2006-06-03 |
savagex | alter dsi glass shader to use a different texture ... |
tree | commitdiff |
2006-06-03 |
savagex | some rtlights for farewell and warfare |
tree | commitdiff |
2006-06-01 |
esteel | accidently commited parts of the new demos menu with... |
tree | commitdiff |
2006-06-01 |
esteel | added low, default and high graphical setting config... |
tree | commitdiff |
2006-06-01 |
m0rfar | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1489... |
tree | commitdiff |
2006-06-01 |
m0rfar | Added 'disable gibs' options in player menu |
tree | commitdiff |
2006-05-31 |
savagex | correct scaling of bloodprison seems to be 1.2 |
tree | commitdiff |
2006-05-31 |
div0 | bots are now 1/3 more offense-friendly |
tree | commitdiff |
2006-05-31 |
m0rfar | fixed ent pos |
tree | commitdiff |
2006-05-31 |
lordhavoc | removed ramp-shaped playerclip brushes on stairs so... |
tree | commitdiff |
2006-05-31 |
lordhavoc | removed these outdated demos |
tree | commitdiff |
2006-05-30 |
savagex | fix evil4_metals/mtltekfloor |
tree | commitdiff |
2006-05-30 |
esteel | removed (moved to attic) all explosion sprites |
tree | commitdiff |
2006-05-29 |
esteel | secondary firemode now checks for the right amount... |
tree | commitdiff |
2006-05-29 |
lordhavoc | changed annoying e6btrim_light texture to e6supptrim... |
tree | commitdiff |
2006-05-29 |
lordhavoc | added sv_airaccelerate cvar, and fixed a misspelling... |
tree | commitdiff |
2006-05-29 |
lordhavoc | changed electro secondary fire to fire continuously... |
tree | commitdiff |
2006-05-29 |
morphed | fix for particles and one nasty texture in nexdm01 |
tree | commitdiff |
2006-05-29 |
savagex | fix z-fighting on Aneurysm |
tree | commitdiff |
2006-05-29 |
div0 | bleach without the rocket-eating clip |
tree | commitdiff |
2006-05-29 |
savagex | Map Dismal is now CTF only |
tree | commitdiff |
2006-05-29 |
morphed | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1472... |
tree | commitdiff |
2006-05-29 |
m0rfar | more typos |
tree | commitdiff |
2006-05-29 |
m0rfar | typo |
tree | commitdiff |
2006-05-29 |
savagex | new compile of warfare |
tree | commitdiff |
2006-05-29 |
savagex | new default cycle for maps |
tree | commitdiff |
2006-05-29 |
savagex | rename nexdm06 to starship |
tree | commitdiff |
2006-05-29 |
savagex | move Starship back into maps |
tree | commitdiff |
2006-05-29 |
savagex | move DSI into attic as the source is lost and that... |
tree | commitdiff |
2006-05-29 |
savagex | another sky variation in stralenex1.shader |
tree | commitdiff |
2006-05-29 |
savagex | make stardust effect cooler |
tree | commitdiff |
2006-05-29 |
morphed | new high res particles |
tree | commitdiff |
2006-05-29 |
savagex | rename maps |
tree | commitdiff |
2006-05-29 |
savagex | move some maps out of the way... they don't meet our... |
tree | commitdiff |
2006-05-29 |
div0 | default is now physicsQBR |
tree | commitdiff |
2006-05-29 |
morphed | few new bumpmaps for "evil6_trims" |
tree | commitdiff |
2006-05-29 |
vermeulen | Added Div0 to the team credits and added 'menu artist... |
tree | commitdiff |
2006-05-29 |
lordhavoc | made bots play much worse on lower skill settings,... |
tree | commitdiff |
2006-05-29 |
lordhavoc | removed fire effect from big rocket explosion when... |
tree | commitdiff |
2006-05-29 |
div0 | added physicsQBR |
tree | commitdiff |
2006-05-28 |
esteel | Main menu buttons no longer get colored when selected |
tree | commitdiff |
2006-05-28 |
esteel | Menu adjusted to fit this new style made by Morphed |
tree | commitdiff |
2006-05-28 |
savagex | bump version to "1.6" |
tree | commitdiff |
2006-05-28 |
savagex | add nexdm19, 20, 21 to default map cycle |
tree | commitdiff |
2006-05-27 |
strahlemann | minor fixes to dm20 |
tree | commitdiff |
2006-05-27 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1447... |
tree | commitdiff |
2006-05-26 |
div0 | QBF+ had too much air control |
tree | commitdiff |
2006-05-26 |
div0 | generalized physics to have Quake-style and Nexuiz... |
tree | commitdiff |
2006-05-26 |
div0 | 0.5 is better than 0.6 |
tree | commitdiff |
2006-05-26 |
div0 | QBF+: down with the maxspeed/maxairspeed again |
tree | commitdiff |
2006-05-26 |
div0 | QBFplus |
tree | commitdiff |
2006-05-26 |
strahlemann | relighted dm20. sunlight now comes from the direction... |
tree | commitdiff |
2006-05-26 |
div0 | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1440... |
tree | commitdiff |
2006-05-26 |
div0 | physics test cfg files |
tree | commitdiff |
2006-05-25 |
kadaverjack | fixed fov slider in menu & updated FAQ for 1.6 release |
tree | commitdiff |
2006-05-25 |
div0 | small parameter tuning |
tree | commitdiff |
2006-05-25 |
div0 | Quake-style physics with reduced bunnyhopping to try... |
tree | commitdiff |
2006-05-25 |
div0 | made Campaign_wordwrap common by putting it into campai... |
tree | commitdiff |
2006-05-25 |
savagex | typo |
tree | commitdiff |
2006-05-25 |
savagex | skill 1 for two first campaign maps |
tree | commitdiff |
2006-05-25 |
savagex | waypoints for nexdm21 (rather crude) |
tree | commitdiff |
2006-05-25 |
vermeulen | Changed g_campaign_skill to 0, so it works with the... |
tree | commitdiff |
2006-05-25 |
vermeulen | Morph's Campaign buttons |
tree | commitdiff |
2006-05-25 |
vermeulen | Changes made to the campaign menu. It still has a large... |
tree | commitdiff |
2006-05-25 |
vermeulen | A lot of campaign changes. It covers every map besides... |
tree | commitdiff |
2006-05-24 |
savagex | team deathmatch for nexdm20 and nexdm21 |
tree | commitdiff |
2006-05-24 |
savagex | add some mapcfgs for nexdm21 |
tree | commitdiff |
2006-05-24 |
savagex | bump version to 1.6 RC1 |
tree | commitdiff |
2006-05-24 |
savagex | first round of commits for nexdm21 |
tree | commitdiff |
2006-05-24 |
div0 | Moved NixNex initialization where it belongs |
tree | commitdiff |
2006-05-23 |
savagex | effectinfo.txt: EF_STARDUST doesn't emit light anymore... |
tree | commitdiff |
2006-05-23 |
savagex | add func_stardust (a simple entity with self.effects... |
tree | commitdiff |
2006-05-22 |
esteel | Added campaign menu |
tree | commitdiff |
2006-05-22 |
div0 | a piece of code I forgot to commit... but it's ifdeffed... |
tree | commitdiff |
2006-05-22 |
div0 | setting the default value of the cvar for curl support... |
tree | commitdiff |
2006-05-20 |
div0 | bot_ignore_bots |
tree | commitdiff |
2006-05-20 |
m0rfar | Moved a spawnpoint from the wall, so players don't... |
tree | commitdiff |
2006-05-18 |
div0 | -campaign_mapcfgname[], +campaign_gametype[], +campaign... |
tree | commitdiff |
2006-05-17 |
savagex | nexctf02: fix missing brush |
tree | commitdiff |
2006-05-17 |
savagex | once again update nexdm18 |
tree | commitdiff |
2006-05-16 |
savagex | recompile of nexdm15 |
tree | commitdiff |
2006-05-16 |
savagex | add blackbox sky (no light, plain black) for nexdm15 |
tree | commitdiff |
2006-05-16 |
savagex | reaper.shader: add a blackbox sky (no light, plain... |
tree | commitdiff |
2006-05-15 |
savagex | nexctf01 now deluxe-mapped |
tree | commitdiff |
2006-05-15 |
savagex | update nexctf02 (recompile with deluxemaps, one texture... |
tree | commitdiff |
2006-05-15 |
savagex | add nexdm20 to the instantaction maps |
tree | commitdiff |
2006-05-14 |
div0 | Needed more waypoints... |
tree | commitdiff |
2006-05-14 |
savagex | fix nexdm17.map (now actually compiles) |
tree | commitdiff |
2006-05-14 |
savagex | nothing to see here |
tree | commitdiff |
2006-05-14 |
savagex | recompile nexdm20 to fix some bugs (mostly clipping) |
tree | commitdiff |
2006-05-14 |
div0 | campaign games are now pausable |
tree | commitdiff |
2006-05-14 |
div0 | sv_public now zeroed out; g_campaign set in a non-campa... |
tree | commitdiff |
2006-05-14 |
savagex | update .map file of nexdm20 to avoid getting stuck... |
tree | commitdiff |
2006-05-13 |
div0 | Waypointed nexdm20 |
tree | commitdiff |
2006-05-13 |
savagex | add Tymo to the Thanks section |
tree | commitdiff |
2006-05-13 |
savagex | new map: Farewell by Tymo (nexdm20) |
tree | commitdiff |
2006-05-13 |
savagex | update nexdm18_1on1remix a bit |
tree | commitdiff |
2006-05-13 |
savagex | update nexdm18 (changed some textures to they fit to... |
tree | commitdiff |
2006-05-12 |
savagex | add some ambientsound from OpenArena |
tree | commitdiff |
2006-05-12 |
savagex | fix bumpmap for e8clangfloor |
tree | commitdiff |
next |