add back a cls.signon = 0 in the SpawnServer code that is necessary to prevent crashe...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 23 Mar 2006 02:34:51 +0000 (02:34 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 23 Mar 2006 02:34:51 +0000 (02:34 +0000)
commit04227e309487528aeadd8a4f363d5bb83a79bea2
treeae87c88843d380beeeab3ff4921c339d48cb880a
parent4d1fd3c5300f6db48293cb15df23bf4d2590eed9
add back a cls.signon = 0 in the SpawnServer code that is necessary to prevent crashes on level change in singleplayer and listen servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6170 d7cf8633-e32d-0410-b094-e92efae38249
sv_main.c