 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1353 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1354 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1355 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1356 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1357 moved mve stuff to separate subdir
1359 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1360 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1361 mve code. Fixes (at least) bugs #41, #348, and #350.
1363 2003-02-14 Bradley Bell <btb@icculus.org>
1365 * main/Makefile.am: no more Makefile.mveplay. again
1367 * main/mveplay.c: typo
1369 2003-02-13 Bradley Bell <btb@icculus.org>
1371 * utilities/mvlextract.c: uint -> unsigned int
1373 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1374 standalone mveplayer, win32 support
1376 * main/movie.c: random bugfixes, win32 support
1378 * arch/sdl/Makefile.am: formatting
1380 * configure.ac: disable networking on mac/win for now
1382 * main/newmenu.c: comments
1384 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1386 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1387 redundant swap functions.
1389 2003-02-13 Bradley Bell <btb@icculus.org>
1391 * ChangeLog: update changelog
1393 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1395 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1396 polymodel alignment issues.
1398 2003-02-13 Bradley Bell <btb@icculus.org>
1400 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1401 fix various little bugs
1403 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1404 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1406 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1409 * README.utils: new file
1411 * main/: mve_main.c, mveplay.c: more movie fixes
1413 * README: updated README
1415 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1417 2003-02-12 Bradley Bell <btb@icculus.org>
1419 * utilities/mvlextract.c: bigendian mvl support
1421 * main/mveplay.c: formatting, stuff
1423 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1424 truecolor mve support, standalone mveplayer
1426 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1427 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1428 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1429 standalone mveplayer
1431 2003-01-22 Bradley Bell <btb@icculus.org>
1433 * include/: interp.h, interp.h: restore prototype for
1434 swap_polygon_model_data
1436 2003-01-21 Bradley Bell <btb@icculus.org>
1438 * main/piggy.c: use memcpy to avoid alignment problem
1440 * compilerdefs.txt: updated some defs, added sunos/sparc
1442 2003-01-15 Bradley Bell <btb@icculus.org>
1444 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1446 * main/gamemine.c: attempting to support d1 shareware
1448 * compilerdefs.txt: update defs
1450 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1452 * main/mveplay.c: fix several bugs, comments, formatting.
1454 2003-01-15 Bradley Bell <btb@icculus.org>
1456 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1457 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1458 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1459 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1462 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1463 formatting, comments
1465 2003-01-11 Bradley Bell <btb@icculus.org>
1467 * main/: mission.c, mission.h: attempt to support d1 for mac
1470 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1472 * main/object.h: foo
1474 2003-01-09 Bradley Bell <btb@icculus.org>
1476 * main/movie.c: use ifdef around gr_toggle_fullscreen
1478 2003-01-07 Bradley Bell <btb@icculus.org>
1480 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1481 main/mission.h: don't need .msn file for descent.hog anymore
1485 2003-01-06 Bradley Bell <btb@icculus.org>
1487 * main/mission.h, main/mission.c: comments
1489 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1492 2003-01-03 Bradley Bell <btb@icculus.org>
1494 * utilities/: txb2txt.c, txt2txb.c: remove old files
1496 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1498 * main/polyobj.c: attempt to make read_model_file
1501 * main/menu.c: move vertigo text
1503 2003-01-02 Bradley Bell <btb@icculus.org>
1505 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1506 main/polyobj.h: cleanup alignment changes
1508 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1509 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1510 main/object.h: fix alignment issues on sparc
1512 * cvshowto.txt: update cvs info
1516 * 2d/rle.c: make rle_swap handle RLE_BIG
1518 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1520 * main/render.c: workaround solaris qsort bug
1522 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1524 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1525 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1527 * arch/linux/Makefile.am: enabled linux joystick, kali
1529 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1530 arch/sdl/event.c: enabled linux joystick
1532 2002-12-31 Bradley Bell <btb@icculus.org>
1534 * main/gamemine.c: simplified warning msg
1536 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1538 * main/render.h: fix compiler warning
1540 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1542 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1544 2002-12-24 Bradley Bell <btb@icculus.org>
1546 * main/mission.c: fixes an infinite loop which was caused by d2x
1547 thinking d2demo was a descent 1 mission
1549 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1551 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1553 2002-12-24 Bradley Bell <btb@icculus.org>
1555 * main/render.c: comments
1557 2002-10-30 Bradley Bell <btb@icculus.org>
1559 * main/inferno.c: add help for -hogdir option
1561 * main/inferno.c: added -hogdir option
1563 2002-10-28 Bradley Bell <btb@icculus.org>
1565 * main/: inferno.c, menu.c: enabled Vertigo displays
1567 * include/3d.h: typo
1569 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1571 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1572 main/netmisc.c, main/network.c: simplify and eliminate redundant
1575 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1577 * maths/fixc.c: fix infinite loop in quad_sqrt.
1579 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1580 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1582 2002-10-12 Bradley Bell <btb@icculus.org>
1584 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1586 2002-10-11 Bradley Bell <btb@icculus.org>
1588 * main/hud.c: make hud_message work correctly
1590 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1593 * main/network.c: formatting, small fixes
1595 2002-10-10 Bradley Bell <btb@icculus.org>
1597 * main/netmisc.h: no swap_object for little-endian
1599 * main/: netmisc.h, network.c: use macros to simplify network
1602 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1605 * main/inferno.c: enable loading screen for mac shareware with
1608 * main/netmisc.c: whitespace
1610 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1613 * main/hud.c: whitespace
1615 * configure.ac: remove shareware build, add macdata build
1617 * main/songs.c: whitespace
1619 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1620 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1623 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1626 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1628 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1629 comments, formatting, etc.
1631 * iff/iff.c: fix bigendian iff loading.
1633 2002-10-03 Bradley Bell <btb@icculus.org>
1635 * utilities/txb2tex.c: typo
1637 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1638 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1641 * arch/sdl/mouse.c: whitespace
1643 2002-09-19 Bradley Bell <btb@icculus.org>
1645 * main/kconfig.c: fix a oops, add old logs
1647 * main/kconfig.c: support for >3 mouse buttons
1649 2002-09-18 Bradley Bell <btb@icculus.org>
1651 * include/gr.h: fix palette swap define
1653 2002-09-14 Bradley Bell <btb@icculus.org>
1655 * main/titles.c: load hires briefing screen if lores doesn't exist
1656 (i.e. vertigo) and MenuHires=0
1658 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1660 * main/: multi.h, network.h: pack some structures for ipx
1663 2002-09-14 Bradley Bell <btb@icculus.org>
1665 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1666 and load_endlevel_data() to expect newline-terminated strings, fix
1667 load_game_data to read null-terminated string for
1670 2002-09-07 Bradley Bell <btb@icculus.org>
1672 * main/newmenu.c: added error message
1674 * main/menu.h: enable -nohires with mac shareware
1676 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1678 * 2d/font.c: enable 0/255 palette swap for fonts
1680 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1683 * 2d/2dsline.c: fix ogl blooper
1685 2002-09-05 Bradley Bell <btb@icculus.org>
1687 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1690 * include/strutil.h: need string.h for strcasecmp
1692 * include/rle.h: okay, maybe it needs to be this way
1694 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1696 * 2d/scalec.c: more stuff from d2src
1698 * 2d/rle.c: more stuff from d2src, formatting
1700 * 2d/font.c: useless cruft
1702 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1704 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1707 2002-09-04 Bradley Bell <btb@icculus.org>
1709 * include/grdef.h: fix compiler warnings
1711 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1713 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1716 * main/game.c: we want the mac ibitblt for everything but dos and
1719 * main/texmerge.c: these routines are in tmerge.c
1721 * main/credits.c: enable credits for mac and oem data
1723 * main/bm.c: use either exit.ham or exit.pofs
1725 * include/ibitblt.h: enable some more code from d2src
1727 * include/gr.h: enable mac ubitblt_double
1729 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1731 * include/grdef.h: moved some inline asm from linear.h
1733 * 2d/ibitblt.c: brought in line with original d2 version
1735 * 2d/bitblt.c: reverted to original d2 version of this file, then
1736 added d1x enhancements
1738 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1740 * 2d/linear.h: moved these back to their original locations
1743 * main/mveplay.c: close some memory holes, speed up palette loading
1745 * main/movie.c: added fullscreen toggle while playing movies
1747 * main/inferno.c: comment out -superhires help text (always on)
1749 * include/timer.h: added approx_fsec_to_usec macro
1751 * arch/sdl/joy.c: fix compiler warning
1753 2002-09-01 Bradley Bell <btb@icculus.org>
1755 * main/network.c: oops
1757 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1759 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1760 timer_get_fixed_seconds
1764 2002-08-31 Bradley Bell <btb@icculus.org>
1766 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1769 * main/multi.h: network endian stuff
1771 * 2d/font.c, include/gr.h: fast file i/o for font headers
1773 * arch/win32/arch_ip.cpp: unused file
1775 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1776 bigendian networking fixes
1778 * main/menu.c: make net menu more accurate, also make superhires
1781 * include/pstypes.h: better to have __pack__ all the time, I think.
1782 needed for networking, e.g.
1784 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1787 * arch/win32/Makefile.am: unused file
1791 2002-08-30 Bradley Bell <btb@icculus.org>
1793 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1795 * main/: newmenu.h, titles.c: formatting
1797 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1798 main/multi.h: networking works, finally
1800 * TODO: added TODO file
1802 * arch/linux/arch_ip.cpp: unused fine
1804 * README: network sorta working
1806 * main/: Makefile.am, multi.c, network.c, network.h: more
1809 * main/menu.c: load builtin mission correctly
1811 * main/inferno.c: documentation
1813 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1816 * main/Makefile.mveplay: don't need no more
1818 2002-08-29 Bradley Bell <btb@icculus.org>
1820 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1821 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1822 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1825 * include/ipx_drv.h: more network fixing
1827 * arch/linux/include/ipx_drv.h: more network fixing
1829 * include/ipx.h: formatting
1831 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1833 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1834 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1835 main/inferno.c: fixed networking fuck-up?
1837 * Makefile.am: moved mingw info to README
1839 * README, mingw32.txt: moved mingw info to README
1841 2002-08-27 Bradley Bell <btb@icculus.org>
1843 * utilities/mvlextract.c: allow specifying file to extract
1845 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1848 * utilities/hogextract.c: allow specifying file to extract
1850 * main/mission.c: Have to get mission_num _after_ promoting...
1852 * main/: gameseq.c, titles.c: beginning d1 briefing support
1854 * descent.msn: beginning d1 briefing support
1856 * main/: titles.c, titles.h: d1-style mission briefings
1858 * main/piggy.h: whitespace
1860 * main/movie.c: beginning robot movie support, fall back on lo/hi
1861 res if hi/lo not available
1863 * main/mission.c: added Builtin_mission_num for builtin mission,
1864 D1Hogdir, d1-style mission briefings
1866 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1869 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1870 (for d1 missions that need d1 data)
1872 * 2d/ibitblt.c: whitespace
1874 2002-08-26 Bradley Bell <btb@icculus.org>
1876 * utilities/mvlcreate.c: oops
1878 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1881 * utilities/hogextract.c: added [v]iew option
1883 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1885 * main/titles.c: fix writable string, disable DumbAdjust thing
1887 * main/polyobj.h: whitespace
1889 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1892 * main/movie.c: read movies from AltHogDir, other fixes
1894 * main/: mission.c, mission.h: fix bug w/mission filename
1896 * main/gameseq.c: comments
1898 * main/digi.h: whitespace n stuff
1900 * include/mve_audio.h: added audio flag macros
1902 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1907 2002-08-23 Bradley Bell <btb@icculus.org>
1909 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1912 * Makefile.am: remove d2demo.mn2
1914 * cfile/cfile.c, include/cfile.h: add cfile_size function
1916 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1917 eliminate need for .mn2 files for oem and demo
1919 2002-08-22 Bradley Bell <btb@icculus.org>
1921 * main/bm.c: fix for vertigo
1923 * main/menu.h: make OEM menu pcx available
1925 * 2d/rle.c: merge with original d2 file
1927 * Makefile.am, configure.ac: let mission files get installed by
1930 2002-08-17 Bradley Bell <btb@icculus.org>
1932 * configure.ac: make FAST_FILE_IO the default on little-endian
1935 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1937 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1940 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1942 * main/: game.c, menu.c, mission.c: promote builtin missions.
1944 2002-08-15 Bradley Bell <btb@icculus.org>
1946 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1947 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1949 * utilities/.cvsignore: added cvsignore
1951 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1954 * main/piggy.c: mac data file loading
1956 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1957 transparency and swap 0/255 correctly for mac data files
1959 2002-08-13 Bradley Bell <btb@icculus.org>
1961 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1962 to utilities to avoid conflict with c++ std lib <utility>
1964 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1965 txt2txb.c: moved utility to utilities to avoid conflict with c++
1968 * Makefile.am, configure.ac: add utilities
1970 2002-08-09 Bradley Bell <btb@icculus.org>
1972 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1975 2002-08-08 Bradley Bell <btb@icculus.org>
1977 * main/inferno.c: comments
1979 * main/: newmenu.c, songs.c: mac demo datafile support
1981 * installation.txt: update
1983 * main/gamesave.c: use lowercase for consistency
1985 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1986 models for other than d2demo
1988 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1990 * main/gamemine.c: formatting, better d1 texture conversion
1992 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1993 main/mission.h: recognize .msn mission files.
1995 2002-08-07 Bradley Bell <btb@icculus.org>
1997 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1998 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1999 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2000 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2001 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2002 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2005 2002-08-06 Bradley Bell <btb@icculus.org>
2007 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2009 * main/Makefile.am: formatting
2011 * 2d/font.c: make gr_remap_font just reload the whole thing
2013 * configure.ac: formatting
2015 * Makefile.am: added d2demo.mn2
2017 * d2demo.mn2: mission file for shareware
2019 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2020 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2022 * main/sounds.h: shareware stuff, whitespace
2024 * main/: polyobj.c, polyobj.h: more fast i/o macros
2026 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2029 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2030 endlevel stuff to non-shareware, allow movies/endlevel for
2033 * main/cntrlcen.c: typo
2035 * main/bm.h: use global Piggy_hamfile_version
2037 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2038 macros, use global Piggy_hamfile_version
2040 * main/Makefile.am: terrain and movie stuff always used now
2042 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2045 * main/: gamemine.c, gamesave.c: load DMB levels
2047 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2048 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2050 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2052 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2054 2002-08-04 Bradley Bell <btb@icculus.org>
2056 * main/inferno.c: shareware stuff, formatting
2058 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2060 * arch/sdl/gr.c: don't need to set mode in gr_init
2062 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2064 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2067 * Makefile.am, descent.mn2: added mission file for descent 1
2069 2002-08-02 Bradley Bell <btb@icculus.org>
2071 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2072 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2073 main/piggy.h, misc/error.c: junk
2075 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2076 render.h, scores.c, scores.h, terrain.c: shareware stuff
2078 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2079 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2080 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2081 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2082 main/weapon.c, main/weapon.h: fast i/o macros
2084 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2086 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2087 main/gamemine.h, main/gamesave.c: load d1 levels
2089 2002-07-30 Bradley Bell <btb@icculus.org>
2091 * configure.ac: oops
2093 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2096 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2097 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2098 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2099 main/piggy.c, main/titles.c: support shareware datafiles!
2101 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2102 piggy.c: SHAREWARE fixes
2104 2002-07-29 Bradley Bell <btb@icculus.org>
2106 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2107 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2108 misc/fileutil.c: Portability - OS X support
2110 2002-07-27 Bradley Bell <btb@icculus.org>
2112 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2113 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2114 segment.h: portability
2116 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2117 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2118 main/wall.h: portabilization
2120 * 2d/font.c, include/gr.h: portability
2122 2002-07-26 Bradley Bell <btb@icculus.org>
2124 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2126 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2128 * main/player.c: foo
2130 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2132 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2133 misc/fileutil.h: portable file i/o utils
2135 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2136 writable string anymore... / formatting
2138 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2139 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2140 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2141 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2142 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2143 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2144 portable-izing file loading routines
2146 2002-07-24 Bradley Bell <btb@icculus.org>
2148 * main/mveplay.c: correctly play files with 16bit uncompressed
2149 audio, mem checking, etc
2151 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2154 2002-07-23 Bradley Bell <btb@icculus.org>
2156 * misc/Makefile.am: unused file
2158 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2159 main/sounds.h: remove experimental nmovie stuff
2161 * main/movie.c: add some debugging output
2163 2002-07-22 Bradley Bell <btb@icculus.org>
2165 * main/: console.c, state.c: simplified header
2167 * main/movie.c: enable mveplay audio
2169 * main/old/movie.c: moved to main/
2171 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2172 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2173 main/mvelib.c, main/mveplay.c: initial movie support
2175 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2176 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2177 include/ogl_init.h, include/pstypes.h, main/console.c,
2178 main/state.c, mem/mem.c: OS X stuff
2180 * configure.ac: OS X and movie stuff
2182 2002-07-19 Bradley Bell <btb@icculus.org>
2184 * compilerdefs.txt: OSX defs
2186 2002-07-18 Bradley Bell <btb@icculus.org>
2188 * main/inferno.c: use simpler rcs tags
2190 * autogen.sh: keep Changelog in cvs (and use --accum)
2192 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2193 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2194 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2195 main/songs.c: changed cdrom->rbaudio
2197 * include/rbaudio.h: moved to /include
2199 2002-07-17 Bradley Bell <btb@icculus.org>
2201 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2202 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2203 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2204 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2205 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2206 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2207 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2208 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2209 3d/setup.c: use simpler rcs tags
2214 2002-07-17 Bradley Bell <btb@icculus.org>
2216 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2218 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2220 * debian/rules: don't need readme's
2222 * debian/rules: move d1x license to COPYING, license clarifications
2224 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2225 license to COPYING, license clarifications
2227 * debian/rules: fix debian docs
2229 * debian/rules: fix debian manpages
2231 * debian/d2x-sdl.menu: fix debian menu
2233 * debian/rules: link to undocumented man page for debs
2235 * Makefile.am, configure.ac, debian/control, debian/copyright,
2236 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2237 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2238 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2241 2002-07-16 Bradley Bell <btb@icculus.org>
2243 * debian/: rules, changelog.in: deb stuff
2245 * configure.ac: cleaner nasm detection
2247 * debian/: changelog.in, control, rules: deb stuff
2249 * README, installation.txt: typos, stuff
2251 * configure.ac: better #defines
2253 * configure.ac: whitespace
2255 * configure.ac: better documentation
2257 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2258 SDL_JOYSTICK not needed
2260 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2262 * configure.ac: need higher SDL for joystick
2264 * debian/: control, rules: deb stuff
2266 * arch/sdl/joy.c: old junk
2268 * Makefile.am, configure.ac: automake updates
2270 * main/: inferno.c, text.c: don't use althogdir on non-unix
2272 * configure.ac: more autoconf updates
2274 * misc/strutil.c: better strrev
2276 * main/inferno.c: need limits.h on mingw also
2278 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2281 2002-04-19 Bradley Bell <btb@icculus.org>
2283 * main/network.c: let hoard.ham be a cfile
2285 * main/text.c: better error message when hog not found
2289 2002-03-23 Bradley Bell <btb@icculus.org>
2291 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2292 arch/sdl/Makefile.am: Use SDL joystick automatically
2294 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2296 2002-03-05 Bradley Bell <btb@icculus.org>
2298 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2301 2002-02-23 Bradley Bell <btb@icculus.org>
2303 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2305 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2306 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2307 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2308 main/editor/Makefile.am: moved includes to include
2310 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2312 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2313 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2314 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2317 * main/game.c: disabled cockpit for OGL, formatting
2319 * 2d/ibitblt.c: formatting
2321 2002-02-16 Bradley Bell <btb@icculus.org>
2323 * include/oldsdl.h: check for older macros
2325 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2326 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2327 allow older sdl versions
2329 2002-02-15 Bradley Bell <btb@icculus.org>
2331 * main/: automap.c, automap.h, inferno.c: automap resolution now
2334 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2336 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2337 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2338 win32/include/key_arch.h: never mind - that would be pointless
2340 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2341 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2342 win32/include/key_arch.h: copied files from d1x
2344 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2345 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2347 * main/multipow.c: need conf.h
2349 * arch/win32/Makefile.am: new file
2351 * include/pstypes.h: added u_int16_t (needed in base_ip)
2353 * arch/win32/arch_ip.cpp: copied from d1x
2355 2002-02-14 Bradley Bell <btb@icculus.org>
2357 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2359 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2360 main/netlist.c: Added hotkeys to toggle fullscreen mode
2362 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2363 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2365 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2366 reorder.h: Lotsa networking stuff from d1x
2368 2002-02-13 Bradley Bell <btb@icculus.org>
2370 * include/gr.h, main/game.c: Fullscreen toggle stuff
2372 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2375 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2376 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2379 2002-02-11 Bradley Bell <btb@icculus.org>
2381 * main/bm.c: use portable loader if bigendian
2383 * include/pstypes.h: don't define bool for c++
2385 * include/cfile.h: extern AltHogDir stuff
2387 * include/byteswap.h: use WORDS_BIGENDIAN
2389 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2391 * main/vers_id.h: added D2X_IVER
2393 * misc/args.c: don't use d1x.ini
2395 * Makefile.am: rpm stuff
2397 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2400 2002-02-09 Bradley Bell <btb@icculus.org>
2402 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2404 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2406 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2409 2002-02-06 Bradley Bell <btb@icculus.org>
2411 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2412 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2413 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2415 * debian/: changelog.in, control, copyright, d2x-gl.files,
2416 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2420 2002-02-02 Bradley Bell <btb@icculus.org>
2422 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2424 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2425 Enabled RELEASE option
2427 2002-01-31 Bradley Bell <btb@icculus.org>
2429 * Makefile.am, configure.ac: specify prerequisite versions of
2430 autoconf and automake
2432 2002-01-29 Bradley Bell <btb@icculus.org>
2434 * main/mission.c: RCS header added
2436 * main/inferno.c: update copyright date
2438 * main/mission.c: allow missions to be in AltHogDir
2440 * configure.ac: Display results of configure
2442 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2445 2002-01-28 Bradley Bell <btb@icculus.org>
2447 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2448 Data files now go in DATADIR/games/d2x, user files now go in
2451 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2453 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2454 files now go in ~/.d2x
2456 2002-01-24 Bradley Bell <btb@icculus.org>
2458 * configure.ac: fix nasm not found error message
2460 2002-01-18 Bradley Bell <btb@icculus.org>
2462 * configure.in: getting rid of old configure.in
2464 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2465 main/movie.c: Movie playing kludgey stuff
2467 * misc/args.c: formatting
2469 * main/inferno.c: allow -h for help
2471 * include/error.h: don't die on int3, unless -debug given
2473 * mingw32.txt: more stuff
2475 2001-12-29 Bradley Bell <btb@icculus.org>
2477 * Makefile.am: Got rid of thinking.txt
2479 * main/inferno.c: document -nomovies option
2481 2001-12-28 Bradley Bell <btb@icculus.org>
2483 * main/titles.c: formatting, put some code into place for rendering
2484 of robots during briefings
2486 2001-12-27 Bradley Bell <btb@icculus.org>
2490 2001-12-23 Craig Hadady <chadady@iglou.com>
2492 * 2d/rle.c: fixed bug in dummy array.
2494 2001-12-03 Bradley Bell <btb@icculus.org>
2496 * arch/sdl/init.c: fix formatting
2498 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2499 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2500 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2501 and sdl joystick stuff
2503 2001-11-30 Bradley Bell <btb@icculus.org>
2505 * thinking.txt: not needed
2507 2001-11-27 Bradley Bell <btb@icculus.org>
2509 * cygconf, mingw32.txt: use sdl from source on cygwin
2511 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2512 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2513 SDL_CFLAGS to CFLAGS
2515 2001-11-27 Bradley Bell <btb@icculus.org>
2519 2001-11-14 Bradley Bell <btb@icculus.org>
2521 * texmap/scanline.c: use optimization flags as texmap default
2523 * NEWS: mouse wheel, etc
2525 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2526 wheel to emulate 3rd axis
2528 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2530 * include/error.h: kludge to ungrab mouse when we hit an int3
2532 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2533 __ENV_MSDOS__ to __MSDOS__
2535 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2538 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2541 * arch/sdl/digi.c: implemented digi_set_volume
2543 * include/grdef.h, main/config.c, misc/d_io.c: change
2544 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2546 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2547 main/piggy.c: use MAKE_SIG
2549 * installation.txt: update
2551 * configure.ac: new file
2553 * arch/sdl/joydefs.c: #include pstypes.h
2555 * arch/sdl/init.c: SDL joystick stuff
2557 * acconfig.h: adjust MINGW defines
2559 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2560 controls menu now works
2562 2001-11-13 Bradley Bell <btb@icculus.org>
2564 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2567 * Makefile.am: New file
2569 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2572 * compilerdefs.txt: New file
2574 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2576 2001-11-12 Bradley Bell <btb@icculus.org>
2578 * main/playsave.c: load player files regardless of byte order of
2581 2001-11-11 Bradley Bell <btb@icculus.org>
2583 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2586 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2588 * NEWS: GL savegame thumbnails
2590 * acconfig.h, configure.in: make option for NMOVIES, default to off
2592 2001-11-09 Bradley Bell <btb@icculus.org>
2594 * main/state.c: Enabled savegame thumbnails under OpenGL
2596 * unused/pa_null/pa_enabl.h: remove duplicate header
2598 * misc/args.c: use d2x.ini for option file
2600 * mem/mem.c: Move mem_realloc inside the ifdef
2602 * main/menu.c: fix 640x400 menu text
2604 * main/inferno.c: added documentation
2606 * main/endlevel.c: fix warnings
2608 * arch/ogl/gr.c: Get rid of gl spew
2610 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2612 * acconfig.h: Define __SDL__ for mingw
2614 2001-11-08 Bradley Bell <btb@icculus.org>
2616 * 2d/font.c: free OGL font data when rereading
2618 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2619 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2620 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2621 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2622 main/weapon.h: Enabled shareware build, endlevel flythrough
2625 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2626 of use for shareware build
2628 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2631 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2633 2001-11-05 Bradley Bell <btb@icculus.org>
2635 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2638 * include/3d.h: Add comment
2640 2001-11-04 Bradley Bell <btb@icculus.org>
2642 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2645 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2648 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2650 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2651 main/hudmsg.h: Enable d1x-style hud_message
2653 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2655 * 2d/font.c: re-init ogl fonts after remapping colors.
2657 2001-11-02 Bradley Bell <btb@icculus.org>
2659 * misc/Makefile.am: remove byteswap.h (duplicate header)
2661 * 2d/font.c: fixed gr_remap_font, minor stuff
2663 * configure.in: take out -O2 if doing debug build
2665 * main/bm.c: formatting
2667 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2669 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2670 macros, get rid of functions
2672 2001-11-01 Bradley Bell <btb@icculus.org>
2674 * misc/byteswap.h: removed duplicate header
2676 2001-10-31 Bradley Bell <btb@icculus.org>
2678 * NEWS, main/automap.c: automap works in opengl
2680 * NEWS, configure.in: Added news
2682 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2684 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2686 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2687 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2688 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2690 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2692 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2694 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2695 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2697 2001-10-27 Bradley Bell <btb@icculus.org>
2699 * main/inferno.c: added some documentation
2701 2001-10-25 Bradley Bell <btb@icculus.org>
2703 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2706 * Makefile.am, configure.in, arch/Makefile.am,
2707 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2708 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2709 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2710 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2711 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2712 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2713 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2714 it's ugly, but It'll be easier to sync with d1x.
2716 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2717 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2718 main/editor/Makefile.am: attempt at support for editor, makefile
2721 * misc/d_delay.c: formatting fix
2723 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2724 tmappent.S, tmapppro.S: adding support for runtime selection of
2727 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2728 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2729 including multi.h and network.h, fix backslashes, fix compiler
2732 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2733 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2734 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2735 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2736 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2737 including multi.h and network.h, fix backslashes
2739 * include/pstypes.h: added typedef for u_int64_t on mingw
2741 * include/3d.h: added prototype for g3_uninit_polygon_model
2743 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2745 2001-10-24 Bradley Bell <btb@icculus.org>
2747 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2748 arch subdirs, as in d1x.
2750 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2751 earlier style until i understand automake 1.5 better. remove input
2754 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2755 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2756 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2757 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2758 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2759 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2760 Moved input stuff to arch subdirs, as in d1x.
2762 * NEWS, configure.in: blah blah
2764 2001-10-23 Bradley Bell <btb@icculus.org>
2766 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2768 * texmap/tmapppro.S: no need for #include <conf.h> here
2770 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2773 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2774 file. RCS header added
2776 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2777 #ifdef'ing out the whole file. RCS header added
2779 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2780 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2781 fixes. Now works with automake 1.5 and autoconf 2.52.
2782 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2783 mingw (-grabmouse now works on win32).
2785 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2786 These don't belong in cvs
2790 2001-10-20 Bradley Bell <btb@icculus.org>
2792 * 2d/font.c: Don't free unused variables...
2794 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2797 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2798 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2799 main/Makefile.am: make dist more sensible
2801 * Makefile.am: Kludge for linking on mingw
2803 2001-10-19 Bradley Bell <btb@icculus.org>
2805 * Makefile.am, configure.in, arch/win32/Makefile.am,
2806 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2808 * include/ipx_drv.h: Check for __MINGW32__
2810 * include/i86.h: Imported from d1x
2812 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2814 * arch/dos/modex.asm: Fixed %include
2816 * main/console.c: RCS headers added
2818 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2821 * Makefile.am, main/Makefile.am: Moved final link to top-level
2822 directory instead of main/
2824 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2825 __ENV_LINUX__ to __linux__
2827 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2828 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2829 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2830 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2831 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2832 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2833 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2834 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2835 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2836 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2839 * configure.in: add --enable-xploader, support arch/linux subdir,
2842 * main/inferno.c: conditionalize conf.h
2844 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2846 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2847 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2848 misc/fileutil.h: Partial application of linux/alpha patch.
2850 2001-10-19 Bradley Bell <btb@icculus.org>
2852 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2853 networking in line with d1x, moved some arch/linux_* stuff to
2856 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2857 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2858 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2859 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2862 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2863 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2864 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2865 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2866 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2867 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2868 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2869 linux/include/ukali.h: Brought linux networking in line with d1x,
2870 moved some arch/linux_* stuff to arch/linux/*
2872 * include/ipx_drv.h: Imported from d1x
2874 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2876 * main/ipx_drv.c: Imported from d1x
2878 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2879 main/network.h, main/Makefile.am: Trying to get network working on
2882 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2883 main/Makefile.am: build fixes
2885 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2886 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2887 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2888 starting to get net working.
2890 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2891 conditionalized min,max macros
2893 2001-10-18 Bradley Bell <btb@icculus.org>
2895 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2896 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2897 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2898 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2901 * 2d/2dsline.c: RCS headers added/changed
2903 * configure.in: fix NASMFLAGS bug
2905 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2908 2001-10-17 Bradley Bell <btb@icculus.org>
2910 * NEWS: Fixed the invulnerable robots bug!
2912 * main/collide.c: Fixed the invulnerable robots bug!
2914 2001-10-14 Bradley Bell <btb@icculus.org>
2916 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2919 2001-10-13 Bradley Bell <btb@icculus.org>
2921 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2922 arch/Makefile.am, arch/dos/Makefile.am,
2923 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2924 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2925 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2926 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2927 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2928 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2929 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2930 arch/win32/include/Makefile.am, iff/Makefile.am,
2931 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2932 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2933 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2934 unused/bios/Makefile.am, unused/lib/Makefile.am,
2935 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2936 unused/ui/Makefile.am, unused/vga/Makefile.am,
2937 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2938 automake stuff from "inert" subdirs. And there was much rejoicing.
2940 * Makefile.am, NEWS, configure.in: Stuff
2942 * ChangeLog: removing auto-generated file
2944 * cygconf: Added instructions for mingw32 build
2946 * Makefile.am: renamed INSTALL to installation.txt
2948 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2950 * mingw32.txt: Added instructions for mingw32 build
2952 * configure.in: Enable assembly under mingw32
2954 2001-10-12 Bradley Bell <btb@icculus.org>
2956 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2958 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2959 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2960 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2961 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2962 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2963 to __DJGPP__, since it's built-in.
2965 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2967 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2968 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2972 2001-10-12 Bradley Bell <btb@icculus.org>
2974 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2976 * Makefile.am: make sure cygconf gets archived
2978 * configure.in: Increment version number in preparation for release
2980 * configure.in: Fix detection of opengl
2982 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2983 cygconf, arch/Makefile.am, arch/include/joy.h,
2984 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2985 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2986 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2987 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2988 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2989 Vastly improved compilability.
2991 2001-10-11 Bradley Bell <btb@icculus.org>
2993 * Makefile.am: Added macros/sdl.m4
2995 * autogen.sh: Added macros/sdl.m4
2997 2001-10-09 Bradley Bell <btb@icculus.org>
2999 * main/vers_id.h: Added DESCENT_VERSION constant
3001 * main/inferno.c: Added command-line help.
3003 * include/ogl_init.h: opengl improvments (following d1x changes)
3005 2001-10-07 Bradley Bell <btb@icculus.org>
3007 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3008 arch/ogl/Makefile.am: Remove duplicate headers.
3010 2001-08-02 Thimo Neubauer <thimo@debian.org>
3012 * mem/mem.c: totally crippled the memory manager because it does
3013 not make sense for non-DOS-systems and it would have been too
3014 complicated to get it 64bit clean
3016 2001-06-19 Bradley Bell <btb@icculus.org>
3018 * cvshowto.txt: updated anonymous password
3020 2001-02-08 Bradley Bell <btb@icculus.org>
3022 * COPYING, license.txt: Added d1x license
3024 2001-02-01 Bradley Bell <btb@icculus.org>
3026 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3028 2001-01-31 Bradley Bell <btb@icculus.org>
3030 * configure.in, arch/include/mouse.h, include/pstypes.h,
3031 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3033 * main/polyobj.c: fix typo
3035 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3036 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3037 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3038 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3039 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3040 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3041 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3042 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3043 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3044 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3045 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3046 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3047 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3048 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3049 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3050 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3051 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3052 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3053 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3054 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3055 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3056 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3057 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3058 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3059 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3060 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3063 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3064 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3065 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3066 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3069 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3072 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3073 cross-compiling, and cygwin fixes
3075 2001-01-30 Bradley Bell <btb@icculus.org>
3077 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3078 include/pstypes.h, include/strutil.h, main/Makefile.am,
3079 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3080 needs --without-assembler and --without-network to compile
3082 2001-01-29 Bradley Bell <btb@icculus.org>
3084 * configure.in, main/Makefile.am: Fixes to build system
3086 * main/kconfig.c: fix for non-linux joysticks
3088 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3089 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3090 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3091 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3092 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3093 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3094 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3095 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3096 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3097 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3099 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3100 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3101 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3102 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3103 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3104 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3107 * arch/dos/include/joy.h, arch/dos/include/key.h,
3108 arch/dos/include/mouse.h: Unified input headers.
3110 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3112 2001-01-28 Bradley Bell <btb@icculus.org>
3114 * conf.h.in, configure.in, arch/Makefile.am,
3115 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3116 arch/include/key.h, main/Makefile.am: More header unification...
3118 * main/newdemo.c: Added <ctype.h>
3120 * arch/include/event.h, arch/include/joy.h: unified input headers.
3122 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3123 OpenGL now uses SDL-GL instead of gii
3125 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3127 2001-01-25 Bradley Bell <btb@icculus.org>
3129 * autogen.sh: use "set -e" so execution stops if something goes
3132 2001-01-24 Bradley Bell <btb@icculus.org>
3136 * Makefile.am: Add ChangeLog to dist
3140 2001-01-24 Bradley Bell <btb@icculus.org>
3142 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3144 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3145 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3148 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3149 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3150 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3151 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3152 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3153 arch/Makefile.am, arch/dos/Makefile.am,
3154 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3155 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3156 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3157 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3158 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3159 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3160 unused/Makefile.am, unused/bios/Makefile.am,
3161 unused/lib/Makefile.am, unused/novga/Makefile.am,
3162 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3163 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3164 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3165 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3166 make dist, VPATH builds, ...
3168 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3169 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3170 arch/dos/Makefile.in, arch/linux/Makefile.in,
3171 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3172 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3173 misc/Makefile.in, texmap/Makefile.in: cruft removal
3175 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3178 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3180 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3182 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3185 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3186 added -grabmouse option
3188 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3189 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3190 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3191 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3192 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3193 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3194 main/songs.c, misc/args.c: changed args_find to FindArg
3196 2001-01-22 Bradley Bell <btb@icculus.org>
3198 * configure, main/Makefile.am, main/Makefile.in: configuration
3201 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3202 fix compiler warnings w/opengl
3204 * include/console.h: ggi support
3206 * arch/linux_init.c: svgalib support
3208 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3209 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3210 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3211 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3212 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3213 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3216 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3218 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3219 main/render.c: fix warnings and enable NDEBUG *
3220 arch/svgalib_init.c: svgalib support
3222 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3224 * main/kconfig.c: joystick support
3226 2001-01-21 Bradley Bell <btb@icculus.org>
3228 * cvshowto.txt: new file, taken from d1x webpage
3230 * AUTHORS, README: Taking over as maintainer of d2x
3232 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3234 2001-01-20 Bradley Bell <btb@icculus.org>
3236 * configure, configure.in: Turned -Werror back off by default
3238 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3239 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3240 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3241 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3242 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3243 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3244 main/laser.c, main/multi.c, main/network.c, main/network.h,
3245 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3246 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3247 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3248 warnings, for non-OpenGL on linux, anyway...
3250 2001-01-19 Bradley Bell <btb@icculus.org>
3252 * copying: remove duplicate file
3254 * Import of d2x-0.0.9-pre1
3256 * Import of d2x-0.0.8