A preliminary commit until tzork flag modification is done.
authorm0rfar <m0rfar@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 18 Dec 2008 14:20:19 +0000 (14:20 +0000)
committerm0rfar <m0rfar@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Thu, 18 Dec 2008 14:20:19 +0000 (14:20 +0000)
commit0a12305206f47cb871c820f94cc7f999b80e6701
tree5281c36d161fda5d5e7cb08911aba941f3e74bf3
parent6bacc7a9e18534ac965d0426501e5df238af834a
A preliminary commit until tzork flag modification is done.
* New flag model by ai (with laser beams always visible).
* New cvar g_ctf_dynamiclights (default: 1) which adds a red/blue dynamic light on flag origin.
* Changed g_ctf_fullbrights to 0, or else normal maps wont work. Cloths are fullbright anyway.
* Old flag models still exists for compability reasons (if some maps are still referring to them).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5268 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
19 files changed:
data/defaultNexuiz.cfg
data/models/ctf/flags.md3 [new file with mode: 0644]
data/models/ctf/flags.md3_0.skin [new file with mode: 0644]
data/models/ctf/flags.md3_1.skin [new file with mode: 0644]
data/qcsrc/server/ctf.qc
data/scripts/flags.shader [new file with mode: 0644]
data/scripts/shaderlist.txt
data/textures/flags/flag_blue.tga [new file with mode: 0644]
data/textures/flags/flag_blue_cloth.tga [new file with mode: 0644]
data/textures/flags/flag_blue_gloss.tga [new file with mode: 0644]
data/textures/flags/flag_blue_glow.tga [new file with mode: 0644]
data/textures/flags/flag_blue_laser.tga [new file with mode: 0644]
data/textures/flags/flag_blue_norm.tga [new file with mode: 0644]
data/textures/flags/flag_red.tga [new file with mode: 0644]
data/textures/flags/flag_red_cloth.tga [new file with mode: 0644]
data/textures/flags/flag_red_gloss.tga [new file with mode: 0644]
data/textures/flags/flag_red_glow.tga [new file with mode: 0644]
data/textures/flags/flag_red_laser.tga [new file with mode: 0644]
data/textures/flags/flag_red_norm.tga [new file with mode: 0644]