]> icculus.org git repositories - divverent/darkplaces.git/history - meshqueue.h
if a (supposedly) quake sky texture is not 128x256, upload it just as a solid layer
[divverent/darkplaces.git] / meshqueue.h
2002-08-28 havocmost of the framework for hardware accelerated transfor...
2002-08-27 havocliquid now goes through meshqueue sorting
2002-08-02 havocadded a mesh queue callback system (to allow mesh rende...