]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
add back a cls.signon = 0 in the SpawnServer code that is necessary to prevent crashe...
[divverent/darkplaces.git] / snd_wav.h
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...