2006-06-28 |
div0 | client does not need maps/%s.cfg any more, it's now... |
tree | commitdiff |
2006-06-27 |
savagex | lower weaponswitch delay from 0.3 to 0.15 |
tree | commitdiff |
2006-06-26 |
div0 | Now exit_cfg actually works... |
tree | commitdiff |
2006-06-25 |
div0 | empty.cfg is now default value for exit_cfg to silence... |
tree | commitdiff |
2006-06-24 |
kadaverjack | - new cvar sv_spectator_speed_multiplier |
tree | commitdiff |
2006-06-23 |
m0rfar | fix z-fighting on farewell with rtlights on patches... |
tree | commitdiff |
2006-06-23 |
savagex | fix z-fighting on bloodprison with rtlights on patches... |
tree | commitdiff |
2006-06-21 |
esteel | renamed nexuiz-linux.sh to nexuiz-linux-sdl.sh |
tree | commitdiff |
2006-06-20 |
m0rfar | Textured one caulked face under the stairs |
tree | commitdiff |
2006-06-20 |
savagex | add a switch to the game options to toggle g_throughfloor |
tree | commitdiff |
2006-06-20 |
savagex | reenable damage through floors due to popular request |
tree | commitdiff |
2006-06-20 |
lordhavoc | fixed weapon animation timing bug so that the machinegu... |
tree | commitdiff |
2006-06-18 |
m0rfar | Fixed so that color codes don't mess with the "wins... |
tree | commitdiff |
2006-06-18 |
kadaverjack | nothing to see here:wq |
tree | commitdiff |
2006-06-18 |
kadaverjack | - fixed arena bug (http://www.alientrap.org/forum/viewt... |
tree | commitdiff |
2006-06-16 |
m0rfar | Fix chat bubble that sometimes did not show |
tree | commitdiff |
2006-06-16 |
m0rfar | Added clip-brushes at 4 places.. just to make sure... |
tree | commitdiff |
2006-06-15 |
kadaverjack | remove laserdot when a player dies |
tree | commitdiff |
2006-06-15 |
kadaverjack | fixed sv_autoscreenshot (screenshots include scoreboard... |
tree | commitdiff |
2006-06-14 |
lordhavoc | remove a FIXME comment that no longer applies |
tree | commitdiff |
2006-06-14 |
lordhavoc | fix bug with weapon timing which was affecting the... |
tree | commitdiff |
2006-06-14 |
kadaverjack | fixed deluxemapping switch |
tree | commitdiff |
2006-06-14 |
vermeulen | Added Blue sky, moved the LMS level down two |
tree | commitdiff |
2006-06-13 |
esteel | Added an option for damage through floor. Revert this... |
tree | commitdiff |
2006-06-13 |
lordhavoc | changed radius damage code to check for occlusion,... |
tree | commitdiff |
2006-06-13 |
lordhavoc | new loading plaque from nsb_obiman |
tree | commitdiff |
2006-06-13 |
kadaverjack | don't update previous weapon if a weapon hotkey is... |
tree | commitdiff |
2006-06-13 |
lordhavoc | fix bug that changes teamplay to 1 on listen servers... |
tree | commitdiff |
2006-06-13 |
esteel | Team bubble was removed() but not set to world so it... |
tree | commitdiff |
2006-06-13 |
lordhavoc | remove missing cl_particles_explosions_bubbles cvar |
tree | commitdiff |
2006-06-13 |
esteel | Do not use sv_defaultcharacter in team matches. This... |
tree | commitdiff |
2006-06-13 |
lordhavoc | further cleanup of configs, and duplicated ultra.cfg... |
tree | commitdiff |
2006-06-13 |
m0rfar | Don't picmip those purple circles, they look better... |
tree | commitdiff |
2006-06-13 |
strahlemann | added some bump and gloss maps |
tree | commitdiff |
2006-06-13 |
kadaverjack | don't remove weapons when deathmatch == 2 |
tree | commitdiff |
2006-06-13 |
lordhavoc | changed ctf and domination scoring to individual player... |
tree | commitdiff |
2006-06-13 |
lordhavoc | if there are already bots playing and the level changes... |
tree | commitdiff |
2006-06-13 |
lordhavoc | added waypoints for bluesky |
tree | commitdiff |
2006-06-13 |
black | Test. |
tree | commitdiff |
2006-06-13 |
strahlemann | added bluesky.map (now it's the right one ;) |
tree | commitdiff |
2006-06-13 |
lordhavoc | changed electro ammo costs to 2/2 (they were 4/1),... |
tree | commitdiff |
2006-06-13 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1609... |
tree | commitdiff |
2006-06-13 |
m0rfar | s/dm/lms |
tree | commitdiff |
2006-06-13 |
savagex | new picture for blue sky |
tree | commitdiff |
2006-06-13 |
savagex | add Strahlemann's Blue Sky map |
tree | commitdiff |
2006-06-12 |
lordhavoc | cleaned up and refined quality configs |
tree | commitdiff |
2006-06-12 |
lordhavoc | remove unused W_CheckAmmo function |
tree | commitdiff |
2006-06-12 |
lordhavoc | changed final level back to starship DM, because LMS... |
tree | commitdiff |
2006-06-12 |
div0 | can scale now |
tree | commitdiff |
2006-06-12 |
savagex | remove item_quad from warfare |
tree | commitdiff |
2006-06-12 |
lordhavoc | fix typo |
tree | commitdiff |
2006-06-12 |
lordhavoc | added item_quad compatibility |
tree | commitdiff |
2006-06-12 |
lordhavoc | added droppedweapon to the list of things a jumppad... |
tree | commitdiff |
2006-06-12 |
savagex | add "sounds" key to lift in warfare |
tree | commitdiff |
2006-06-12 |
savagex | nothing to see here |
tree | commitdiff |
2006-06-12 |
savagex | sound for lift in warfare.ent |
tree | commitdiff |
2006-06-12 |
savagex | hack in sounds into func_door. Has to be done properly... |
tree | commitdiff |
2006-06-12 |
div0 | ServerConsoleEcho ate my tempstring! |
tree | commitdiff |
2006-06-12 |
lordhavoc | changed campaign level descriptions |
tree | commitdiff |
2006-06-12 |
lordhavoc | add a missing semicolon |
tree | commitdiff |
2006-06-12 |
lordhavoc | moved common campaign code into a common directory |
tree | commitdiff |
2006-06-12 |
esteel | Made menu code compile again |
tree | commitdiff |
2006-06-12 |
lordhavoc | fixed filename extensions |
tree | commitdiff |
2006-06-12 |
lordhavoc | fixed progs.src |
tree | commitdiff |
2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
tree | commitdiff |
2006-06-12 |
lordhavoc | removing this makefile also |
tree | commitdiff |
2006-06-12 |
lordhavoc | migrated more weaponentity/exteriorweaponentity logic... |
tree | commitdiff |
2006-06-12 |
lordhavoc | disabled projectile noise on electro |
tree | commitdiff |
2006-06-12 |
lordhavoc | removing this junk (MSVC projects for editing qc code... |
tree | commitdiff |
2006-06-12 |
lordhavoc | moved menuqc to qcsrc/menu |
tree | commitdiff |
2006-06-12 |
div0 | one char less for campaign text box |
tree | commitdiff |
2006-06-12 |
savagex | new compile of bloodprison. To make sure the lighting... |
tree | commitdiff |
2006-06-12 |
div0 | r_glsl now saved |
tree | commitdiff |
2006-06-12 |
lordhavoc | further half-precision optimizations for NVIDIA, and... |
tree | commitdiff |
2006-06-12 |
div0 | s/phrase/phase/ |
tree | commitdiff |
2006-06-12 |
kadaverjack | fixed LMS campaign lives bug |
tree | commitdiff |
2006-06-12 |
m0rfar | reverted my changes to the shader and bsp.. since it... |
tree | commitdiff |
2006-06-12 |
div0 | glsl now supports SceneBrightness, makes HDR better |
tree | commitdiff |
2006-06-12 |
esteel | fixed a small gap on the campain menu |
tree | commitdiff |
2006-06-11 |
esteel | Updated the graphical config files to hdr |
tree | commitdiff |
2006-06-11 |
esteel | added r_hdr to menu, waiting for engine :) |
tree | commitdiff |
2006-06-11 |
div0 | curl default URL set |
tree | commitdiff |
2006-06-11 |
strahlemann | hard-fixed glowing textures on runningman_remix (sky... |
tree | commitdiff |
2006-06-11 |
m0rfar | Bloodprison: |
tree | commitdiff |
2006-06-11 |
div0 | added mutator message for NixNex |
tree | commitdiff |
2006-06-11 |
savagex | use some proper glass shader for glass tubes |
tree | commitdiff |
2006-06-11 |
savagex | fix green light tubes in stralenex1.shader |
tree | commitdiff |
2006-06-11 |
esteel | fixed some localcmd's without \n |
tree | commitdiff |
2006-06-11 |
esteel | Added first working crosshair color controls to menu |
tree | commitdiff |
2006-06-11 |
div0 | now all ambient sounds and player slime/lava sounds... |
tree | commitdiff |
2006-06-11 |
div0 | campaign is now CSV |
tree | commitdiff |
2006-06-11 |
div0 | motd is now word wrapped |
tree | commitdiff |
2006-06-11 |
kadaverjack | - added another waypoint on aneurysm |
tree | commitdiff |
2006-06-11 |
kadaverjack | fixed minstagib no ammo kill & added 2 more waypoints... |
tree | commitdiff |
2006-06-10 |
div0 | moved initializations of some variables to where they... |
tree | commitdiff |
2006-06-10 |
div0 | fixed electro secondary sound |
tree | commitdiff |
2006-06-10 |
div0 | dismal is CTF only |
tree | commitdiff |
2006-06-10 |
savagex | fix a broken light shader for slimepit |
tree | commitdiff |
2006-06-10 |
kadaverjack | better fix for LMS crash |
tree | commitdiff |
2006-06-10 |
esteel | This fixes a crash at the end of a LMS game. |
tree | commitdiff |
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