]> icculus.org git repositories - divverent/nexuiz.git/commit
Moved a spawnpoint from the wall, so players don't get stuck
authorm0rfar <m0rfar@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 20 May 2006 20:45:13 +0000 (20:45 +0000)
committerm0rfar <m0rfar@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 20 May 2006 20:45:13 +0000 (20:45 +0000)
commit46c82e9d0b717c18f8407577597044308c88a56b
treee9fb9938e7bef6fb567a00b837ba2688cf437bb0
parent933516972183da81f141808caacf476ca2a13260
Moved a spawnpoint from the wall, so players don't get stuck

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1415 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/maps/nexdm09.ent