Modified the sound code so it can handle sounds outside of a "sound" subdirectory.
authormolivier <molivier@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 2 Jul 2004 15:30:22 +0000 (15:30 +0000)
committermolivier <molivier@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 2 Jul 2004 15:30:22 +0000 (15:30 +0000)
commitf3e79d752a76a9d6329759a83ec9800a5e4cc92b
treeb11a7742ab68727dfe7db11bd4c3f58d534341c0
parentc3c4739040e89a6a11f15ee0c509c7e970623438
Modified the sound code so it can handle sounds outside of a "sound" subdirectory.
Changed the video code so it uses the common sound code (nice side-effect: DP video soundtracks can now be Ogg Vorbis files). Removed "wavefile.[ch]" and updated the project files accordingly.
Fixed log timestamps on Win32.
Cleaned a bit of code and a few header files inclusions here and there.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4258 d7cf8633-e32d-0410-b094-e92efae38249
16 files changed:
cd_shared.c
cl_parse.c
cl_video.c
console.c
darkplaces.dev
darkplaces.dsp
dpvsimpledecode.c
dpvsimpledecode.h
fs.c
makefile.inc
menu.c
prvm_cmds.c
snd_dma.c
snd_mem.c
snd_null.c
sound.h