2009-01-02 |
div0 | hlac update |
tree | commitdiff |
2009-01-02 |
div0 | camping rifle: make reloading use an extra weapon frame... |
tree | commitdiff |
2009-01-02 |
div0 | casings are cool and working, so why not enable them |
tree | commitdiff |
2009-01-02 |
div0 | slightly faster bullets |
tree | commitdiff |
2009-01-02 |
esteel | weaponlist has grown a bit too large, make dialog bigge... |
tree | commitdiff |
2009-01-01 |
esteel | fixed those two x++ warnings |
tree | commitdiff |
2009-01-01 |
div0 | now that r_subdivisions work fine in the engine...... |
tree | commitdiff |
2009-01-01 |
div0 | func_door_rotating update by RoKenn |
tree | commitdiff |
2009-01-01 |
div0 | DEATH TO ENT FILES'S RIGHTS |
tree | commitdiff |
2009-01-01 |
div0 | YEAH! We can render patches at good quality again.... |
tree | commitdiff |
2008-12-31 |
esteel | changed the AUTO-join button text a bit in hopes it... |
tree | commitdiff |
2008-12-31 |
esteel | reset crifle bulletcounter on spawn, less annoying... |
tree | commitdiff |
2008-12-30 |
div0 | actually specify the size of the sb_flag pics |
tree | commitdiff |
2008-12-30 |
div0 | remove a really useless entity from dismal |
tree | commitdiff |
2008-12-29 |
div0 | fix argc for THE command |
tree | commitdiff |
2008-12-29 |
div0 | allow to bypass cvar checking (cvar_check_default bypass) |
tree | commitdiff |
2008-12-29 |
div0 | ensure max 63 chars player name |
tree | commitdiff |
2008-12-29 |
div0 | missed some calls to CTR |
tree | commitdiff |
2008-12-29 |
div0 | Translate color codes for old clients |
tree | commitdiff |
2008-12-29 |
m0rfar | * Added flags source (1,2 and 3 cloth versions). |
tree | commitdiff |
2008-12-29 |
div0 | 32 is a rounder number :P |
tree | commitdiff |
2008-12-29 |
div0 | use an integer count of gradients |
tree | commitdiff |
2008-12-29 |
div0 | shot origin argh |
tree | commitdiff |
2008-12-29 |
div0 | slightly updated crifle |
tree | commitdiff |
2008-12-29 |
div0 | DP_NULL_MODEL |
tree | commitdiff |
2008-12-29 |
div0 | oops, make WPs nodepthtest again |
tree | commitdiff |
2008-12-29 |
div0 | set a (somewhat) working modelindex for shared entities |
tree | commitdiff |
2008-12-28 |
div0 | always add MF_ROTATE for pickup weapons; makes all... |
tree | commitdiff |
2008-12-28 |
div0 | sync weaponsPro.cfg |
tree | commitdiff |
2008-12-28 |
div0 | more brlogen |
tree | commitdiff |
2008-12-28 |
div0 | fix random call :P |
tree | commitdiff |
2008-12-28 |
div0 | next bot patch by mand1nga |
tree | commitdiff |
2008-12-28 |
div0 | improve the test command |
tree | commitdiff |
2008-12-28 |
div0 | conform to the latest engine change in the emulated... |
tree | commitdiff |
2008-12-27 |
div0 | func_door_rotating by RoKenn |
tree | commitdiff |
2008-12-27 |
div0 | go back to using the sane tokenizer whereever possible |
tree | commitdiff |
2008-12-27 |
div0 | use DP_QC_TOKENIZE_CONSOLE if available |
tree | commitdiff |
2008-12-26 |
div0 | use the insane but fast tokenizer for more stuff again |
tree | commitdiff |
2008-12-26 |
div0 | tokenizer: don't free that many strings, only the ones... |
tree | commitdiff |
2008-12-26 |
div0 | allow a mask for the color picker brightening/darkening... |
tree | commitdiff |
2008-12-26 |
div0 | fix the test command; |
tree | commitdiff |
2008-12-26 |
div0 | bring back B & C, but do them correctly |
tree | commitdiff |
2008-12-26 |
div0 | let's try without text brightness again |
tree | commitdiff |
2008-12-26 |
div0 | menu: add a color picker for player names |
tree | commitdiff |
2008-12-25 |
morphed | I changed hlac_mod into hlacmod by accident, sry :) |
tree | commitdiff |
2008-12-25 |
morphed | hlac fix: proper size for textures, smaller scope,... |
tree | commitdiff |
2008-12-25 |
div0 | terrencehill's color codes patch. Please test thoroughly! |
tree | commitdiff |
2008-12-25 |
div0 | recalculate bullet parameters |
tree | commitdiff |
2008-12-25 |
div0 | avoid calling dropclient from cl_movement frames |
tree | commitdiff |
2008-12-25 |
div0 | factor the ballistic bullet tracing into a separate... |
tree | commitdiff |
2008-12-24 |
div0 | fix size of minimap |
tree | commitdiff |
2008-12-24 |
div0 | csqc: fix position of waypoints in intermission |
tree | commitdiff |
2008-12-24 |
div0 | no, do this: shoot CR from the eye when zoomed, to... |
tree | commitdiff |
2008-12-24 |
div0 | camping rifle: DO use trueaim. Better for head shots... |
tree | commitdiff |
2008-12-24 |
div0 | remove some spam |
tree | commitdiff |
2008-12-24 |
div0 | remove other unnecessary check |
tree | commitdiff |
2008-12-24 |
div0 | hook patch from Roffnan |
tree | commitdiff |
2008-12-24 |
div0 | now bots can use the CR too |
tree | commitdiff |
2008-12-24 |
div0 | hopefulyl fix decals of ballistic bullets |
tree | commitdiff |
2008-12-24 |
div0 | remove debug output |
tree | commitdiff |
2008-12-24 |
div0 | updated ballistics code and data, matches physics bette... |
tree | commitdiff |
2008-12-24 |
m0rfar | Use "Two cloth" version of the flags. |
tree | commitdiff |
2008-12-23 |
div0 | fix extra casings :P |
tree | commitdiff |
2008-12-23 |
div0 | fix cvar checks |
tree | commitdiff |
2008-12-23 |
div0 | ballistics: also show bullet mark where the bullet... |
tree | commitdiff |
2008-12-23 |
div0 | New stuff: |
tree | commitdiff |
2008-12-23 |
div0 | electro: rebalance it by making primary and secondary... |
tree | commitdiff |
2008-12-22 |
div0 | uzi: small tuning of spread and damage |
tree | commitdiff |
2008-12-22 |
div0 | even more CHs |
tree | commitdiff |
2008-12-22 |
div0 | CH 15 updated |
tree | commitdiff |
2008-12-22 |
div0 | new crosshairs by mikeeusa as posted on the NN forum... |
tree | commitdiff |
2008-12-22 |
div0 | Weapon rebalancing according to stats: |
tree | commitdiff |
2008-12-21 |
div0 | remove "frags left" for ctf |
tree | commitdiff |
2008-12-20 |
div0 | hook: clear waiting for release flag |
tree | commitdiff |
2008-12-20 |
div0 | typo, argh |
tree | commitdiff |
2008-12-20 |
div0 | verify clientcomamnds again |
tree | commitdiff |
2008-12-20 |
div0 | fix maplist shuffling when set to "" |
tree | commitdiff |
2008-12-19 |
div0 | scale down textures in the compat pack to 256x256 if... |
tree | commitdiff |
2008-12-19 |
div0 | fix doors with origin brush |
tree | commitdiff |
2008-12-19 |
div0 | fix... |
tree | commitdiff |
2008-12-19 |
div0 | tghere is no specop needhelp2 |
tree | commitdiff |
2008-12-19 |
div0 | more quality reduction |
tree | commitdiff |
2008-12-19 |
div0 | build script now reducing texture quality to make small... |
tree | commitdiff |
2008-12-19 |
div0 | flag model -> compat pack |
tree | commitdiff |
2008-12-18 |
m0rfar | I forgot this file. Dunno what it is. :D |
tree | commitdiff |
2008-12-18 |
m0rfar | A preliminary commit until tzork flag modification... |
tree | commitdiff |
2008-12-18 |
div0 | bug fix |
tree | commitdiff |
2008-12-18 |
div0 | ipban: enforce always |
tree | commitdiff |
2008-12-18 |
div0 | now the weapon icon showing REALLY works |
tree | commitdiff |
2008-12-18 |
div0 | fix showweaponspawns |
tree | commitdiff |
2008-12-17 |
div0 | make hook switch also when trying to use the hook button |
tree | commitdiff |
2008-12-17 |
div0 | specop needhelp2 missing |
tree | commitdiff |
2008-12-17 |
div0 | bigger head shot area, hope this helps |
tree | commitdiff |
2008-12-17 |
div0 | compat pack: HLAC texture, wpn- tga files |
tree | commitdiff |
2008-12-17 |
div0 | - only complain about ONE missing weapon; |
tree | commitdiff |
2008-12-17 |
div0 | delete the old ones |
tree | commitdiff |
2008-12-17 |
div0 | weapon sprites, this time right |
tree | commitdiff |
2008-12-17 |
div0 | weapon sprites |
tree | commitdiff |
2008-12-17 |
div0 | get rid of RETURN VALUE ALREADY IN USE bug |
tree | commitdiff |
2008-12-17 |
div0 | fixed env/desert by sev |
tree | commitdiff |
next |