]> icculus.org git repositories - divverent/nexuiz.git/commit
A lot of campaign changes. It covers every map besides two CTF maps, which didn't...
authorvermeulen <vermeulen@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 25 May 2006 08:11:03 +0000 (08:11 +0000)
committervermeulen <vermeulen@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 25 May 2006 08:11:03 +0000 (08:11 +0000)
commit8ff987f65cc3a6c1132597f093de8c0feced24d5
tree68bce1d63304c7b7b04d660a514b26d499cfe686
parent6602587b17529522e26b1bb4c3d373fb538e8c53
A lot of campaign changes. It covers every map besides two CTF maps, which didn't work at all with the AI. It covers all the gamemodes in the previous version besides Nixnex and cloak. I was going to have low gravity for the silver city map, and slowmo for the Dismal map, but gamemodes would need to be made first.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1428 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/maps/campaign.txt