remove joySetCapture in win32 joystick code, apparently it was somehow causing some...
authorBradley Bell <btb@icculus.org>
Thu, 20 May 2004 08:03:39 +0000 (08:03 +0000)
committerBradley Bell <btb@icculus.org>
Thu, 20 May 2004 08:03:39 +0000 (08:03 +0000)
commitd4236338d8d4fa353f8a24b422f2d96e82b2ad3e
treef5d67c3ddbe87236895efff0cb73c80d14a30902
parenta3b5787e5999dbd03fd785dec99bc5bb2b241917
remove joySetCapture in win32 joystick code, apparently it was somehow causing some joysticks (Sidewinder Precision 2) to only turn when the stick was moving, but not when at turned but held stationary.  And it was completely unused anyway.  Thanks to Stefan Ring for (somehow) finding this
ChangeLog
arch/win32/joyhh.c