]> icculus.org git repositories - divverent/darkplaces.git/history - dpvsimpledecode.h
remove r_shadow_texturetype cvar (now always uses 2D textures), remove shadowmap...
[divverent/darkplaces.git] / dpvsimpledecode.h
2010-08-19 havocfix almost all g++ -pedantic warnings
2004-07-02 molivierModified the sound code so it can handle sounds outside...
2002-07-25 havoc.dpv video playback is now implemented. Slow though...